Commit graph

98 commits

Author SHA1 Message Date
fe099f47dd Add portable RV homes and decor prototype 2026-08-30 21:37:26 -04:00
4575830857 Improve nearby water recovery and camera prompts
Recover players on generated worlds to the nearest safe grass or sand surface. Use the active gameplay camera when positioning shop and storage prompts.
2026-08-29 17:43:11 -04:00
7ae20789a9 Rebrand project and refresh title presentation 2026-08-25 17:14:12 -04:00
aaa5803e6b repair generated terrain seams 2026-08-25 02:05:52 -04:00
046f5e0fdb fix clam surface spawn validation 2026-08-25 02:05:52 -04:00
1ab2a291d2 fix terrain collision and water recovery 2026-08-25 00:12:01 -04:00
e6f46dcad9 Improve generated river terrain 2026-08-24 20:21:49 -04:00
8456093f8c Keep rain above generated tree canopies 2026-08-24 20:21:25 -04:00
7050ca2f23 Track precipitation occlusion script UID 2026-08-24 16:32:04 -04:00
05838406d0 Refresh generated terrain assets and projection 2026-08-24 16:31:55 -04:00
3608be41ab Improve tree gathering and rain occlusion 2026-08-24 14:34:58 -04:00
a7c71213cc Improve beetle and net target visibility 2026-08-24 13:51:21 -04:00
966968e54d Restrict generated clam spots to visible sand 2026-08-24 13:51:11 -04:00
5ed4cccf76 Anchor beetles to generated tree surfaces 2026-08-24 10:36:45 -04:00
3b84bfe3a0 feat: expand progression and multiplayer systems
Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
2026-08-23 20:49:54 -04:00
8dbeb06e73 fix: recover players from shallow freshwater 2026-08-23 00:50:45 -04:00
810a62d9e9 Fix terrain texture sampling 2026-08-22 23:29:51 -04:00
6fd1aa0388 Add turning rivers and lake edge variation 2026-08-22 22:56:21 -04:00
f2b96f2c1f Generate complete freshwater and elevated terrain features 2026-08-22 18:38:17 -04:00
219c462181 Add authored lake river and cliff terrain chunks 2026-08-22 18:37:59 -04:00
f85e9bceeb fix: close generated coastlines and extend cast bounds 2026-08-21 22:12:14 -04:00
339812763d Expand generated terrain and coastal elevations 2026-08-21 21:33:30 -04:00
b2752b1074 Expand generated terrain and forest variation 2026-08-21 16:38:30 -04:00
e4ddf4e5a6 Fix fishing and chat interaction regressions 2026-08-21 12:29:51 -04:00
8656f46ce4 Separate generated freshwater fish habitats 2026-08-21 12:29:19 -04:00
3d34ed0bee Add selectable startup world layouts 2026-08-20 21:43:04 -04:00
5d55afcc26 Expand procedural terrain generation 2026-08-20 21:42:50 -04:00
b82f6fe15c Normalize generated terrain texture imports 2026-08-20 17:57:43 -04:00
86372a652e Add layered inland cliff generation 2026-08-20 17:53:38 -04:00
1e24fb0bfc Expand generated terrain with biome-driven props 2026-08-20 00:28:55 -04:00
e8888ed05a Add deterministic generated worlds 2026-08-19 17:32:40 -04:00
4a78ab3d3e Fix shoreline water tint continuity 2026-08-19 10:02:33 -04:00
805885a9f1 fix: restore ocean surface motion 2026-08-19 00:07:37 -04:00
95c6b8b053 feat: expand seasonal creature collection 2026-08-18 21:20:02 -04:00
fa57edca83 Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
021de5aca4 Optimize PortMaster low-memory profile 2026-08-18 01:02:13 -04:00
57df54d82d Improve PortMaster performance and controls 2026-08-15 09:53:30 -04:00
9afa60f6a5 Refactor fishing surfaces around authored water 2026-08-15 09:52:50 -04:00
a3e0830bd1 Add default light profile for PortMaster 2026-08-14 22:12:02 -04:00
a62cce6404 Add networked crab gathering prototype 2026-08-14 22:11:49 -04:00
e54ad1332b Fix rain coverage and in-game session switching 2026-08-13 22:20:43 -04:00
31d459b3a7 Prepare v0.6.8-alpha release 2026-08-13 18:59:19 -04:00
405bdaa2d2 Unify foggy water presentation and remove shoreline ribbons 2026-08-13 16:25:43 -04:00
117fdbfdaa Polish world, shop, and artwork presentation 2026-08-13 14:53:39 -04:00
c239ca6bd5 Correct foggy ocean horizon blending 2026-08-13 11:13:09 -04:00
5ec62b8465 Refine Bengal pattern and fog blending 2026-08-13 10:46:57 -04:00
51fa6535b6 Add weather presentation and gameplay UI improvements 2026-08-13 01:31:05 -04:00
db6074ddfa Consolidate project documentation and attribution
Add public-alias credits and a tested in-game credits page, centralize project guidance and asset provenance, import the complete authored fur channel maps, and keep starter-island collision synchronized with imported props.
2026-08-12 22:12:11 -04:00
54e1b8538d feat: refine character animation and gameplay UI 2026-08-09 22:27:33 -04:00
1284619079 Clean repository-owned GDScript warnings 2026-08-09 13:31:30 -04:00