Commit graph

26 commits

Author SHA1 Message Date
d8bf59bca0 Add starter RV progression and fishing feedback 2026-08-31 16:04:20 -04:00
fe099f47dd Add portable RV homes and decor prototype 2026-08-30 21:37:26 -04:00
4575830857 Improve nearby water recovery and camera prompts
Recover players on generated worlds to the nearest safe grass or sand surface. Use the active gameplay camera when positioning shop and storage prompts.
2026-08-29 17:43:11 -04:00
aaa5803e6b repair generated terrain seams 2026-08-25 02:05:52 -04:00
046f5e0fdb fix clam surface spawn validation 2026-08-25 02:05:52 -04:00
1ab2a291d2 fix terrain collision and water recovery 2026-08-25 00:12:01 -04:00
e6f46dcad9 Improve generated river terrain 2026-08-24 20:21:49 -04:00
05838406d0 Refresh generated terrain assets and projection 2026-08-24 16:31:55 -04:00
3608be41ab Improve tree gathering and rain occlusion 2026-08-24 14:34:58 -04:00
a7c71213cc Improve beetle and net target visibility 2026-08-24 13:51:21 -04:00
5ed4cccf76 Anchor beetles to generated tree surfaces 2026-08-24 10:36:45 -04:00
3b84bfe3a0 feat: expand progression and multiplayer systems
Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
2026-08-23 20:49:54 -04:00
8dbeb06e73 fix: recover players from shallow freshwater 2026-08-23 00:50:45 -04:00
810a62d9e9 Fix terrain texture sampling 2026-08-22 23:29:51 -04:00
6fd1aa0388 Add turning rivers and lake edge variation 2026-08-22 22:56:21 -04:00
f2b96f2c1f Generate complete freshwater and elevated terrain features 2026-08-22 18:38:17 -04:00
219c462181 Add authored lake river and cliff terrain chunks 2026-08-22 18:37:59 -04:00
f85e9bceeb fix: close generated coastlines and extend cast bounds 2026-08-21 22:12:14 -04:00
339812763d Expand generated terrain and coastal elevations 2026-08-21 21:33:30 -04:00
b2752b1074 Expand generated terrain and forest variation 2026-08-21 16:38:30 -04:00
8656f46ce4 Separate generated freshwater fish habitats 2026-08-21 12:29:19 -04:00
5d55afcc26 Expand procedural terrain generation 2026-08-20 21:42:50 -04:00
b82f6fe15c Normalize generated terrain texture imports 2026-08-20 17:57:43 -04:00
86372a652e Add layered inland cliff generation 2026-08-20 17:53:38 -04:00
1e24fb0bfc Expand generated terrain with biome-driven props 2026-08-20 00:28:55 -04:00
e8888ed05a Add deterministic generated worlds 2026-08-19 17:32:40 -04:00