straywild/world
Voyager 3b84bfe3a0 feat: expand progression and multiplayer systems
Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
2026-08-23 20:49:54 -04:00
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digging Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
environment Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
gathering Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
generated/shorelines Prepare v0.6.8-alpha release 2026-08-13 18:59:19 -04:00
generation feat: expand progression and multiplayer systems 2026-08-23 20:49:54 -04:00
interactables Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
materials Fix shoreline water tint continuity 2026-08-19 10:02:33 -04:00
regions fix: recover players from shallow freshwater 2026-08-23 00:50:45 -04:00
water Polish world, shop, and artwork presentation 2026-08-13 14:53:39 -04:00
below_world_failsafe.gd Improve world authoring workflow 2026-07-27 03:30:03 -04:00
below_world_failsafe.gd.uid Improve world authoring workflow 2026-07-27 03:30:03 -04:00
calendar_season.gd feat: expand seasonal creature collection 2026-08-18 21:20:02 -04:00
calendar_season.gd.uid feat: expand seasonal creature collection 2026-08-18 21:20:02 -04:00
fishable_water_region.gd Add freshwater habitats and saltwater tide ribbons 2026-07-31 16:05:44 -04:00
fishable_water_region.gd.uid Add data-driven fish selection and catch showcase 2026-07-25 15:15:24 -04:00
fishing_shop_interaction.gd Rework island water and shop character 2026-08-08 00:34:06 -04:00
fishing_shop_interaction.gd.uid Add fishing shop and persistent upgrades 2026-07-25 21:24:01 -04:00
player_storage_interaction.gd Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
player_storage_interaction.gd.uid Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
player_water_trigger.gd feat: expand progression and multiplayer systems 2026-08-23 20:49:54 -04:00
player_water_trigger.gd.uid Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
rain_ambience.gd Optimize PortMaster low-memory profile 2026-08-18 01:02:13 -04:00
rain_ambience.gd.uid Rework island water and shop character 2026-08-08 00:34:06 -04:00
safe_respawn_point.gd Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
safe_respawn_point.gd.uid Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
shoreline_ambience.gd Optimize PortMaster low-memory profile 2026-08-18 01:02:13 -04:00
shoreline_ambience.gd.uid Add fishing and shoreline sound effects 2026-08-03 15:44:56 -04:00
test_world.gd feat: expand progression and multiplayer systems 2026-08-23 20:49:54 -04:00
test_world.gd.uid Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
test_world.tscn Add deterministic generated worlds 2026-08-19 17:32:40 -04:00
water_body.tscn Unify fishing surfaces and presentation 2026-08-01 15:39:25 -04:00
water_body_authoring.gd fix: recover players from shallow freshwater 2026-08-23 00:50:45 -04:00
water_body_authoring.gd.uid Improve world authoring workflow 2026-07-27 03:30:03 -04:00
water_recovery_controller.gd Fix fishing and chat interaction regressions 2026-08-21 12:29:51 -04:00
water_recovery_controller.gd.uid Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
water_surface_motion.gd Add default light profile for PortMaster 2026-08-14 22:12:02 -04:00
water_surface_motion.gd.uid Rework island water and shop character 2026-08-08 00:34:06 -04:00
world_character_display.gd feat: expand character customization 2026-08-08 10:25:17 -04:00
world_character_display.gd.uid Rework island water and shop character 2026-08-08 00:34:06 -04:00
world_layout.gd Add selectable startup world layouts 2026-08-20 21:43:04 -04:00
world_layout.gd.uid Add selectable startup world layouts 2026-08-20 21:43:04 -04:00
world_prop.gd Improve world authoring workflow 2026-07-27 03:30:03 -04:00
world_prop.gd.uid Improve world authoring workflow 2026-07-27 03:30:03 -04:00
world_time_service.gd feat: expand seasonal creature collection 2026-08-18 21:20:02 -04:00
world_time_service.gd.uid Add synchronized time and weather systems 2026-08-02 12:48:33 -04:00
world_time_visual_controller.gd Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
world_time_visual_controller.gd.uid Add synchronized time and weather systems 2026-08-02 12:48:33 -04:00
world_weather_service.gd Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
world_weather_service.gd.uid Add synchronized time and weather systems 2026-08-02 12:48:33 -04:00