429 lines
28 KiB
Markdown
429 lines
28 KiB
Markdown
# Attribution, licensing, and asset provenance
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This is the authoritative project record for ownership, credits, license
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boundaries, third-party notices, asset provenance, and redistribution checks.
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A Git commit proves when bytes entered the repository; it does not by itself
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prove authorship or licensing.
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## Ownership and credits
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NETfishing is jointly owned, developed, and published by its creators,
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publicly credited as Voyager and Endeavour and operating collectively as the
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independent team Woofmeow.
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- Voyager: co-owner, developer, project director, creator of the game's 3D
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art, and composer of the original title/ambient track
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`audio/music/title/as_in_four_wolves.ogg`, world track
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`audio/music/world/craft.mp3`, and the synthesized robot animalese tones.
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- Endeavour: co-owner, developer, and creator of the game's 2D art, including
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the original fish, environment, UI, and other artwork.
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- chillnfill: contributor of original 3D models for the character bodies and
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arms, ears and tails, and multiple world props and decorative assets,
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including trees and bridges. The contributor requested to be credited as
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`chillnfill`.
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- Tekgator: creator of the cooler-capacity, reel-speed, and barrier-power shop
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icons.
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- kat: supplied the original recorded voice sample used for the animalese
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alphabet and number sounds.
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- kim: supplied the recorded voice performance used for the kim animalese
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alphabet and number sounds.
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Voyager is also the original catalog porter credit in PortMaster metadata.
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Third-party creators are credited with their individual records below. Those
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credits do not imply endorsement of NETfishing, Woofmeow, or its owners.
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## License map
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Do not describe the complete repository as covered only by the GPL.
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| Material | Governing terms |
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| --- | --- |
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| Project-owned software code, shaders, code-oriented scene/resource configuration, tests, build tooling, and server software | GPL-3.0-or-later; source-root `LICENSE` and packaged `GPL-3.0-or-later.txt` |
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| Project-owned artwork, textures, models, animation, music, audio, narrative content, characters, and other creative assets | Source-root or packaged `ASSET-LICENSE.md` |
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| NETfishing and Woofmeow names, logos, icons, and official identity | Source-root or packaged `TRADEMARKS.md` |
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| Third-party engines, fonts, sounds, and other external material | Their original terms, recorded below and in adjacent license texts where applicable |
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| New outside contributions | Source-root `CONTRIBUTOR-TERMS.md` plus any separately signed agreement |
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Generated Godot import metadata and deterministic generated resources follow
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the terms of their source material or generating code. Repository location
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alone does not relicense third-party material.
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The GPL permits study, modification, redistribution, and forks of covered
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code. It does not grant rights to NETfishing creative assets or branding. The
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NETfishing Asset License separately permits qualifying noncommercial add-on
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Mods for official NETfishing software; it does not permit those assets to
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accompany code forks, clones, standalone games, unrelated products, or
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general-purpose asset packs. A GPL fork must replace NETfishing assets and
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reserved branding with independently licensed material and a distinct
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identity.
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Project-wide code, asset, branding, or contributor-license changes require
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written approval from both NETfishing owners under their private joint
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ownership agreement.
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## Godot Engine notice
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NETfishing uses Godot Engine under the MIT License:
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> Copyright (c) 2014-present Godot Engine contributors.
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> Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
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>
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> Permission is hereby granted, free of charge, to any person obtaining a copy
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> of this software and associated documentation files (the “Software”), to deal
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> in the Software without restriction, including without limitation the rights
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> to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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> copies of the Software, and to permit persons to whom the Software is
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> furnished to do so, subject to the following conditions:
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>
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> The above copyright notice and this permission notice shall be included in
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> all copies or substantial portions of the Software.
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>
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> THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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> IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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> FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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> AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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> LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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> OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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> SOFTWARE.
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Godot licensing and bundled third-party-component notices are available at
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https://godotengine.org/license/ and
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https://github.com/godotengine/godot/blob/master/COPYRIGHT.txt. Godot uses
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FreeType for font rendering; portions are copyright The FreeType Project
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(https://www.freetype.org) under its applicable license.
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## Font notices
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- **Tuffy Bold** — Thatcher Ulrich, Karoly Barta, and Michael Evans; dedicated
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to the public domain. Runtime file: `ui/fonts/Tuffy_Bold.otf`; original notice:
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`ui/fonts/Tuffy-LICENSE.txt`.
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- **Seattle Avenue** — JLH Fonts; dedicated to the public domain by the creator.
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Runtime file: `ui/fonts/seattle_avenue.otf`; source, hash, and original notice:
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`ui/fonts/Seattle-Avenue-LICENSE.txt`.
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Public-domain fonts are not governed by the NETfishing Asset License.
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## Intake policy
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For every new external or supplied asset, record:
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- creator or supplying party;
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- original source location or delivery channel;
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- source filename and repository destination;
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- source and destination SHA-256 when copied without modification;
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- license or explicit permission;
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- any permitted transformations;
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- the importing commit or release.
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Maintainers must also obtain affirmative agreement to the source-root
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`CONTRIBUTOR-TERMS.md` before accepting an outside contribution and retain
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that agreement in a durable pull request, issue, email, or signed document.
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Runtime resources must use `res://` paths. Workstation Sync folders are intake
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locations only and must never appear in scenes or resources.
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## Asset inventory and provenance
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| Asset family | Repository location | Recorded provenance |
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| --- | --- | --- |
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| Fish art and portraits | `fish/species/`, `art/exported/fish/` | Original 2D artwork by co-owner Endeavour. |
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| Item icons | `items/icons/` | Original 2D artwork by co-owner Endeavour except where separately credited below. |
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| Cooler-capacity shop icon | `items/icons/equipment/64_cooler_plus.png` | Original artwork by Tekgator. Repository SHA-256: `b63705be5b78915753c068170323781a90e22b555b57a5b2ca9466e2726539f7`. |
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| Reel-speed shop icon | `items/icons/shop/64_speed_plus.png` | Original artwork by Tekgator. Repository SHA-256: `938452798f2be505e06ce3fbef178f52459331fd3bced8763fbc2a80157125ca`. |
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| Barrier-power shop icon | `items/icons/shop/64_power_plus.png` | Original artwork by Tekgator. Repository SHA-256: `164d34ce152aa6d75de79b69f0be2d9074f7891057de9636678889028ff98ae7`. |
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| Inventory notepad | `art/ui/ui_notepad.png` | Original 2D artwork by co-owner Endeavour; integrated without a runtime external path. |
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| Environment textures | `art/exported/environment/textures/` | Original 2D artwork by co-owner Endeavour. |
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| UI patterns | `art/patterns/` | Original 2D artwork by co-owner Endeavour. |
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| Fur customization channel maps | `art/exported/characters/patterns/` | Original 2D channel-map artwork by co-owner Endeavour. Exact file hashes are recorded below. |
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| Character base meshes and appendages | `art/source/characters/base/`, `art/exported/characters/base/`, and derived character resources | Original body and arm models and original ear and tail models by chillnfill. Any embedded original 2D artwork is by Endeavour. |
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| World and decorative prop models | `art/source/environment/`, `art/exported/environment/`, and derived world resources | Original prop and decorative models by chillnfill, including trees and bridges. Any embedded original 2D artwork is by Endeavour. |
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| Tuffy font | `ui/fonts/Tuffy_Bold.otf` | Public-domain dedication in `ui/fonts/Tuffy-LICENSE.txt`. |
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| Seattle Avenue font | `ui/fonts/seattle_avenue.otf` | Public-domain font by JLH Fonts; source record and hash in `ui/fonts/Seattle-Avenue-LICENSE.txt`. |
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| Title music | `audio/music/title/as_in_four_wolves.ogg` | Original music composed and owned by co-owner Voyager. |
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| Dusk music | `audio/music/world/craft.mp3` | Original music composed and owned by co-owner Voyager. |
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| Fishing fight loop | `audio/sfx/fishing/fighting.wav` | Edited from “Spinning reel.wav” by Freesound user tosha73, sound 509902, CC0. |
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| Manual-reeling loop | `audio/sfx/fishing/reeling.wav` | Edited from the same CC0 “Spinning reel.wav” source. |
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| Saltwater wave ambience | `audio/ambience/waves.wav` | “Gentle Ocean Waves Loop” by Freesound user kkenny101, sound 852826, CC0. |
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| Bobber water impact | `audio/sfx/fishing/bobber.wav` | “Quick Water Droplet” by Freesound user qubodup, sound 792931, CC0. |
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| Rain ambience | `audio/ambience/rain_loop_ontario.ogg` | Converted from “Rain Loop Ontario” by Freesound user Ayton, sound 212799, CC BY 3.0. |
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| Character bark call | `sound/dialogue/calls/bark.wav` | Edited from `Dog_Bark.wav` by Freesound user ivolipa, sound 328729, CC0. |
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| Character meow call | `sound/dialogue/calls/meow.wav` | Edited from `Cat meow.m4a` by Freesound user Christyboy100, sound 495694, Attribution 3.0. |
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| Animalese alphabet and number sounds | `sound/dialogue/animalese/alphanumeric/` | Processed derivatives of the original recorded voice sample supplied by NETfishing community member kat. |
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| Kim animalese alphabet and number sounds | `sound/dialogue/animalese/kim/` | Processed per-character voice samples supplied by NETfishing community member kim. |
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| Robot animalese tones | `sound/dialogue/animalese/robot/` | Original synthesized tones composed and owned by co-owner Voyager without third-party samples. |
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Creative Commons Zero information:
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https://creativecommons.org/publicdomain/zero/1.0/. Creative Commons
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Attribution 3.0 legal text:
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https://creativecommons.org/licenses/by/3.0/legalcode.
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### chillnfill 3D model contribution record
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- Requested credit: `chillnfill`.
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- Original contribution families: character bodies and arms; character ears
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and tails; and multiple world props and decorative assets, including trees
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and bridges.
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- Repository mapping: character contributions are incorporated into the
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character source/export families identified above. Prop contributions may
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be incorporated into combined environment source and export files rather
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than retained as one file per originally supplied model.
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- Permission record: because these historical contributions predate the
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current `CONTRIBUTOR-TERMS.md`, retain the original permission record or a
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later written confirmation covering Project use, modification,
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distribution, commercial release, and applicable sublicensing.
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### Fur customization channel-map record
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Original channel-map artwork by Endeavour. Repository paths preserve the
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authored `mesh_style.png` filenames.
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| Style and mesh | Source filename | Repository file | SHA-256 |
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| --- | --- | --- | --- |
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| Bengal spots, body and arms | `body_arms_bengal.png` | `art/exported/characters/patterns/bengal/body_arms_bengal.png` | `fa90bd4e74b0b770ce97bf69d069676f5d4bd1f5d649f89e09638a66b61a8470` |
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| Bengal spots, main body | `body_main_bengal.png` | `art/exported/characters/patterns/bengal/body_main_bengal.png` | `8662fa198220cfdbe0aa83bdeeef7b855e20124d74f8481467f750d32b67ee8b` |
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| Bengal spots, round head | `head_round_bengal.png` | `art/exported/characters/patterns/bengal/head_round_bengal.png` | `f397ed8d152e3fda8181757a2bbd01925b7b8c2c4362f515d91c7f0fbf3ddfb6` |
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| Calico, main body | `body_main_calico.png` | `art/exported/characters/patterns/calico/body_main_calico.png` | `25b2389ee729a6bafafbe6b5440541b18f3c5db2808ca8d49c2d5c4d012d390c` |
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| Fox, body and arms | `body_arms_fox.png` | `art/exported/characters/patterns/fox/body_arms_fox.png` | `9930808718f31d84b415902f1ba55ac2a508bb2ac127300e793d73a8a013022d` |
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| Fox, main body | `body_main_fox.png` | `art/exported/characters/patterns/fox/body_main_fox.png` | `c65e4390173b8c31c9396edd053f940f0f809e47e01d18042cd7babc712dde9d` |
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| Fox, short pointy ears | `ears_pointy_short_fox.png` | `art/exported/characters/patterns/fox/ears_pointy_short_fox.png` | `13cb35192d25c0136df287434fa056ce990698fc47dc50445c941f92a4ff42fb` |
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| Fox, pointy head | `head_pointy_fox.png` | `art/exported/characters/patterns/fox/head_pointy_fox.png` | `71a9d2383e62884dbd3981460fcd985b18805fa907f61ffb16dce08ff9418ddf` |
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| Fox, round head | `head_round_fox.png` | `art/exported/characters/patterns/fox/head_round_fox.png` | `1ac3d503bc1e47a5ae3c1a8af719c9d1be06aab2d6d4d30c179c2a021fe7d34d` |
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| Fox tail | `tails_fox_fox.png` | `art/exported/characters/patterns/fox/tails_fox_fox.png` | `72da9673f038e2c3bb8aca19ed99932085fa3b162cab95366901c4e97153dd3e` |
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| Paws, body and arms | `body_arms_paws.png` | `art/exported/characters/patterns/paws/body_arms_paws.png` | `38f31ecf7045510501bdd08cbc243065c2fadec481462671dd22b13e8a196e66` |
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| Paws, main body | `body_main_paws.png` | `art/exported/characters/patterns/paws/body_main_paws.png` | `d52012d4a1ea3ed544582be714469ed8fec148ccd59417dda21e89c18509321b` |
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| Stripes, main body | `body_main_stripes.png` | `art/exported/characters/patterns/stripes/body_main_stripes.png` | `4b1e5b412a7af3e6acd0a5bfb1b6ffd6e0814850a311fc8cc3061419a8f23555` |
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| Tiger, main body | `body_main_tiger.png` | `art/exported/characters/patterns/tiger/body_main_tiger.png` | `64b6f47871802e72ba6fe15577f14949a760c6d44bb962bfbbdcddc991b2105b` |
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| Tiger, round head | `head_round_tiger.png` | `art/exported/characters/patterns/tiger/head_round_tiger.png` | `6af27056b9827391a73b4ea6f3736b308fa93a03127570f90cc4d3701afd3d80` |
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| Tummy, main body | `body_main_tummy.png` | `art/exported/characters/patterns/tummy/body_main_tummy.png` | `dad404614c3feae4082537c02556781ea46c664327e0dc4528804f76619af86a` |
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### Tekgator shop icon contribution record
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- Requested credit: `Tekgator`.
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- Original contributions: cooler-capacity, reel-speed, and barrier-power shop
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icons.
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- Repository files and SHA-256:
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- `items/icons/equipment/64_cooler_plus.png`:
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`b63705be5b78915753c068170323781a90e22b555b57a5b2ca9466e2726539f7`
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- `items/icons/shop/64_speed_plus.png`:
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`938452798f2be505e06ce3fbef178f52459331fd3bced8763fbc2a80157125ca`
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- `items/icons/shop/64_power_plus.png`:
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`164d34ce152aa6d75de79b69f0be2d9074f7891057de9636678889028ff98ae7`
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- Permission record: retain the original permission record or a later written
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confirmation covering Project use, modification, distribution, commercial
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release, and applicable sublicensing.
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### kat animalese voice contribution record
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- Requested credit: `kat`.
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- Original contribution: the recorded voice sample used to produce the
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animalese alphabet and number sounds.
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- Repository mapping: the heavily processed per-character derivatives are in
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`sound/dialogue/animalese/alphanumeric/`.
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- Intake filenames: `0.wav` through `9.wav` and `a.wav` through `z.wav`.
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- Source and initial repository files were compared byte-for-byte at intake.
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The hashes below identify those untouched intake files; runtime files are
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normalized derivatives produced by `scripts/import_animalese_voice.sh`.
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- Permission record: retain the original submission and permission record
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covering Project use, processing, distribution, commercial release, and
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applicable sublicensing.
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| Clip | SHA-256 | Clip | SHA-256 |
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| --- | --- | --- | --- |
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| `0.wav` | `0616a2fb035d410f24403e66c4fe46e9ff86e976126db16c56125af28bbe5ad6` | `a.wav` | `aa701de9370000e620dae16c4e3082bc79fc9692ed5260dfd5f4f2480b556e75` |
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| `1.wav` | `e29191c0b4011d4237710b0ef4fe1f0ebe875bb3cf8abb62b057b7799c683dda` | `b.wav` | `149286a210d4fec9197f4c6109a066706cb890181b6663369a9941435ee859bb` |
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| `2.wav` | `e4ce823498ec8440b2f870ea767b1b6185add948a3ba573ec476794fc6ab5abb` | `c.wav` | `4776bb64044e82f21755e771f31e30e18e8737533b08f04a9bd5103aa9adf923` |
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| `3.wav` | `498a06196dd672f273c90802d0349f3ecc5f582a1aeb9b952ff54030bef523e0` | `d.wav` | `6bb00d354b5a621895412ae40a40f02f219976fc164b08389a6bb708a6c99e84` |
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| `4.wav` | `dbb90d8e7e5cb9524cfd429d63e297548871ed6dda7c2594c5ea4e932c623754` | `e.wav` | `232edabddc6c046ba5bbb5f640cabe9c9a905c2a12cec07fc60ef657e83547c4` |
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| `5.wav` | `dc6dc2946e0ebb5b346bbf4c646c72e27303f4bf8838c14038df5ce7087071f9` | `f.wav` | `f104a52c97605872de4cafab1f1c24a132051e14a9400c2098a24385525f1e15` |
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| `6.wav` | `8dae2ce33aaa0d788964d0a7026d3c51738ef2b06672697675a7f2da0f9f7a59` | `g.wav` | `12915a19a9c3b0f1559a4c53734c16fedc1d82f7c24adce08608aad7da141968` |
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| `7.wav` | `f5c5c855b06794a22954f3eb2b32f2caec877ce7dee27fd3153c7aa65ab1ff92` | `h.wav` | `951a2c1b074eb43c8016d592ed7d1bc63ec64ab95312d122fa8f2e717b61c1e1` |
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| `8.wav` | `b31561b5e3748024daf109510d5ee955274d2ef45f7fed96882f8a4862b70e30` | `i.wav` | `1d51b902b1b667eadc7bcc569909ce927075e7b91b8a02ea811f361e3e95164c` |
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| `9.wav` | `e46bb34cb045fb15bb0cbbfbd9364895521ee3c441290154a1f4ff67ffd38f2d` | `j.wav` | `9ef84e992d58349b42f642901688f49203af27dda85c5baee30b4c2cf93944c9` |
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| | | `k.wav` | `65ae2072c6f55b5013dea21dd4644c2dd502963b89f5711eb22f741cee3dec09` |
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| | | `l.wav` | `d87f8fcb4c217c0dbd5526705c982655e514a5645ef2391557b6c033344aa713` |
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| | | `m.wav` | `1f1bc0ba3abe077febfa035e873d0e47838e880fbbd6e10164b1e58e13a5e47b` |
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| | | `n.wav` | `2f422e00c4c42689e0d50adf2226c28a851960f3c460b2c8cdbbefb687175ad1` |
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| | | `o.wav` | `70143fd697e1b1d1f1d27c8fc3bd59ea72e076e1679494f8022a44911752da46` |
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| | | `p.wav` | `9419172ec8a595f89ac2993f4a942c554dc5a8fa64bd8a75f468718cdb2b176e` |
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| | | `q.wav` | `e0117043020c0eda1d15f1315b7796774a219c1439bafc587c01e3661215abbb` |
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| | | `r.wav` | `31f9a4a06975c55331b830247b39f47572622698457c191d03c92d02599b1131` |
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| | | `s.wav` | `232edabddc6c046ba5bbb5f640cabe9c9a905c2a12cec07fc60ef657e83547c4` |
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| | | `t.wav` | `a8b7379fa5c26462bde6e51cd74edb514aa731afa02efb5f82b42341c5a50964` |
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| | | `u.wav` | `e25dec74b9f141203c92c4a8ebf296c80e031cc677d924656bef64e90a02c7a3` |
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| | | `v.wav` | `643725a16a9e821a5e8a502aa43979a9f9ed73860839d28cf15b4b3fb4ff3539` |
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| | | `w.wav` | `5a915415157775f00875b4985844a1cd28f36733744dbe718fdf8b714f1ccc89` |
|
|
| | | `x.wav` | `04fc26436d1524c5fb6e7f84c2a1a930aa519a57f594b73e7310c7187ac581c3` |
|
|
| | | `y.wav` | `7fbe3ee4f2a6c6432b8cbeeffe2cc422b3b960e0f148533ffcc0d42d73804f9c` |
|
|
| | | `z.wav` | `0616a2fb035d410f24403e66c4fe46e9ff86e976126db16c56125af28bbe5ad6` |
|
|
|
|
### kim animalese voice contribution record
|
|
|
|
- Requested credit: `kim`.
|
|
- Original contribution: the recorded voice performance used to produce the
|
|
kim animalese alphabet and number sounds.
|
|
- Repository mapping: the per-character samples are in
|
|
`sound/dialogue/animalese/kim/`.
|
|
- Intake filenames: `0.wav` through `9.wav` and `a.wav` through `z.wav`.
|
|
- Source and initial repository files were compared byte-for-byte at intake.
|
|
The hashes below identify those untouched intake files; runtime files are
|
|
normalized derivatives produced by `scripts/import_animalese_voice.sh`.
|
|
- Permission record: retain the original submission and permission record
|
|
covering Project use, processing, distribution, commercial release, and
|
|
applicable sublicensing.
|
|
|
|
| Clip | SHA-256 | Clip | SHA-256 |
|
|
| --- | --- | --- | --- |
|
|
| `0.wav` | `cd107c5904569c87fb972dce3853e02d126d1d1fe61b16596a2e40b6c5ffa4c1` | `a.wav` | `037dde81eaae9d11b316a0336a2cf39090810afcb8e6a3349af674808a7b6a92` |
|
|
| `1.wav` | `4e2310d7af7912d7bf88dbe0b1b864bd491b412dfb46e28e8dbf7fc77d2b839e` | `b.wav` | `09e82faa88e7be9d3d9b984288f001cf722ba9c29f7a422053c90641e2406ff4` |
|
|
| `2.wav` | `ed54c8edc36b80e696a45e4eaefe724b714fa949a01af09d66ec4b8af4538dda` | `c.wav` | `8f8bf82630511d510042918389473a6bcb0c71173dc4bbfaaef0ec64c77a8b34` |
|
|
| `3.wav` | `41f6b3e0d30384c790ca625ab049826f2cf33aaca4b3bfbbbb833bfbd84d86c9` | `d.wav` | `ccf55a87158896e233afb3c3be517b92f97af92a8d972a8fc8f1ce88a418ec7c` |
|
|
| `4.wav` | `d9345022c32fc03f382d892d2ec105a3200c787dfac5357c8c192377b01b7816` | `e.wav` | `d62935c4d90cabc1fc789eab22da1aae205383ba5063b1d923ae3165bb231b92` |
|
|
| `5.wav` | `3ea7659d6d1bdc2cf6d5e9131d983ce27ec715d5a27923f141a9e8123f413551` | `f.wav` | `4a7957d71c3e287a94f94b40f77c631e41b9b885bbd968aee60b66e789f5fb65` |
|
|
| `6.wav` | `a91e64bccc07162cefaf1c59f838e4475e8ba40efcb749e965f87903f03c2a0d` | `g.wav` | `8fe9f4aa5a3c1f61860c9ef371674e9d3ce117fe222612465d2c7531367294e8` |
|
|
| `7.wav` | `e4e2e85f88625e152ff682c45ce816e7ec3fc15eb23ed01c686528f9abfa1015` | `h.wav` | `88a758b4f1e2a90758f93c72b15804b38152e3e8cf6b0b67558823d52e0a0648` |
|
|
| `8.wav` | `da94b98ef5bcf7460d3c9ca02b651f586b51ef2809f33da639898f81253e16a4` | `i.wav` | `f272e24648bbf62b09c83743b53c94168e81a90a8d3fff2aa0ba5a727927f494` |
|
|
| `9.wav` | `34aa49af5f8414bff289cb575468bef2745b3f6d0ac3420d9eb07ec148cdd645` | `j.wav` | `f25e1585e28313f63bcad0fe3c9a0032c96a32754687e592ea4f1989edfb3411` |
|
|
| | | `k.wav` | `3c39ede36a423577d75772ba5c1b7f1a4315aac0b5dea89fa6cd7ac647f4c342` |
|
|
| | | `l.wav` | `beda782f9b1de5e82e0f7c481f3e7a5694ead7c72ccabc684a7c330234b7ad7c` |
|
|
| | | `m.wav` | `b4002b6dc895896144711cf8a763cdc93d11d9bc74b0b57fbc55831ec3dbf28d` |
|
|
| | | `n.wav` | `d5e989ab8cc755cd8676fe05ec3e5b8e433d674694188df3717e3073bd27975b` |
|
|
| | | `o.wav` | `043e5f81a29400a4b8078168c187c0e0907ea43041c96be98b2bdf646afc0f61` |
|
|
| | | `p.wav` | `da228b88d1621a09b21b3a5e5ea57710fab0a726ef9655406b43da30cd67c6d4` |
|
|
| | | `q.wav` | `83cb2e061fa8473e9205d03b353c1d8a3c6cb26913b287571205033ce95e0c99` |
|
|
| | | `r.wav` | `4d58f4337a62d0b37b5cea427a22dc05f2b1cab505d6de6fa1d7d8363ee018d4` |
|
|
| | | `s.wav` | `93a19e046764af830fc5582f8de3b35b287eea2bc3abf0b269aa0e945405d95c` |
|
|
| | | `t.wav` | `c7b1f1d967736c3b640fab88fa4522ca6bec86fc96f2980c3948788c3d9ede9c` |
|
|
| | | `u.wav` | `320a3d89c0ad22cf4249d9647bedbb882e8ca561feb651eb7534f2ea51380c54` |
|
|
| | | `v.wav` | `8ed8d00aaf3f60531680241f65f45251639080258799698e81afce996ba506af` |
|
|
| | | `w.wav` | `edad2171e9b4238a20b8c3d6675b5ab457be0af0450f37950bc6d70215f9def7` |
|
|
| | | `x.wav` | `93896a36adeaf8628c18597957e86804c98115b40f41f7ea2d139ba9bf172da8` |
|
|
| | | `y.wav` | `9bde2a148b881ef04003286351cb7801fd65276d56b00433921bf7f42aa4d1ab` |
|
|
| | | `z.wav` | `cd107c5904569c87fb972dce3853e02d126d1d1fe61b16596a2e40b6c5ffa4c1` |
|
|
|
|
### Fishing fight loop source record
|
|
|
|
- Source page: https://freesound.org/s/509902/
|
|
- Creator: tosha73
|
|
- Source title: `Spinning reel.wav`
|
|
- License: Creative Commons Zero (CC0)
|
|
- Downloaded source filename: `509902__tosha73__spinning-reel.wav`
|
|
- Downloaded source SHA-256:
|
|
`9741afdb1ec9c73f5e039f0e5ac174998cb0a1f737b626531e63919d4d232fad`
|
|
- Audacity working project: `fighting.aup3`
|
|
- Audacity project SHA-256:
|
|
`9928f077ecf48d01416f8d05700707e1b07d0f731846db80e27116f5b82dbbf5`
|
|
- Runtime edit source/destination SHA-256:
|
|
`b6f3f2f94bfaf9254ac04dd96b1fd28c15e1011a1db44bb3e70eeaa95de3c212`
|
|
- Runtime format: 48 kHz, 16-bit, stereo PCM WAV; 2.593479 seconds;
|
|
configured as a forward loop by the fishing presentation.
|
|
- Manual-reeling Audacity project: `reeling.aup3`
|
|
- Manual-reeling Audacity project SHA-256:
|
|
`20ad52f6bdd16ae6561f06f8355fe309e95023e815053fd5dfbd5a5ce3c1f9f9`
|
|
- Manual-reeling runtime source/destination SHA-256:
|
|
`e403d5b7c8af1da4b28599cc0f51de3eda70d9e9296db27852fe7dc95617a29d`
|
|
- Manual-reeling runtime format: 48 kHz, 16-bit, stereo PCM WAV;
|
|
2.388083 seconds; configured as a forward loop.
|
|
- The downloaded source and Audacity projects remain in the project owner's
|
|
source-work archive; only the finished runtime edits ship in the game.
|
|
|
|
### Saltwater wave ambience source record
|
|
|
|
- Source page: https://freesound.org/s/852826/
|
|
- Creator: kkenny101
|
|
- Source title: `Gentle Ocean Waves Loop`
|
|
- License: Creative Commons Zero (CC0)
|
|
- Downloaded source filename:
|
|
`852826__kkenny101__gentle-ocean-waves-loop.wav`
|
|
- Downloaded source and runtime source/destination SHA-256:
|
|
`f93e9890583f072ac52cf197b8b5942397d3d5e889fbdb9112a0776142f50229`
|
|
- Runtime format: 48 kHz, 24-bit, mono PCM WAV; 21.769917 seconds;
|
|
configured as a forward loop.
|
|
- The downloaded source remains in the project owner's source-work archive;
|
|
only the finished runtime loop ships in the game.
|
|
|
|
### Bobber water-impact source record
|
|
|
|
- Source page: https://freesound.org/s/792931/
|
|
- Creator: qubodup
|
|
- Source title: `Quick Water Droplet`
|
|
- License: Creative Commons Zero (CC0)
|
|
- Downloaded source filename: `792931__qubodup__quick-water-droplet.wav`
|
|
- Downloaded source and runtime source/destination SHA-256:
|
|
`aef0d16384efed4a7b071c4d80c21597617f882f4e0c1d5295ac194d315eafb7`
|
|
- Runtime format: 48 kHz, 16-bit, mono PCM WAV; 0.197146 seconds; one-shot.
|
|
- The downloaded source remains in the project owner's source-work archive;
|
|
only the finished runtime sound ships in the game.
|
|
|
|
### Character-call source records
|
|
|
|
#### Bark
|
|
|
|
- Source page: https://freesound.org/s/328729/
|
|
- Creator: ivolipa
|
|
- Source title: `Dog_Bark.wav`
|
|
- License: Creative Commons Zero (CC0)
|
|
- Downloaded source filename: `328729__ivolipa__dog_bark.wav`
|
|
- Downloaded source SHA-256:
|
|
`c3d542dee7bfcc1901428e0c1408c0bd522d778d8e5e1dbca156cab008f3d712`
|
|
- Runtime edit source/destination SHA-256:
|
|
`5ac2f32f33724a2fc232d725c5c37d4cfe3e93b3c1f19aa4177d2c8e3009ec78`
|
|
- Runtime format: 44.1 kHz, 16-bit, stereo PCM WAV; 0.446780 seconds;
|
|
one-shot.
|
|
|
|
#### Meow
|
|
|
|
- Source page: https://freesound.org/s/495694/
|
|
- Creator: Christyboy100
|
|
- Source title: `Cat meow.m4a`
|
|
- License: Attribution 3.0
|
|
- Downloaded source filename: `495694__christyboy100__cat-meow.m4a`
|
|
- Downloaded source SHA-256:
|
|
`afa3f6ef7afa2f7fee1e634d5505d2101cbba4421f8d8ff9adf562939c7a18f8`
|
|
- Converted working WAV SHA-256:
|
|
`a505e6e230e7d9d76b65c46270d97a35a1acc510b43aa5e7343d7b04f424cade`
|
|
- Runtime edit source/destination SHA-256:
|
|
`cce22ce1fbbc9325126a153aedc4526fde1aacf78780574fb432197dd44eb6b3`
|
|
- Runtime format: 44.1 kHz, 16-bit, stereo PCM WAV; 0.605420 seconds;
|
|
one-shot.
|
|
- The downloaded sources and working edits remain in the project owner's
|
|
source-work archive; only the finished runtime sounds ship in the game.
|
|
|
|
### Rain ambience source record
|
|
|
|
- Source page: https://freesound.org/s/212799/
|
|
- Creator: Ayton
|
|
- Source title: `Rain Loop Ontario`
|
|
- License: Creative Commons Attribution 3.0
|
|
- Downloaded source filename: `212799__ayton__rain-loop-ontario.aiff`
|
|
- Downloaded source SHA-256:
|
|
`b491fc036b78a274d9ac7f6acbd014af1b5d24f5cba9bd7e3fdc05c5432ee66f`
|
|
- Runtime edit SHA-256:
|
|
`b1979609b20fe34ed6f8902f3de65ae787a09abd71429e8aab850e87b74a4fa2`
|
|
- Changes: converted from AIFF to Ogg Vorbis and configured as looping
|
|
weather ambience.
|
|
|
|
## Generated resources
|
|
|
|
Godot `.import` sidecars and deterministic shoreline `.tres` meshes are derived
|
|
repository resources, not original artwork. `.godot/imported/`, editor caches,
|
|
captures, exports, and temporary test data are not tracked.
|
|
|
|
## Release gate
|
|
|
|
Before a public binary or source release:
|
|
|
|
1. Search exported resources for external filesystem paths.
|
|
2. Include or make readily accessible the complete GPL text and identify the
|
|
exact corresponding source tag or commit.
|
|
3. Include `ASSET-LICENSE.md`, `TRADEMARKS.md`, this attribution/provenance
|
|
record, both font notices, and every applicable third-party license.
|
|
4. Retain the complete Godot Engine MIT notice above.
|
|
5. Preserve third-party terms without adding incompatible restrictions.
|
|
6. Avoid referring to a dirty or unavailable source revision.
|
|
7. Publish or offer equivalent access to exact corresponding GPL source for
|
|
every distributed binary release.
|
|
|
|
Desktop and PortMaster build scripts stage these authoritative files as
|
|
sidecars. Godot export presets include them in exported resource packs for
|
|
platforms where sidecar documents are not normally visible. Store and release
|
|
pages should link to the exact source revision and public notices.
|