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digging
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fix clam surface spawn validation
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2026-08-25 02:05:52 -04:00 |
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environment
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Rebrand project and refresh title presentation
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2026-08-25 17:14:12 -04:00 |
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gathering
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Add gathering, unified inventory, and real-time world
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2026-08-18 18:19:36 -04:00 |
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generated/shorelines
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Prepare v0.6.8-alpha release
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2026-08-13 18:59:19 -04:00 |
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generation
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Add starter RV progression and fishing feedback
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2026-08-31 16:04:20 -04:00 |
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interactables
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Add starter RV progression and fishing feedback
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2026-08-31 16:04:20 -04:00 |
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materials
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Improve generated river terrain
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2026-08-24 20:21:49 -04:00 |
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regions
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Add starter RV progression and fishing feedback
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2026-08-31 16:04:20 -04:00 |
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water
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Polish world, shop, and artwork presentation
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2026-08-13 14:53:39 -04:00 |
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below_world_failsafe.gd
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Improve world authoring workflow
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2026-07-27 03:30:03 -04:00 |
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below_world_failsafe.gd.uid
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Improve world authoring workflow
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2026-07-27 03:30:03 -04:00 |
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calendar_season.gd
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feat: expand seasonal creature collection
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2026-08-18 21:20:02 -04:00 |
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calendar_season.gd.uid
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feat: expand seasonal creature collection
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2026-08-18 21:20:02 -04:00 |
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decor_shop_interaction.gd
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Add starter RV progression and fishing feedback
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2026-08-31 16:04:20 -04:00 |
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decor_shop_interaction.gd.uid
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Add portable RV homes and decor prototype
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2026-08-30 21:37:26 -04:00 |
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fishable_water_region.gd
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Add freshwater habitats and saltwater tide ribbons
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2026-07-31 16:05:44 -04:00 |
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fishable_water_region.gd.uid
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Add data-driven fish selection and catch showcase
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2026-07-25 15:15:24 -04:00 |
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fishing_shop_interaction.gd
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Add starter RV progression and fishing feedback
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2026-08-31 16:04:20 -04:00 |
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fishing_shop_interaction.gd.uid
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Add fishing shop and persistent upgrades
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2026-07-25 21:24:01 -04:00 |
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player_storage_interaction.gd
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Add gathering, unified inventory, and real-time world
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2026-08-18 18:19:36 -04:00 |
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player_storage_interaction.gd.uid
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Add gathering, unified inventory, and real-time world
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2026-08-18 18:19:36 -04:00 |
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player_water_trigger.gd
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fix terrain collision and water recovery
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2026-08-25 00:12:01 -04:00 |
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player_water_trigger.gd.uid
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Refine movement, water recovery, and UI baseline
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2026-07-25 17:04:39 -04:00 |
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rain_ambience.gd
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Optimize PortMaster low-memory profile
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2026-08-18 01:02:13 -04:00 |
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rain_ambience.gd.uid
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Rework island water and shop character
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2026-08-08 00:34:06 -04:00 |
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rv_upgrade_interaction.gd
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Add starter RV progression and fishing feedback
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2026-08-31 16:04:20 -04:00 |
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rv_upgrade_interaction.gd.uid
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Add starter RV progression and fishing feedback
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2026-08-31 16:04:20 -04:00 |
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safe_respawn_point.gd
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Refine movement, water recovery, and UI baseline
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2026-07-25 17:04:39 -04:00 |
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safe_respawn_point.gd.uid
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Refine movement, water recovery, and UI baseline
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2026-07-25 17:04:39 -04:00 |
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shoreline_ambience.gd
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Optimize PortMaster low-memory profile
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2026-08-18 01:02:13 -04:00 |
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shoreline_ambience.gd.uid
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Add fishing and shoreline sound effects
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2026-08-03 15:44:56 -04:00 |
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test_world.gd
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Add starter RV progression and fishing feedback
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2026-08-31 16:04:20 -04:00 |
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test_world.gd.uid
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Refine movement, water recovery, and UI baseline
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2026-07-25 17:04:39 -04:00 |
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test_world.tscn
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Rebrand project and refresh title presentation
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2026-08-25 17:14:12 -04:00 |
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water_body.tscn
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Unify fishing surfaces and presentation
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2026-08-01 15:39:25 -04:00 |
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water_body_authoring.gd
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fix terrain collision and water recovery
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2026-08-25 00:12:01 -04:00 |
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water_body_authoring.gd.uid
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Improve world authoring workflow
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2026-07-27 03:30:03 -04:00 |
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water_recovery_controller.gd
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Improve nearby water recovery and camera prompts
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2026-08-29 17:43:11 -04:00 |
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water_recovery_controller.gd.uid
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Refine movement, water recovery, and UI baseline
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2026-07-25 17:04:39 -04:00 |
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water_surface_motion.gd
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Add default light profile for PortMaster
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2026-08-14 22:12:02 -04:00 |
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water_surface_motion.gd.uid
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Rework island water and shop character
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2026-08-08 00:34:06 -04:00 |
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world_character_display.gd
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feat: expand character customization
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2026-08-08 10:25:17 -04:00 |
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world_character_display.gd.uid
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Rework island water and shop character
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2026-08-08 00:34:06 -04:00 |
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world_layout.gd
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Add selectable startup world layouts
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2026-08-20 21:43:04 -04:00 |
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world_layout.gd.uid
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Add selectable startup world layouts
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2026-08-20 21:43:04 -04:00 |
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world_prop.gd
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Improve world authoring workflow
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2026-07-27 03:30:03 -04:00 |
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world_prop.gd.uid
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Improve world authoring workflow
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2026-07-27 03:30:03 -04:00 |
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world_time_service.gd
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feat: expand seasonal creature collection
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2026-08-18 21:20:02 -04:00 |
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world_time_service.gd.uid
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Add synchronized time and weather systems
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2026-08-02 12:48:33 -04:00 |
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world_time_visual_controller.gd
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Rebrand project and refresh title presentation
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2026-08-25 17:14:12 -04:00 |
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world_time_visual_controller.gd.uid
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Add synchronized time and weather systems
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2026-08-02 12:48:33 -04:00 |
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world_weather_service.gd
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Add gathering, unified inventory, and real-time world
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2026-08-18 18:19:36 -04:00 |
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world_weather_service.gd.uid
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Add synchronized time and weather systems
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2026-08-02 12:48:33 -04:00 |