netfishing/world
2026-08-09 22:27:33 -04:00
..
environment Refine environment texture rendering 2026-08-04 22:34:52 -04:00
generated/shorelines Rework island water and shop character 2026-08-08 00:34:06 -04:00
interactables feat: expand character customization 2026-08-08 10:25:17 -04:00
materials Add wind motion to foliage 2026-08-09 12:44:45 -04:00
regions feat: refine character animation and gameplay UI 2026-08-09 22:27:33 -04:00
water Clean repository-owned GDScript warnings 2026-08-09 13:31:30 -04:00
below_world_failsafe.gd Improve world authoring workflow 2026-07-27 03:30:03 -04:00
below_world_failsafe.gd.uid Improve world authoring workflow 2026-07-27 03:30:03 -04:00
fishable_water_region.gd Add freshwater habitats and saltwater tide ribbons 2026-07-31 16:05:44 -04:00
fishable_water_region.gd.uid Add data-driven fish selection and catch showcase 2026-07-25 15:15:24 -04:00
fishing_shop_interaction.gd Rework island water and shop character 2026-08-08 00:34:06 -04:00
fishing_shop_interaction.gd.uid Add fishing shop and persistent upgrades 2026-07-25 21:24:01 -04:00
player_water_trigger.gd Improve world authoring workflow 2026-07-27 03:30:03 -04:00
player_water_trigger.gd.uid Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
rain_ambience.gd Add character calls, settings controls, and gameplay fixes 2026-08-09 11:22:35 -04:00
rain_ambience.gd.uid Rework island water and shop character 2026-08-08 00:34:06 -04:00
README-WORLD-AUTHORING.md build: add canonical PortMaster packaging 2026-08-08 14:23:27 -04:00
safe_respawn_point.gd Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
safe_respawn_point.gd.uid Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
shoreline_ambience.gd Add character calls, settings controls, and gameplay fixes 2026-08-09 11:22:35 -04:00
shoreline_ambience.gd.uid Add fishing and shoreline sound effects 2026-08-03 15:44:56 -04:00
test_world.gd Rework island water and shop character 2026-08-08 00:34:06 -04:00
test_world.gd.uid Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
test_world.tscn Refine world lighting balance 2026-08-01 22:58:49 -04:00
water_body.tscn Unify fishing surfaces and presentation 2026-08-01 15:39:25 -04:00
water_body_authoring.gd Unify fishing surfaces and presentation 2026-08-01 15:39:25 -04:00
water_body_authoring.gd.uid Improve world authoring workflow 2026-07-27 03:30:03 -04:00
water_recovery_controller.gd Fix multiplayer parity and release regressions 2026-07-30 14:01:07 -04:00
water_recovery_controller.gd.uid Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00
water_surface_motion.gd Rework island water and shop character 2026-08-08 00:34:06 -04:00
water_surface_motion.gd.uid Rework island water and shop character 2026-08-08 00:34:06 -04:00
world_character_display.gd feat: expand character customization 2026-08-08 10:25:17 -04:00
world_character_display.gd.uid Rework island water and shop character 2026-08-08 00:34:06 -04:00
world_prop.gd Improve world authoring workflow 2026-07-27 03:30:03 -04:00
world_prop.gd.uid Improve world authoring workflow 2026-07-27 03:30:03 -04:00
world_time_service.gd Refresh menus chat and player expression 2026-08-08 00:34:06 -04:00
world_time_service.gd.uid Add synchronized time and weather systems 2026-08-02 12:48:33 -04:00
world_time_visual_controller.gd Keep fog local to world geometry 2026-08-03 16:36:34 -04:00
world_time_visual_controller.gd.uid Add synchronized time and weather systems 2026-08-02 12:48:33 -04:00
world_weather_service.gd Add synchronized Fishnet jobs and laptop UI 2026-08-03 00:43:43 -04:00
world_weather_service.gd.uid Add synchronized time and weather systems 2026-08-02 12:48:33 -04:00