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Alexander Sellite edited this page 2026-07-26 15:29:28 +00:00

NETFISHING Wiki

NETFISHING is an early pre-alpha multiplayer fishing game built with Godot 4.

The project currently includes fishing, catches, inventory, shops, upgrades, consumable supplies, persistent local progression, and a temporary modular world. Visual development is now underway, and contributors are welcome to help replace placeholder art with original human-made 2D and 3D assets.

Contribute

Look for issues labeled art, 2d-art, 3d-model, environment, prop, good-first-issue, or help-wanted.

Please read the relevant guide before starting, and ask on the issue if scale, dimensions, collision, animation, file format, or intended use are unclear.

2D Art Guides

3D Art Guides

New Contributors

A good starting path is:

  1. Read the main guide for your art type.
  2. Read the page related to the asset you want to create.
  3. Pick an open issue.
  4. Comment on the issue before starting.
  5. Share an early screenshot before polishing the final asset.

Small props, icons, textures, rocks, mushrooms, and similar bounded tasks are often the easiest place to begin.