195 lines
6 KiB
GDScript
195 lines
6 KiB
GDScript
class_name SurfaceDrawingToolbar
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extends PanelContainer
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const UtilityPageStyleType = preload("res://ui/utility_page_style.gd")
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@onready var _mode_button: Button = %ModeButton
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@onready var _brush_option: OptionButton = %BrushOption
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@onready var _grid_option: OptionButton = %GridOption
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@onready var _color_list: VBoxContainer = %ColorList
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var _service: NetworkSurfaceDrawingService
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var _unlocks: PlayerArtUnlocks
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var _color_buttons: Dictionary[StringName, Button] = {}
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func _ready() -> void:
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UtilityPageStyleType.apply_page(self)
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var panel: StyleBoxFlat = UtilityPageStyleType.panel_style()
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panel.content_margin_left = 10.0
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panel.content_margin_top = 10.0
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panel.content_margin_right = 10.0
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panel.content_margin_bottom = 10.0
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add_theme_stylebox_override("panel", panel)
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UtilityPageStyleType.apply_ocean_button(_mode_button)
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UtilityPageStyleType.apply_ocean_button(_brush_option)
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UtilityPageStyleType.apply_ocean_button(_grid_option)
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_mode_button.custom_minimum_size = Vector2(48, 48)
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_make_mode_button_round()
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_mode_button.pressed.connect(_toggle_mode)
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_brush_option.item_selected.connect(_select_brush)
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_grid_option.item_selected.connect(_select_grid)
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_build_options()
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hide()
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func _make_mode_button_round() -> void:
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for style_name: StringName in [
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&"normal", &"hover", &"pressed", &"focus", &"disabled",
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]:
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var existing: StyleBox = _mode_button.get_theme_stylebox(style_name)
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var style := existing.duplicate() as StyleBoxFlat
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if style == null:
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continue
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style.set_corner_radius_all(24)
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_mode_button.add_theme_stylebox_override(style_name, style)
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func setup(
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service: NetworkSurfaceDrawingService,
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unlocks: PlayerArtUnlocks,
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) -> void:
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_service = service
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_unlocks = unlocks
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if _service != null and not _service.hud_state_changed.is_connected(
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_on_service_state_changed
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):
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_service.hud_state_changed.connect(_on_service_state_changed)
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if _unlocks != null and not _unlocks.unlocks_changed.is_connected(
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_on_unlocks_changed
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):
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_unlocks.unlocks_changed.connect(_on_unlocks_changed)
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_refresh_unlocks()
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func owns_pointer_event(event: InputEvent) -> bool:
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if not visible:
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return false
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if _brush_option.get_popup().visible or _grid_option.get_popup().visible:
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return true
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if event is InputEventMouse:
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return get_global_rect().has_point((event as InputEventMouse).position)
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return false
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func _build_options() -> void:
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_brush_option.clear()
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for brush_size: int in PlayerArtUnlocks.BRUSH_SIZES:
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_brush_option.add_item("%d×" % brush_size, brush_size)
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_grid_option.clear()
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for grid_size: int in PlayerArtUnlocks.GRID_SIZES:
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_grid_option.add_item("%d×" % grid_size, grid_size)
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for child: Node in _color_list.get_children():
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child.queue_free()
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_color_buttons.clear()
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for color_id: StringName in SurfaceDrawingPalette.get_color_ids():
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var button := Button.new()
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button.custom_minimum_size = Vector2(34, 34)
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button.focus_mode = Control.FOCUS_ALL
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button.tooltip_text = SurfaceDrawingPalette.get_display_name(color_id)
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button.pressed.connect(_select_color.bind(color_id))
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_color_list.add_child(button)
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_color_buttons[color_id] = button
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_apply_color_button_style(button, color_id, false)
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func _refresh_unlocks() -> void:
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if not is_node_ready() or _unlocks == null:
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return
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var brush_popup: PopupMenu = _brush_option.get_popup()
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for index: int in range(_brush_option.item_count):
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var brush_size: int = _brush_option.get_item_id(index)
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brush_popup.set_item_disabled(
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index, not _unlocks.is_brush_size_unlocked(brush_size)
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)
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var grid_popup: PopupMenu = _grid_option.get_popup()
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for index: int in range(_grid_option.item_count):
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var grid_size: int = _grid_option.get_item_id(index)
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grid_popup.set_item_disabled(
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index, not _unlocks.is_grid_size_unlocked(grid_size)
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)
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for color_id: StringName in _color_buttons:
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var button: Button = _color_buttons[color_id]
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button.disabled = not _unlocks.is_color_unlocked(color_id)
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_apply_color_button_style(
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button,
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color_id,
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_service != null and _service.get_color_id() == color_id,
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)
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func _apply_color_button_style(
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button: Button,
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color_id: StringName,
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selected: bool,
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) -> void:
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var color: Color = (
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SurfaceDrawingPalette.get_color(color_id)
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if not button.disabled
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else UtilityPageStyleType.OCEAN_DISABLED
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)
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for style_name: StringName in [&"normal", &"hover", &"pressed", &"focus"]:
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var style := StyleBoxFlat.new()
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style.bg_color = color.lightened(0.12) if style_name == &"hover" else color
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style.set_border_width_all(3 if selected else 0)
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style.border_color = UtilityPageStyleType.OCEAN_TEXT_PRIMARY
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style.set_corner_radius_all(17)
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button.add_theme_stylebox_override(style_name, style)
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var disabled_style := StyleBoxFlat.new()
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disabled_style.bg_color = UtilityPageStyleType.OCEAN_DISABLED
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disabled_style.set_corner_radius_all(17)
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button.add_theme_stylebox_override("disabled", disabled_style)
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func _toggle_mode() -> void:
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if _service != null:
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_service.set_placement_mode(not _service.is_placement_mode())
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func _select_brush(index: int) -> void:
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if _service != null:
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_service.set_brush_size(_brush_option.get_item_id(index))
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func _select_grid(index: int) -> void:
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if _service != null:
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_service.set_grid_size(_grid_option.get_item_id(index))
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func _select_color(color_id: StringName) -> void:
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if _service != null:
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_service.set_color_id(color_id)
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func _on_unlocks_changed(_unlock_mask: int) -> void:
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_refresh_unlocks()
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func _on_service_state_changed(
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is_active: bool,
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mode_name: String,
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_color_name: String,
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_color_value: Color,
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brush_size: int,
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grid_size: int,
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_status: String,
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) -> void:
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visible = is_active
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if not is_active:
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return
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_mode_button.text = "▦" if mode_name == "place grid" else "●"
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_mode_button.tooltip_text = (
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"Switch to marker mode"
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if mode_name == "place grid"
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else "Switch to grid mode"
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)
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_select_option_by_id(_brush_option, brush_size)
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_select_option_by_id(_grid_option, grid_size)
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_refresh_unlocks()
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func _select_option_by_id(option: OptionButton, item_id: int) -> void:
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for index: int in range(option.item_count):
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if option.get_item_id(index) == item_id:
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option.select(index)
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return
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