class_name SurfaceDrawingToolbar extends PanelContainer const UtilityPageStyleType = preload("res://ui/utility_page_style.gd") @onready var _mode_button: Button = %ModeButton @onready var _brush_option: OptionButton = %BrushOption @onready var _grid_option: OptionButton = %GridOption @onready var _color_list: VBoxContainer = %ColorList var _service: NetworkSurfaceDrawingService var _unlocks: PlayerArtUnlocks var _color_buttons: Dictionary[StringName, Button] = {} func _ready() -> void: UtilityPageStyleType.apply_page(self) var panel: StyleBoxFlat = UtilityPageStyleType.panel_style() panel.content_margin_left = 10.0 panel.content_margin_top = 10.0 panel.content_margin_right = 10.0 panel.content_margin_bottom = 10.0 add_theme_stylebox_override("panel", panel) UtilityPageStyleType.apply_ocean_button(_mode_button) UtilityPageStyleType.apply_ocean_button(_brush_option) UtilityPageStyleType.apply_ocean_button(_grid_option) _mode_button.custom_minimum_size = Vector2(48, 48) _make_mode_button_round() _mode_button.pressed.connect(_toggle_mode) _brush_option.item_selected.connect(_select_brush) _grid_option.item_selected.connect(_select_grid) _build_options() hide() func _make_mode_button_round() -> void: for style_name: StringName in [ &"normal", &"hover", &"pressed", &"focus", &"disabled", ]: var existing: StyleBox = _mode_button.get_theme_stylebox(style_name) var style := existing.duplicate() as StyleBoxFlat if style == null: continue style.set_corner_radius_all(24) _mode_button.add_theme_stylebox_override(style_name, style) func setup( service: NetworkSurfaceDrawingService, unlocks: PlayerArtUnlocks, ) -> void: _service = service _unlocks = unlocks if _service != null and not _service.hud_state_changed.is_connected( _on_service_state_changed ): _service.hud_state_changed.connect(_on_service_state_changed) if _unlocks != null and not _unlocks.unlocks_changed.is_connected( _on_unlocks_changed ): _unlocks.unlocks_changed.connect(_on_unlocks_changed) _refresh_unlocks() func owns_pointer_event(event: InputEvent) -> bool: if not visible: return false if _brush_option.get_popup().visible or _grid_option.get_popup().visible: return true if event is InputEventMouse: return get_global_rect().has_point((event as InputEventMouse).position) return false func _build_options() -> void: _brush_option.clear() for brush_size: int in PlayerArtUnlocks.BRUSH_SIZES: _brush_option.add_item("%d×" % brush_size, brush_size) _grid_option.clear() for grid_size: int in PlayerArtUnlocks.GRID_SIZES: _grid_option.add_item("%d×" % grid_size, grid_size) for child: Node in _color_list.get_children(): child.queue_free() _color_buttons.clear() for color_id: StringName in SurfaceDrawingPalette.get_color_ids(): var button := Button.new() button.custom_minimum_size = Vector2(34, 34) button.focus_mode = Control.FOCUS_ALL button.tooltip_text = SurfaceDrawingPalette.get_display_name(color_id) button.pressed.connect(_select_color.bind(color_id)) _color_list.add_child(button) _color_buttons[color_id] = button _apply_color_button_style(button, color_id, false) func _refresh_unlocks() -> void: if not is_node_ready() or _unlocks == null: return var brush_popup: PopupMenu = _brush_option.get_popup() for index: int in range(_brush_option.item_count): var brush_size: int = _brush_option.get_item_id(index) brush_popup.set_item_disabled( index, not _unlocks.is_brush_size_unlocked(brush_size) ) var grid_popup: PopupMenu = _grid_option.get_popup() for index: int in range(_grid_option.item_count): var grid_size: int = _grid_option.get_item_id(index) grid_popup.set_item_disabled( index, not _unlocks.is_grid_size_unlocked(grid_size) ) for color_id: StringName in _color_buttons: var button: Button = _color_buttons[color_id] button.disabled = not _unlocks.is_color_unlocked(color_id) _apply_color_button_style( button, color_id, _service != null and _service.get_color_id() == color_id, ) func _apply_color_button_style( button: Button, color_id: StringName, selected: bool, ) -> void: var color: Color = ( SurfaceDrawingPalette.get_color(color_id) if not button.disabled else UtilityPageStyleType.OCEAN_DISABLED ) for style_name: StringName in [&"normal", &"hover", &"pressed", &"focus"]: var style := StyleBoxFlat.new() style.bg_color = color.lightened(0.12) if style_name == &"hover" else color style.set_border_width_all(3 if selected else 0) style.border_color = UtilityPageStyleType.OCEAN_TEXT_PRIMARY style.set_corner_radius_all(17) button.add_theme_stylebox_override(style_name, style) var disabled_style := StyleBoxFlat.new() disabled_style.bg_color = UtilityPageStyleType.OCEAN_DISABLED disabled_style.set_corner_radius_all(17) button.add_theme_stylebox_override("disabled", disabled_style) func _toggle_mode() -> void: if _service != null: _service.set_placement_mode(not _service.is_placement_mode()) func _select_brush(index: int) -> void: if _service != null: _service.set_brush_size(_brush_option.get_item_id(index)) func _select_grid(index: int) -> void: if _service != null: _service.set_grid_size(_grid_option.get_item_id(index)) func _select_color(color_id: StringName) -> void: if _service != null: _service.set_color_id(color_id) func _on_unlocks_changed(_unlock_mask: int) -> void: _refresh_unlocks() func _on_service_state_changed( is_active: bool, mode_name: String, _color_name: String, _color_value: Color, brush_size: int, grid_size: int, _status: String, ) -> void: visible = is_active if not is_active: return _mode_button.text = "▦" if mode_name == "place grid" else "●" _mode_button.tooltip_text = ( "Switch to marker mode" if mode_name == "place grid" else "Switch to grid mode" ) _select_option_by_id(_brush_option, brush_size) _select_option_by_id(_grid_option, grid_size) _refresh_unlocks() func _select_option_by_id(option: OptionButton, item_id: int) -> void: for index: int in range(option.item_count): if option.get_item_id(index) == item_id: option.select(index) return