2026-07-30 23:16:28 -04:00
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extends SceneTree
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const FishCatchType = preload("res://fish/fish_catch.gd")
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const FishInventoryType = preload("res://inventory/fish_inventory.gd")
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const FishPoolType = preload("res://fish/fish_pool.gd")
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const CollectionLogType = preload("res://collection/collection_log.gd")
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2026-07-31 00:03:47 -04:00
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const FishDataType = preload("res://fish/fish_data.gd")
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2026-07-30 23:16:28 -04:00
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const LogbookPageScene = preload("res://ui/logbook_page.tscn")
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const CatalogResource: FishPoolType = preload(
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"res://fish/pools/fish_catalog.tres"
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2026-07-30 23:16:28 -04:00
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)
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func _initialize() -> void:
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call_deferred("_run")
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func _run() -> void:
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if OS.has_environment("NETFISHING_TEST_CREATE_ROOT"):
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var data_root := PlayerDataRoot.new()
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root.add_child(data_root)
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var result: Dictionary = data_root.create_unbound_root(
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OS.get_environment("NETFISHING_TEST_CREATE_ROOT")
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)
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assert(bool(result.get("ok", false)))
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data_root.queue_free()
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print("Logbook portable test root: PASS")
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quit()
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return
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_validate_catalog()
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await _validate_page()
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print("Logbook validation: PASS")
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quit()
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func _validate_catalog() -> void:
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var expected_ids: Array[StringName] = [
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2026-07-30 23:46:53 -04:00
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&"bluegill",
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&"bass",
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&"carp",
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&"sunfish",
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&"catfish_blue",
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&"catfish_channel",
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&"catfish_flathead",
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&"catfish_white",
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2026-07-30 23:16:28 -04:00
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]
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assert(LogbookCatalog.CATALOG_ORDER == expected_ids)
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for index: int in expected_ids.size():
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var fish := CatalogResource.get_fish_by_id(expected_ids[index])
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assert(fish != null)
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var expected_category: LogbookCatalog.Category = (
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LogbookCatalog.Category.OTHER
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if index < 4
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else LogbookCatalog.Category.FRESH_WATER
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)
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assert(
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LogbookCatalog.category_for(fish)
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== expected_category
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)
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assert(LogbookCatalog.catalog_number(fish.id) == index + 1)
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assert(
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LogbookCatalog.empty_state(LogbookCatalog.Category.SALT_WATER)
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== "No saltwater catches cataloged yet."
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)
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func _validate_page() -> void:
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var collection := CollectionLogType.new()
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var inventory := FishInventoryType.new()
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root.add_child(collection)
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root.add_child(inventory)
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var page := LogbookPageScene.instantiate() as LogbookPage
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root.add_child(page)
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await process_frame
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page.setup(collection, inventory, CatalogResource)
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page.activate()
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await process_frame
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2026-07-31 00:03:47 -04:00
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var shared_material: Material
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var silhouette_count: int = 0
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for category: LogbookCatalog.Category in [
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LogbookCatalog.Category.FRESH_WATER,
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LogbookCatalog.Category.OTHER,
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]:
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page.call("_select_category", category)
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await create_timer(0.25).timeout
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var entries: Dictionary = page.get("_entry_buttons")
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assert(entries.size() == 4)
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for fish: FishDataType in LogbookCatalog.ordered_species(
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CatalogResource.candidates
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):
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if LogbookCatalog.category_for(fish) != category:
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continue
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var unknown_key := StringName(
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"unknown_%d" % LogbookCatalog.catalog_number(fish.id)
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)
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var entry := entries.get(unknown_key) as Button
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assert(entry != null)
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assert(entry.text.is_empty())
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assert(entry.tooltip_text.is_empty())
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assert(entry.icon == null)
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assert(entry.accessibility_name == "Unknown catalog entry")
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assert(_has_visible_unknown_name(entry))
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var portrait := _find_unknown_portrait(entry)
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assert(portrait != null)
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assert(portrait.texture == fish.display_texture)
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assert(
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portrait.expand_mode
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== TextureRect.EXPAND_IGNORE_SIZE
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)
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assert(
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portrait.stretch_mode
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== TextureRect.STRETCH_KEEP_ASPECT_CENTERED
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)
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assert(portrait.material is ShaderMaterial)
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if shared_material == null:
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shared_material = portrait.material
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else:
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assert(portrait.material == shared_material)
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assert(_texture_has_transparency(portrait.texture))
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silhouette_count += 1
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for candidate: FishDataType in CatalogResource.candidates:
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assert(not entry.text.contains(candidate.display_name))
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assert(
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not entry.tooltip_text.contains(
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candidate.display_name
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)
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)
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assert(
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not entry.accessibility_name.contains(
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candidate.display_name
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)
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)
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assert(silhouette_count == 8)
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2026-07-30 23:16:28 -04:00
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page.call("_select_category", LogbookCatalog.Category.SALT_WATER)
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await create_timer(0.25).timeout
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assert((page.get("_entry_buttons") as Dictionary).is_empty())
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assert(
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(page.get("_empty_state") as Label).text
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== "No saltwater catches cataloged yet."
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)
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page.call("_select_category", LogbookCatalog.Category.OTHER)
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await create_timer(0.25).timeout
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var bluegill = CatalogResource.get_fish_by_id(&"bluegill")
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2026-07-31 00:03:47 -04:00
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page.call("_select_entry", &"unknown_1", StringName())
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assert(
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(page.get("_entry_buttons") as Dictionary)
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.get(&"unknown_1") != null
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)
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collection.mark_discovered(&"bluegill")
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await process_frame
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var entries: Dictionary = page.get("_entry_buttons")
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var known := entries.get(&"bluegill") as Button
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assert(known != null)
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assert(known.text == bluegill.display_name)
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assert(known.icon == bluegill.display_texture)
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assert(_find_unknown_portrait(known) == null)
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assert(known.button_pressed)
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var fish_catch := FishCatchType.new()
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fish_catch.fish = bluegill
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fish_catch.fish_id = bluegill.id
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fish_catch.weight_lb = bluegill.get_minimum_weight()
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fish_catch.display_scale = bluegill.get_display_scale_for_weight(
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fish_catch.weight_lb
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)
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fish_catch.sale_value = bluegill.get_sale_value_for_weight(
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fish_catch.weight_lb
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)
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fish_catch.ensure_identity()
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inventory.add_catch(fish_catch)
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page.call("_select_entry", &"bluegill", &"bluegill")
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await process_frame
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assert(_detail_text(page).contains("number owned\n1"))
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assert(_detail_text(page).contains("number caught\nUnknown"))
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assert(_detail_text(page).contains("body of water\nUnknown"))
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assert(_detail_text(page).contains("catalog number\n#001"))
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inventory.remove_catch_by_id(fish_catch.catch_id)
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await process_frame
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assert(_detail_text(page).contains("number owned\n0"))
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page.queue_free()
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collection.queue_free()
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inventory.queue_free()
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func _detail_text(page: LogbookPage) -> String:
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var values: PackedStringArray = []
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var detail_body := page.get("_detail_body") as VBoxContainer
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for node: Node in detail_body.find_children("*", "Label", true, false):
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values.append((node as Label).text)
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return "\n".join(values)
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func _find_unknown_portrait(entry: Button) -> TextureRect:
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var pending: Array[Node] = [entry]
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while not pending.is_empty():
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var node: Node = pending.pop_back()
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if node is TextureRect:
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return node as TextureRect
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pending.append_array(node.get_children())
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return null
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func _has_visible_unknown_name(entry: Button) -> bool:
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var pending: Array[Node] = [entry]
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while not pending.is_empty():
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var node: Node = pending.pop_back()
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if node is Label and (node as Label).text == "???":
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return true
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pending.append_array(node.get_children())
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return false
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func _texture_has_transparency(texture: Texture2D) -> bool:
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var image: Image = texture.get_image()
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return image != null and image.detect_alpha() != Image.ALPHA_NONE
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