Add fishing shop and persistent upgrades
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27 changed files with 1662 additions and 38 deletions
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@ -8,6 +8,9 @@ const FishSaleServiceType = preload("res://economy/fish_sale_service.gd")
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const PlayerWalletType = preload("res://economy/player_wallet.gd")
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const PlayerBagType = preload("res://inventory/player_bag.gd")
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const PlayerHotbarType = preload("res://inventory/player_hotbar.gd")
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const PlayerFishingUpgradesType = preload(
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"res://progression/player_fishing_upgrades.gd"
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)
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class ShowcaseCameraSnapshot:
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extends RefCounted
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@ -71,6 +74,7 @@ class ShowcaseCameraSnapshot:
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@onready var fish_sale_service: FishSaleServiceType = %FishSaleService
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@onready var bag: PlayerBagType = %Bag
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@onready var hotbar: PlayerHotbarType = %Hotbar
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@onready var fishing_upgrades: PlayerFishingUpgradesType = %FishingUpgrades
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@onready var _cast_origin: Marker3D = %CastOrigin
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@onready var _fishing_rod: Node3D = %FishingRod
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@onready var _fishing_rod_tip: Marker3D = %FishingRodTip
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