Add fishing shop and persistent upgrades

This commit is contained in:
Alexander Sellite 2026-07-25 21:24:01 -04:00
parent 49e7faaf84
commit 6386c5e3e3
27 changed files with 1662 additions and 38 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3]
[gd_scene load_steps=13 format=3]
[ext_resource type="PackedScene" path="res://world/test_world.tscn" id="1_world"]
[ext_resource type="PackedScene" path="res://player/player.tscn" id="2_player"]
@ -11,11 +11,13 @@
[ext_resource type="Script" path="res://save/player_save_manager.gd" id="9_save"]
[ext_resource type="Script" path="res://settings/player_settings_manager.gd" id="10_settings"]
[ext_resource type="Resource" path="res://items/catalog/item_catalog.tres" id="11_items"]
[ext_resource type="Resource" path="res://economy/buyers/main_fishing_shop.tres" id="12_main_shop"]
[node name="Main" type="Node3D"]
script = ExtResource("3_main")
fish_catalog = ExtResource("6_pool")
pelican_buyer_profile = ExtResource("7_pelicans")
main_shop_buyer_profile = ExtResource("12_main_shop")
item_catalog = ExtResource("11_items")
[node name="TestWorld" parent="." instance=ExtResource("1_world")]