Add fishing shop and persistent upgrades

This commit is contained in:
Alexander Sellite 2026-07-25 21:24:01 -04:00
parent 49e7faaf84
commit 6386c5e3e3
27 changed files with 1662 additions and 38 deletions

View file

@ -1,16 +1,7 @@
[gd_resource type="Resource" script_class="ItemData" load_steps=4 format=3]
[gd_resource type="Resource" script_class="ItemData" load_steps=3 format=3]
[ext_resource type="Script" path="res://items/item_data.gd" id="1_script"]
[sub_resource type="Gradient" id="Gradient_rod"]
colors = PackedColorArray(0.302, 0.184, 0.11, 1, 0.957, 0.827, 0.369, 1, 0.439, 0.839, 0.82, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture_rod"]
gradient = SubResource("Gradient_rod")
width = 128
height = 128
fill_from = Vector2(0.15, 0.85)
fill_to = Vector2(0.85, 0.15)
[ext_resource type="Texture2D" path="res://items/icons/placeholder/basic_fishing_rod.svg" id="2_icon"]
[resource]
script = ExtResource("1_script")
@ -18,7 +9,7 @@ item_id = &"basic_fishing_rod"
display_name = "Basic Fishing Rod"
description = "A dependable starter rod. Select it to cast."
category = 0
icon = SubResource("GradientTexture_rod")
icon = ExtResource("2_icon")
stackable = false
max_stack = 1
usable = true