121 lines
4.9 KiB
Text
121 lines
4.9 KiB
Text
NETfishing
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v0.18.1-alpha
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Alpha 0.18.1
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Thank you for trying this early private playtest.
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NETfishing is an early multiplayer fishing game. This alpha includes local
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progression, player-hosted and dedicated multiplayer sessions, public room
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discovery, and direct UDP connections. Expect rough edges and please keep a
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backup of any save or identity data you care about.
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INSTALLATION
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1. Extract the entire ZIP into a new folder.
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2. Keep the executable and netfishing.pck together.
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3. Launch netfishing.exe on Windows or netfishing on Linux.
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Windows may show a warning for an unsigned application. This private build is
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not code signed. Only run a copy received from the playtest organizer.
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Linux users may need to allow execution:
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chmod +x netfishing
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CONTROLS
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Move W / A / S / D or left stick
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Jump Space
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Sprint Shift
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Sneak Ctrl or click right stick
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Slow walk Alt
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Rotate camera Hold right mouse, or use right stick
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Cycle active hotbar slot Mouse wheel or D-pad left/right
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Select hotbar slot 1 through 9
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Zoom camera Shift + mouse wheel
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(swap wheel controls in Settings > Controls)
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Primary tool / fishing Left mouse or right trigger
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Inventory and player pages Tab
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Game Menu / back Escape
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Interact E
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Chat T
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Keyboard and controller bindings can be reviewed and changed in Settings.
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FISHING
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- Hold left mouse to select cast distance, then release to cast.
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- The target preview shows whether the selected landing point is fishable.
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- While waiting, hold left mouse to withdraw the bobber.
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- A bite starts the chase automatically.
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- Hold left mouse to advance the green catch meter.
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- At barriers, use distinct left-click presses to damage the barrier.
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- Do not let the red chase meter catch the green meter.
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- Accessibility auto-click can be enabled in Settings.
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- Approach the Fishing Shop and interact to open it.
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- Move sellable inventory entries into the shop's sell tray, review the total,
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and confirm the sale.
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- Buy supplies, equipment, and persistent upgrades from their shop tabs.
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- Move world-use items into the hotbar and select their slot to use or hold
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them.
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- Coffee improves movement; other supplies temporarily improve fishing.
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- Inventory and storage capacity can be expanded permanently at the shop.
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- Reel Speed upgrades increase authoritative green reeling progress.
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- Rod Power upgrades increase damage per valid barrier action.
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- Shop upgrades persist in the local progression save.
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- Escape closes shop confirmations before closing the shop itself.
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FEATURES TO TRY
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- Hosting a private or public room and joining compatible online sessions
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- Direct-IP, saved-server, recent-server, and public-room connection flows
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- Text chat, player calls, player lists, relationships, and moderation tools
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- Kat, Kim, and robot speech sample sets
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- Movement, jumping, camera rotation, and zoom
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- Short, medium, and maximum-distance casts, including far ocean casts
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- Valid water and invalid land casts
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- Manual withdrawal before a bite
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- Barrier-and-chase catching
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- Accessibility auto-click settings
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- Catch showcase and fish size variation
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- General inventory, separate tackle, hotbar storage, player storage, and the
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Logbook
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- Fishing, net gathering, and beach digging
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- Equipment and consumable use from the hotbar
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- Fishing Shop sell tray, wallet updates, and persistent upgrades
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- Seeded generated worlds and the authored starter-island layout
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- Generated beaches, ponds, lakes, complete rivers, denser forests, varied
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elevation, and closed coastal cliffs
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- Collaborative Art Kit drawing, finalized artwork, PNG export, and stamps
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- Save, Continue, New Game, and Delete Save
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- Game Menu and persistent camera settings
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- Water-entry recovery from several shores
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SAVES AND SETTINGS
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Progression and settings are stored outside the extracted game folder. The
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Data & Identity page shows the active player-data location. Delete Save removes
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progression but preserves device settings.
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This is an early save format. Keep expectations modest and report any failure
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to Continue, save, sell, move, favorite, or retain an inventory entry.
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FEEDBACK
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Please include:
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- Your operating system and whether you used mouse/keyboard or controller
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- What you were doing when a problem occurred
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- Whether the issue repeated after restarting
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- Screenshots or a short recording when useful
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- How movement, casting, chase pressure, barrier clicking, menus, and camera
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controls felt
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KNOWN ALPHA LIMITATIONS
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- Public sessions remain direct connections; restrictive NAT or carrier-grade
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networks may prevent some players from joining.
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- Multiplayer, dedicated-server deployment, UI, and balance are still alpha.
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- Some fish and character artwork remains temporary.
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- There is no installer or automatic updater.
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- Windows builds are unsigned.
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