straywild/world/generation/chunks/definitions/chunk_0031.tres

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[gd_resource type="Resource" script_class="TerrainChunkDefinition" load_steps=3 format=3]
[ext_resource type="Script" path="res://world/generation/terrain_chunk_definition.gd" id="1_definition"]
[ext_resource type="PackedScene" path="res://world/generation/chunks/assets/chunk_0031.glb" id="2_scene"]
[resource]
script = ExtResource("1_definition")
stable_id = &"chunk_0031"
label = "beach river outlet right"
packed_scene = ExtResource("2_scene")
primary_mesh_name = &"chunk_0031"
participates_in_base_solver = false
selection_weight = 0.1
maximum_placements = 1
tags = PackedStringArray("land", "walkable", "sand", "coast", "slope", "beach_ocean_edge", "fresh_water", "river", "river_border", "river_outlet", "river_outlet_right", "flowing")
allowed_neighbor_tags = PackedStringArray("sand", "coast", "river")
north_allowed_neighbor_tags = PackedStringArray("sand", "coast")
west_allowed_neighbor_tags = PackedStringArray("river")
north_surface_tags = PackedStringArray("sand")
west_surface_tags = PackedStringArray("river")
preferred_neighbor_tags = PackedStringArray("sand", "coast", "fresh_water", "river")
prefers_map_boundary = true
ocean_facing_edges = 2
water_inlet_edges = 14
water_outlet_edges = 14
water_surface_polygon = PackedVector2Array(-5, -4.619923, -4.314419, -4.088264, -4.196972, -3.999617, -3.35959, -3.984982, -3.172381, -3.981709, -2.212801, -3.62606, -2.030086, -3.55834, -1.004599, -3.236537, -0.954332, -3.218529, 0.829871, -3.447385, 0.874537, -3.451058, 0.891683, -3.456123, 0.891683, -3.4698, 0.940199, -3.591053, 1.25, -4.781331, 1.611151, -5, 5, -5, 5, 5, -5, 5)