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digging
fix clam surface spawn validation
2026-08-25 02:05:52 -04:00
environment
Rebrand project and refresh title presentation
2026-08-25 17:14:12 -04:00
gathering
Add gathering, unified inventory, and real-time world
2026-08-18 18:19:36 -04:00
generated /shorelines
Prepare v0.6.8-alpha release
2026-08-13 18:59:19 -04:00
generation
Improve nearby water recovery and camera prompts
2026-08-29 17:43:11 -04:00
interactables
Rebrand project and refresh title presentation
2026-08-25 17:14:12 -04:00
materials
Improve generated river terrain
2026-08-24 20:21:49 -04:00
regions
Improve nearby water recovery and camera prompts
2026-08-29 17:43:11 -04:00
water
Polish world, shop, and artwork presentation
2026-08-13 14:53:39 -04:00
below_world_failsafe.gd
Improve world authoring workflow
2026-07-27 03:30:03 -04:00
below_world_failsafe.gd.uid
Improve world authoring workflow
2026-07-27 03:30:03 -04:00
calendar_season.gd
feat: expand seasonal creature collection
2026-08-18 21:20:02 -04:00
calendar_season.gd.uid
feat: expand seasonal creature collection
2026-08-18 21:20:02 -04:00
fishable_water_region.gd
Add freshwater habitats and saltwater tide ribbons
2026-07-31 16:05:44 -04:00
fishable_water_region.gd.uid
Add data-driven fish selection and catch showcase
2026-07-25 15:15:24 -04:00
fishing_shop_interaction.gd
Rework island water and shop character
2026-08-08 00:34:06 -04:00
fishing_shop_interaction.gd.uid
Add fishing shop and persistent upgrades
2026-07-25 21:24:01 -04:00
player_storage_interaction.gd
Add gathering, unified inventory, and real-time world
2026-08-18 18:19:36 -04:00
player_storage_interaction.gd.uid
Add gathering, unified inventory, and real-time world
2026-08-18 18:19:36 -04:00
player_water_trigger.gd
fix terrain collision and water recovery
2026-08-25 00:12:01 -04:00
player_water_trigger.gd.uid
Refine movement, water recovery, and UI baseline
2026-07-25 17:04:39 -04:00
rain_ambience.gd
Optimize PortMaster low-memory profile
2026-08-18 01:02:13 -04:00
rain_ambience.gd.uid
Rework island water and shop character
2026-08-08 00:34:06 -04:00
safe_respawn_point.gd
Refine movement, water recovery, and UI baseline
2026-07-25 17:04:39 -04:00
safe_respawn_point.gd.uid
Refine movement, water recovery, and UI baseline
2026-07-25 17:04:39 -04:00
shoreline_ambience.gd
Optimize PortMaster low-memory profile
2026-08-18 01:02:13 -04:00
shoreline_ambience.gd.uid
Add fishing and shoreline sound effects
2026-08-03 15:44:56 -04:00
test_world.gd
Improve nearby water recovery and camera prompts
2026-08-29 17:43:11 -04:00
test_world.gd.uid
Refine movement, water recovery, and UI baseline
2026-07-25 17:04:39 -04:00
test_world.tscn
Rebrand project and refresh title presentation
2026-08-25 17:14:12 -04:00
water_body.tscn
Unify fishing surfaces and presentation
2026-08-01 15:39:25 -04:00
water_body_authoring.gd
fix terrain collision and water recovery
2026-08-25 00:12:01 -04:00
water_body_authoring.gd.uid
Improve world authoring workflow
2026-07-27 03:30:03 -04:00
water_recovery_controller.gd
Improve nearby water recovery and camera prompts
2026-08-29 17:43:11 -04:00
water_recovery_controller.gd.uid
Refine movement, water recovery, and UI baseline
2026-07-25 17:04:39 -04:00
water_surface_motion.gd
Add default light profile for PortMaster
2026-08-14 22:12:02 -04:00
water_surface_motion.gd.uid
Rework island water and shop character
2026-08-08 00:34:06 -04:00
world_character_display.gd
feat: expand character customization
2026-08-08 10:25:17 -04:00
world_character_display.gd.uid
Rework island water and shop character
2026-08-08 00:34:06 -04:00
world_layout.gd
Add selectable startup world layouts
2026-08-20 21:43:04 -04:00
world_layout.gd.uid
Add selectable startup world layouts
2026-08-20 21:43:04 -04:00
world_prop.gd
Improve world authoring workflow
2026-07-27 03:30:03 -04:00
world_prop.gd.uid
Improve world authoring workflow
2026-07-27 03:30:03 -04:00
world_time_service.gd
feat: expand seasonal creature collection
2026-08-18 21:20:02 -04:00
world_time_service.gd.uid
Add synchronized time and weather systems
2026-08-02 12:48:33 -04:00
world_time_visual_controller.gd
Rebrand project and refresh title presentation
2026-08-25 17:14:12 -04:00
world_time_visual_controller.gd.uid
Add synchronized time and weather systems
2026-08-02 12:48:33 -04:00
world_weather_service.gd
Add gathering, unified inventory, and real-time world
2026-08-18 18:19:36 -04:00
world_weather_service.gd.uid
Add synchronized time and weather systems
2026-08-02 12:48:33 -04:00