23 lines
1.3 KiB
Text
23 lines
1.3 KiB
Text
[gd_resource type="Resource" script_class="TerrainChunkDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_chunk_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/chunks/assets/chunk_0035.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"chunk_0035"
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label = "river bend a"
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packed_scene = ExtResource("2_scene")
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primary_mesh_name = &"chunk_0035"
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participates_in_base_solver = false
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selection_weight = 0.1
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maximum_placements = 1
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tags = PackedStringArray("land", "walkable", "grass", "flat", "spawn_safe", "fresh_water", "river", "river_border", "river_bend", "river_bend_a", "flowing")
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allowed_neighbor_tags = PackedStringArray("grass")
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north_allowed_neighbor_tags = PackedStringArray("grass")
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north_surface_tags = PackedStringArray("grass")
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preferred_neighbor_tags = PackedStringArray("grass", "fresh_water", "river")
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must_be_interior = true
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water_inlet_edges = 14
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water_outlet_edges = 14
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water_surface_polygon = PackedVector2Array(-5, -4.619923, -4.19697, -4.000163, -3.172378, -3.982254, -2.030086, -3.55834, -0.95432, -3.220759, 0.874552, -3.454032, 2.118941, -3.669504, 2.931416, -3.612123, 3.664019, -3.974483, 4.456637, -4.104719, 5, -4.619923, 5, 5, -5, 5)
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