126 lines
3.8 KiB
GDScript
126 lines
3.8 KiB
GDScript
class_name HomeDecorToolbar
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extends PanelContainer
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signal placement_mode_requested(mode: int)
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signal rotate_requested
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signal store_requested
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signal cancel_requested
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var _mode_button: Button
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var _selection_label: Label
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var _rotate_button: Button
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var _store_button: Button
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var _mode: PlayerHomeState.PlacementMode = PlayerHomeState.PlacementMode.GRID
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func _ready() -> void:
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_build_ui()
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hide()
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func set_active(active: bool) -> void:
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if visible == active:
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return
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visible = active
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if active and _mode_button != null:
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_mode_button.call_deferred("grab_focus")
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func set_mode(mode: PlayerHomeState.PlacementMode) -> void:
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_mode = mode
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if _mode_button != null:
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_mode_button.text = (
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"placement: grid"
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if mode == PlayerHomeState.PlacementMode.GRID
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else "placement: free"
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)
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func set_selection(instance_id: String, display_name: String = "") -> void:
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var selected: bool = not instance_id.is_empty()
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if _selection_label != null:
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_selection_label.text = (
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"selected: %s" % display_name
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if selected else "click decor to select; drag to move"
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)
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if _rotate_button != null:
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_rotate_button.disabled = not selected
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if _store_button != null:
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_store_button.disabled = not selected
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func report_status(message: String) -> void:
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if _selection_label != null:
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_selection_label.text = message
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func _build_ui() -> void:
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custom_minimum_size = Vector2(330.0, 0.0)
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position = Vector2(925.0, 540.0)
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z_index = 58
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mouse_filter = Control.MOUSE_FILTER_STOP
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add_theme_stylebox_override(
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"panel",
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UtilityPageStyle.rounded_style(
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Color(UtilityPageStyle.OCEAN_PANEL_DEEP, 0.96), 16
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),
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)
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var margin := MarginContainer.new()
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for side: StringName in [
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&"margin_left", &"margin_top", &"margin_right", &"margin_bottom",
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]:
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margin.add_theme_constant_override(side, 12)
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add_child(margin)
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var layout := VBoxContainer.new()
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layout.add_theme_constant_override("separation", 8)
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margin.add_child(layout)
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var title := Label.new()
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title.text = "RV decor"
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title.add_theme_font_size_override("font_size", 24)
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layout.add_child(title)
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_selection_label = Label.new()
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_selection_label.text = "click decor to select; drag to move"
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_selection_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
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_selection_label.add_theme_font_size_override("font_size", 17)
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layout.add_child(_selection_label)
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var row := HBoxContainer.new()
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row.add_theme_constant_override("separation", 8)
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layout.add_child(row)
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_mode_button = Button.new()
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_mode_button.text = "placement: grid"
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_mode_button.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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UtilityPageStyle.apply_ocean_button(_mode_button)
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_mode_button.pressed.connect(_toggle_mode)
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row.add_child(_mode_button)
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_rotate_button = Button.new()
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_rotate_button.text = "rotate"
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_rotate_button.disabled = true
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UtilityPageStyle.apply_ocean_button(_rotate_button)
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_rotate_button.pressed.connect(rotate_requested.emit)
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row.add_child(_rotate_button)
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var action_row := HBoxContainer.new()
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action_row.add_theme_constant_override("separation", 8)
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layout.add_child(action_row)
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_store_button = Button.new()
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_store_button.text = "pack up"
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_store_button.disabled = true
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_store_button.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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UtilityPageStyle.apply_ocean_button(_store_button)
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_store_button.pressed.connect(store_requested.emit)
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action_row.add_child(_store_button)
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var cancel_button := Button.new()
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cancel_button.text = "clear selection"
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cancel_button.size_flags_horizontal = Control.SIZE_EXPAND_FILL
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UtilityPageStyle.apply_ocean_button(cancel_button)
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cancel_button.pressed.connect(cancel_requested.emit)
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action_row.add_child(cancel_button)
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func _toggle_mode() -> void:
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_mode = (
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PlayerHomeState.PlacementMode.FREE
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if _mode == PlayerHomeState.PlacementMode.GRID
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else PlayerHomeState.PlacementMode.GRID
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)
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set_mode(_mode)
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placement_mode_requested.emit(int(_mode))
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