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foliage_wind.gdshader
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Add wind motion to foliage
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2026-08-09 12:44:45 -04:00 |
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foliage_wind.gdshader.uid
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Add wind motion to foliage
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2026-08-09 12:44:45 -04:00 |
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generated_terrain_dirt.tres
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Refresh generated terrain assets and projection
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2026-08-24 16:31:55 -04:00 |
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generated_terrain_grass.tres
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Refresh generated terrain assets and projection
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2026-08-24 16:31:55 -04:00 |
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generated_terrain_sand.tres
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Refresh generated terrain assets and projection
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2026-08-24 16:31:55 -04:00 |
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shoreline_tide.gdshader
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Rework island water and shop character
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2026-08-08 00:34:06 -04:00 |
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shoreline_tide.gdshader.uid
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Add freshwater habitats and saltwater tide ribbons
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2026-07-31 16:05:44 -04:00 |
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shoreline_tide.tres
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Rework island water and shop character
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2026-08-08 00:34:06 -04:00 |
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stylized_water.gdshader
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Fix shoreline water tint continuity
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2026-08-19 10:02:33 -04:00 |
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stylized_water.gdshader.uid
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Add initial stylized water shader
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2026-07-31 00:19:26 -04:00 |
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stylized_water.tres
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Polish world, shop, and artwork presentation
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2026-08-13 14:53:39 -04:00 |
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stylized_water_fresh.tres
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Polish world, shop, and artwork presentation
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2026-08-13 14:53:39 -04:00 |
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terrain_surface_projection.gdshader
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Improve generated river terrain
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2026-08-24 20:21:49 -04:00 |
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terrain_surface_projection.gdshader.uid
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Fix terrain surface texture projection
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2026-07-31 16:22:07 -04:00 |