Bug/fishing: Some features make fishing difficult #61

Closed
opened 2026-08-10 05:08:57 +00:00 by Snek · 3 comments

The fishing still goes when typing, so you can lose a fish very quickly when both hands are on the keyboard. Also there is no wait before the bar increases, I think that similar to webfishing, the bar for loosing a fish should only increase after the first mouse click, or after a second or so, so you can't immediately lose a fish.

The fishing still goes when typing, so you can lose a fish very quickly when both hands are on the keyboard. Also there is no wait before the bar increases, I think that similar to webfishing, the bar for loosing a fish should only increase after the first mouse click, or after a second or so, so you can't immediately lose a fish.
Owner

I need to look closer at webfishing to try to determine how these handle it. I know not beginning the "reeling" phase when catching a fish until user input is detected is something you get from using the "patient lure" but I need to observe more closely the behavior that's expected when you don't have that lure. I'll do some research and try to tighten it up so it feels better.

I need to look closer at webfishing to try to determine how these handle it. I know not beginning the "reeling" phase when catching a fish until user input is detected is something you get from using the "patient lure" but I need to observe more closely the behavior that's expected when you don't have that lure. I'll do some research and try to tighten it up so it feels better.
woofmeow added the
TYPE
Feature
PRIORITY
Medium
STATUS
Acknowledged
labels 2026-08-10 13:23:40 +00:00
Contributor

As it currently is, you definitely cannot alt-tab while fishing. Whether that is a good or bad thing to demand player focus may reveal itself with a bit more playtesters & calibration

As it currently is, you definitely cannot alt-tab while fishing. Whether that is a good or bad thing to demand player focus may reveal itself with a bit more playtesters & calibration
Owner

there's already a one-second head start before the fishing bar starts moving, and the standby lure gives players a slower fight if they need more time to type. I think the game already gives players enough ways to deal with this, so I'm closing this as intended behavior.

there's already a one-second head start before the fishing bar starts moving, and the standby lure gives players a slower fight if they need more time to type. I think the game already gives players enough ways to deal with this, so I'm closing this as intended behavior.
woofmeow self-assigned this 2026-08-20 18:05:54 +00:00
woofmeow added this to the netfishing-build project 2026-08-20 18:05:57 +00:00
woofmeow added
STATUS
Closed
and removed
STATUS
Acknowledged
labels 2026-08-20 18:06:08 +00:00
Sign in to join this conversation.
No milestone
No assignees
3 participants
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference: woofmeow/straywild#61
No description provided.