Commit graph

18 commits

Author SHA1 Message Date
fe099f47dd Add portable RV homes and decor prototype 2026-08-30 21:37:26 -04:00
4575830857 Improve nearby water recovery and camera prompts
Recover players on generated worlds to the nearest safe grass or sand surface. Use the active gameplay camera when positioning shop and storage prompts.
2026-08-29 17:43:11 -04:00
046f5e0fdb fix clam surface spawn validation 2026-08-25 02:05:52 -04:00
3b84bfe3a0 feat: expand progression and multiplayer systems
Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
2026-08-23 20:49:54 -04:00
f85e9bceeb fix: close generated coastlines and extend cast bounds 2026-08-21 22:12:14 -04:00
3d34ed0bee Add selectable startup world layouts 2026-08-20 21:43:04 -04:00
e8888ed05a Add deterministic generated worlds 2026-08-19 17:32:40 -04:00
fa57edca83 Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
a3e0830bd1 Add default light profile for PortMaster 2026-08-14 22:12:02 -04:00
a62cce6404 Add networked crab gathering prototype 2026-08-14 22:11:49 -04:00
352350157b Rework island water and shop character 2026-08-08 00:34:06 -04:00
930acdb1a6 Add fishing and shoreline sound effects 2026-08-03 15:44:56 -04:00
58fb3d6605 Add synchronized time and weather systems 2026-08-02 12:48:33 -04:00
0d26f30172 Improve world authoring workflow 2026-07-27 03:30:03 -04:00
8032d266ec Add playable starter island 2026-07-27 00:13:07 -04:00
a91f2b9825 Add modular holdover fishing world 2026-07-26 00:33:37 -04:00
6386c5e3e3 Add fishing shop and persistent upgrades 2026-07-25 21:24:01 -04:00
e2067e3bf4 Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00