Commit graph

15 commits

Author SHA1 Message Date
3b84bfe3a0 feat: expand progression and multiplayer systems
Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
2026-08-23 20:49:54 -04:00
f85e9bceeb fix: close generated coastlines and extend cast bounds 2026-08-21 22:12:14 -04:00
3d34ed0bee Add selectable startup world layouts 2026-08-20 21:43:04 -04:00
e8888ed05a Add deterministic generated worlds 2026-08-19 17:32:40 -04:00
fa57edca83 Add gathering, unified inventory, and real-time world 2026-08-18 18:19:36 -04:00
a3e0830bd1 Add default light profile for PortMaster 2026-08-14 22:12:02 -04:00
a62cce6404 Add networked crab gathering prototype 2026-08-14 22:11:49 -04:00
352350157b Rework island water and shop character 2026-08-08 00:34:06 -04:00
930acdb1a6 Add fishing and shoreline sound effects 2026-08-03 15:44:56 -04:00
58fb3d6605 Add synchronized time and weather systems 2026-08-02 12:48:33 -04:00
0d26f30172 Improve world authoring workflow 2026-07-27 03:30:03 -04:00
8032d266ec Add playable starter island 2026-07-27 00:13:07 -04:00
a91f2b9825 Add modular holdover fishing world 2026-07-26 00:33:37 -04:00
6386c5e3e3 Add fishing shop and persistent upgrades 2026-07-25 21:24:01 -04:00
e2067e3bf4 Refine movement, water recovery, and UI baseline 2026-07-25 17:04:39 -04:00