Add portable RV homes and decor prototype
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parent
81decf2b71
commit
fe099f47dd
56 changed files with 5459 additions and 112 deletions
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@ -19,9 +19,15 @@ func _run() -> void:
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for _frame: int in 8:
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await process_frame
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assert(bool(main.get("_application_initialized")))
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assert(bool(main.call(
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"_apply_world", WorldLayout.STARTER_ISLAND, 1, true
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)))
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assert(bool(main.call(
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"_prepare_host_world", WorldLayout.STARTER_ISLAND, 1
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)))
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assert(bool(main.call("_prepare_private_host")))
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var save_manager := main.get("_save_manager") as PlayerSaveManager
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assert(save_manager.initialize_new_game())
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assert(save_manager.initialize_new_game(1, WorldLayout.STARTER_ISLAND))
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main.call("_enter_gameplay")
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await physics_frame
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await physics_frame
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@ -94,11 +100,7 @@ func _run() -> void:
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assert(keyboard_mapping.reset_mapping())
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await process_frame
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var shop_prompt_key := game_ui.get_node("%ShopPromptKey") as Label
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var storage_prompt_message := game_ui.get_node(
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"%StoragePromptMessage"
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) as Label
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assert(shop_prompt_key.text == "E")
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assert(storage_prompt_message.text == "E open storage")
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var remapped_interact := InputEventKey.new()
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remapped_interact.physical_keycode = KEY_F
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remapped_interact.pressed = true
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@ -108,7 +110,6 @@ func _run() -> void:
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))
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await process_frame
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assert(shop_prompt_key.text == "F")
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assert(storage_prompt_message.text == "F open storage")
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assert(keyboard_mapping.reset_mapping())
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await process_frame
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assert(toolbar.get_parent() == chat_ui.get_parent())
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