Add gathering, unified inventory, and real-time world

This commit is contained in:
Alexander Sellite 2026-08-18 18:19:36 -04:00
parent 173371e6fc
commit fa57edca83
113 changed files with 6700 additions and 1307 deletions

View file

@ -203,7 +203,7 @@ func _run() -> void:
save_file.close()
assert(typeof(parsed) == TYPE_DICTIONARY)
var save_data: Dictionary = parsed
assert(int(save_data.get("save_version", -1)) == 7)
assert(int(save_data.get("save_version", -1)) == 8)
assert(PlayerJobService.validate_save_data(save_data.get("jobs", {})))
_validate_pause_session_switch(main, session)