Add gathering, unified inventory, and real-time world
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113 changed files with 6700 additions and 1307 deletions
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@ -121,7 +121,7 @@ func _validate_weight_based_display_scale() -> void:
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func _validate_catalog_and_pools() -> void:
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assert(Catalog.candidates.size() == 314)
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assert(Catalog.candidates.size() == 316)
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assert(PondPool.candidates.size() == 19)
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assert(OceanPool.candidates.size() == 34)
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var active_count: int = 0
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@ -142,7 +142,7 @@ func _validate_catalog_and_pools() -> void:
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inactive_count += 1
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assert(not fish.is_selectable())
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assert(fish.display_texture == null)
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assert(active_count == 54)
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assert(active_count == 56)
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assert(inactive_count == 260)
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var inactive_fish: FishDataType = Catalog.get_fish_by_id(&"bowfin")
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assert(inactive_fish != null and not inactive_fish.active)
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@ -455,6 +455,7 @@ func _validate_catches_and_authoritative_sale() -> void:
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1,
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"catalog_sale_%d" % catch_sequence,
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[loaded.to_network_dict()],
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[],
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PelicanBuyer,
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)
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assert(bool(sale_result.get("accepted", false)))
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