Add gathering, unified inventory, and real-time world

This commit is contained in:
Alexander Sellite 2026-08-18 18:19:36 -04:00
parent 173371e6fc
commit fa57edca83
113 changed files with 6700 additions and 1307 deletions

View file

@ -389,6 +389,10 @@ func _apply_equipped(data: Dictionary) -> void:
item_id == FishingShopStockType.CRAB_NET_ID
and bool(data["owns_item"]),
)
avatar.set_active_shovel(
item_id == FishingShopStockType.STANDARD_SHOVEL_ID
and bool(data["owns_item"]),
)
equipped_state_changed.emit(
peer_id, StringName(str(data["item_id"])), int(data["category"])
)