Add deterministic generated worlds
This commit is contained in:
parent
19f63bd656
commit
e8888ed05a
87 changed files with 3743 additions and 139 deletions
|
|
@ -94,7 +94,7 @@ const INTRO_BRANDING_TRAVEL_DURATION: float = 2.0
|
|||
const INTRO_BRANDING_START_DELAY: float = 0.35
|
||||
const HOST_CLUSTER_SAFE_MARGIN: float = 24.0
|
||||
|
||||
signal new_game_requested
|
||||
signal new_game_requested(world_seed: int)
|
||||
signal continue_game_requested
|
||||
signal quit_requested
|
||||
signal join_game_requested(endpoint: String)
|
||||
|
|
@ -147,6 +147,7 @@ enum ConfirmationAction {
|
|||
var _save_manager: SaveManagerType
|
||||
var _settings_manager: SettingsManagerType
|
||||
var _inspection: SaveInspectionType
|
||||
var _pending_new_game_seed: int = PlayerSaveManager.DEFAULT_WORLD_SEED
|
||||
var _confirmation_action: ConfirmationAction = ConfirmationAction.NONE
|
||||
var _action_in_progress: bool = false
|
||||
var _decorative_rng := RandomNumberGenerator.new()
|
||||
|
|
@ -1019,9 +1020,6 @@ func _on_new_game_pressed() -> void:
|
|||
):
|
||||
return
|
||||
_hide_continue_stats_context()
|
||||
if _inspection.status == SaveInspectionType.Status.MISSING:
|
||||
new_game_requested.emit()
|
||||
return
|
||||
if _inspection.status == SaveInspectionType.Status.UNSUPPORTED_VERSION:
|
||||
_feedback_label.text = _center_feedback_text(
|
||||
"this save is from a newer game version. "
|
||||
|
|
@ -1033,9 +1031,14 @@ func _on_new_game_pressed() -> void:
|
|||
"the existing save cannot be accessed safely."
|
||||
)
|
||||
return
|
||||
_pending_new_game_seed = PlayerSaveManager.roll_world_seed()
|
||||
var warning := "start a new world?"
|
||||
if _inspection.status != SaveInspectionType.Status.MISSING:
|
||||
warning += " existing progression will be deleted."
|
||||
warning += "\nworld seed: %d" % _pending_new_game_seed
|
||||
_open_confirmation(
|
||||
ConfirmationAction.NEW_GAME,
|
||||
"start a new game? existing progression will be deleted.",
|
||||
warning,
|
||||
"start\nnew game",
|
||||
true
|
||||
)
|
||||
|
|
@ -1073,7 +1076,7 @@ func _on_confirmation_accepted() -> void:
|
|||
_confirmation_transition_generation += 1
|
||||
_cancel_confirmation_transition()
|
||||
_confirmation_page.hide_page()
|
||||
new_game_requested.emit()
|
||||
new_game_requested.emit(_pending_new_game_seed)
|
||||
_action_in_progress = false
|
||||
return
|
||||
if not _save_manager.delete_progression_save():
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue