Add deterministic generated worlds
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87 changed files with 3743 additions and 139 deletions
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@ -16,7 +16,7 @@ const CalendarSeasonType = preload("res://world/calendar_season.gd")
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func _initialize() -> void:
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assert(NetworkProtocol.PROTOCOL_VERSION == 8)
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assert(NetworkProtocol.PROTOCOL_VERSION == 9)
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assert(
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NetworkWorldSpawnProtocol.CAPABILITY
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== NetworkProtocol.WORLD_SPAWN_CAPABILITY
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