Add deterministic generated worlds

This commit is contained in:
Alexander Sellite 2026-08-19 17:32:40 -04:00
parent 19f63bd656
commit e8888ed05a
87 changed files with 3743 additions and 139 deletions

View file

@ -23,6 +23,10 @@ func setup(
_spawn_transform = spawn_transform
func set_spawn_transform(spawn_transform: Transform3D) -> void:
_spawn_transform = spawn_transform
func register_local_player(peer_id: int) -> void:
if _local_player == null:
return