Add starter RV progression and fishing feedback

This commit is contained in:
Alexander Sellite 2026-08-31 16:03:55 -04:00
parent eed361681a
commit d8bf59bca0
47 changed files with 2268 additions and 467 deletions

View file

@ -6,19 +6,19 @@
[sub_resource type="SphereShape3D" id="InteractionShape"]
resource_local_to_scene = true
radius = 3.0
radius = 2.1
[node name="DecorShopWorld" type="Node3D"]
[node name="Shopkeeper" parent="." instance=ExtResource("2_character")]
script = ExtResource("3_display")
species_id = "round"
fur_color_id = "orange"
ears_id = "pointy_short"
tail_id = "cat"
eyes_id = "simple_shine"
nose_id = "dog_round"
mouth_id = "three"
fur_color_id = "brown"
ears_id = "bear"
tail_id = "bear"
eyes_id = "tired"
nose_id = "triangle_pink"
mouth_id = "simple_smile"
head_look_enabled = true
[node name="AnimationPlayer" parent="Shopkeeper"]

View file

@ -6,7 +6,7 @@
[sub_resource type="SphereShape3D" id="InteractionShape"]
resource_local_to_scene = true
radius = 3.0
radius = 2.1
[node name="FishingShopWorld" type="Node3D"]

View file

@ -0,0 +1,36 @@
[gd_scene load_steps=5 format=3]
[ext_resource type="Script" path="res://world/rv_upgrade_interaction.gd" id="1_shop"]
[ext_resource type="PackedScene" path="res://art/exported/characters/base/straywild_base_character.glb" id="2_character"]
[ext_resource type="Script" path="res://world/world_character_display.gd" id="3_display"]
[sub_resource type="SphereShape3D" id="InteractionShape"]
resource_local_to_scene = true
radius = 2.1
[node name="RVUpgradeShopWorld" type="Node3D"]
[node name="Shopkeeper" parent="." instance=ExtResource("2_character")]
script = ExtResource("3_display")
species_id = "pointy"
fur_color_id = "teal"
ears_id = "pointy_long"
tail_id = "fox"
eyes_id = "interested"
nose_id = "triangle_small"
mouth_id = "cheeky_smile"
head_look_enabled = true
[node name="AnimationPlayer" parent="Shopkeeper"]
autoplay = "idle"
[node name="InteractionArea" type="Area3D" parent="."]
unique_name_in_owner = true
position = Vector3(0, 1, -0.3)
collision_layer = 0
collision_mask = 2
script = ExtResource("1_shop")
[node name="InteractionShape" type="CollisionShape3D" parent="InteractionArea"]
shape = SubResource("InteractionShape")
vertical_icon_alignment = 1