Add starter RV progression and fishing feedback

This commit is contained in:
Alexander Sellite 2026-08-31 16:03:55 -04:00
parent eed361681a
commit d8bf59bca0
47 changed files with 2268 additions and 467 deletions

View file

@ -684,6 +684,10 @@ func _is_reel_input_pressed() -> bool:
)
func is_reel_input_active() -> bool:
return state == FishingState.FIGHTING and _is_reel_input_pressed()
func _begin_aiming(player: PlayerType) -> void:
if state != FishingState.READY or _active_player != null:
return