repair generated terrain seams
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0cc3ae9709
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25 changed files with 12 additions and 10 deletions
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@ -629,13 +629,14 @@ func _validate_catalog() -> void:
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]:
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_check(
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transition.overlay_only
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and transition.primary_mesh_name == &"chunk_0010"
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and transition.base_layer_scene != null
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and transition.base_layer_mesh_name == &"chunk_0007"
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and not transition.must_be_interior
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and transition.prefers_map_boundary
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and "transition" in transition.tags,
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(
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"Each raised-coast endpoint must layer the deep corner "
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"Each raised-coast endpoint must layer the inland corner "
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+ "over an authored level-one coastline."
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),
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)
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@ -657,6 +658,7 @@ func _validate_catalog() -> void:
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]:
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_check(
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transition.overlay_only
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and transition.primary_mesh_name == &"chunk_0010"
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and transition.base_layer_scene != null
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and transition.base_layer_mesh_name == &"chunk_0008"
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and not transition.must_be_interior
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