Improve beetle and net target visibility
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6 changed files with 15 additions and 4 deletions
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@ -44,6 +44,8 @@ func _run() -> void:
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assert(invalid_material.albedo_color == Color.WHITE)
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assert(is_equal_approx(invalid_material.albedo_color.a, 1.0))
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assert(is_equal_approx(valid_material.albedo_color.a, 1.0))
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assert(invalid_material.no_depth_test)
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assert(valid_material.no_depth_test)
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assert(
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invalid_material.shading_mode
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== BaseMaterial3D.SHADING_MODE_UNSHADED
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