feat: expand seasonal creature collection
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parent
925bbb79e5
commit
95c6b8b053
415 changed files with 1688 additions and 389 deletions
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@ -15,6 +15,7 @@ const CatchDifficultyProfileType = preload(
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"res://fishing/catch_difficulty_profile.gd"
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)
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const FishAvailabilityType = preload("res://fish/fish_availability.gd")
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const CalendarSeasonType = preload("res://world/calendar_season.gd")
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enum Rarity {
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COMMON,
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@ -46,6 +47,8 @@ enum LogbookSection {
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@export var collection_method: CollectionMethod = CollectionMethod.FISHING
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@export var logbook_section: LogbookSection = LogbookSection.AUTOMATIC
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@export var habitat_label: String = ""
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@export_flags("Spring", "Summer", "Fall", "Winter")
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var available_seasons: int = CalendarSeasonType.ALL_MASK
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@export_category("Fishing")
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@export_flags("Fresh Water", "Salt Water")
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var allowed_water_types: int = WaterType.ALL_FISHABLE_MASK
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@ -83,6 +86,7 @@ func is_valid_catalog_entry() -> bool:
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and sell_value_min >= 0
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and sell_value_max >= sell_value_min
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and sell_value_curve > 0.0
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and CalendarSeasonType.is_valid_mask(available_seasons)
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)
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@ -100,6 +104,14 @@ func is_allowed_in_water(type: WaterType.Type) -> bool:
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return (allowed_water_types & WaterType.mask_for(type)) != 0
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func is_available_in_season(season: int) -> bool:
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return CalendarSeasonType.includes(available_seasons, season)
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func get_season_text() -> String:
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return CalendarSeasonType.format_mask(available_seasons)
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func get_primary_water_type() -> WaterType.Type:
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if allowed_water_types & WaterType.FRESH_WATER_MASK:
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return WaterType.Type.FRESH_WATER
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