fix: recover players from shallow freshwater

This commit is contained in:
Alexander Sellite 2026-08-23 00:50:45 -04:00
parent d2ee4a515e
commit 8dbeb06e73
6 changed files with 65 additions and 7 deletions

View file

@ -161,6 +161,8 @@ water_material = ExtResource("19_fresh_water")
fish_pool = ExtResource("12_pond_pool")
location_tags = Array[StringName]([&"starter_pond", &"pond"])
selection_priority = 1
recovery_entry_height_reference = 1
recovery_entry_depth_threshold = 0.1
[node name="VisualWater" type="MeshInstance3D" parent="WaterBodies/Pond" unique_id=1034265960]
material_override = ExtResource("19_fresh_water")