Rebrand project and refresh title presentation

This commit is contained in:
Alexander Sellite 2026-08-25 17:14:12 -04:00
parent 17fef2c5d4
commit 7ae20789a9
138 changed files with 1511 additions and 1498 deletions

View file

@ -245,7 +245,7 @@ func _clear_directional_input_in_flight(generation: int) -> void:
func _is_directional_navigation(event: InputEvent) -> bool:
if event is InputEventKey and (event as InputEventKey).echo:
return false
# Tab is both Godot's default ui_focus_next key and NETfishing's default
# Tab is both Godot's default ui_focus_next key and straywild's default
# player-menu binding. The global focus presenter must leave that gameplay
# action alone; otherwise a remembered neutral focus seed consumes the key
# before PlayerMenu can open or close.