Rebrand project and refresh title presentation
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parent
17fef2c5d4
commit
7ae20789a9
138 changed files with 1511 additions and 1498 deletions
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@ -304,7 +304,7 @@ func _validate_environment_presentation() -> void:
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var sky := Sky.new()
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var sky_material := ShaderMaterial.new()
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sky_material.shader = preload(
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"res://world/environment/netfishing_sky.gdshader"
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"res://world/environment/straywild_sky.gdshader"
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)
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sky.sky_material = sky_material
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environment.sky = sky
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@ -352,7 +352,7 @@ func _validate_environment_presentation() -> void:
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"res://world/materials/stylized_water.gdshader"
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)
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var sky_shader: Shader = preload(
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"res://world/environment/netfishing_sky.gdshader"
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"res://world/environment/straywild_sky.gdshader"
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)
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assert("uniform float fog_horizon_occlusion" in sky_shader.code)
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assert("fog_horizon_color.rgb" in sky_shader.code)
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