Rebrand project and refresh title presentation
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138 changed files with 1511 additions and 1498 deletions
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@ -1,157 +0,0 @@
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#!/bin/bash
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XDG_DATA_HOME=${XDG_DATA_HOME:-$HOME/.local/share}
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if [ -d "/opt/system/Tools/PortMaster/" ]; then
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controlfolder="/opt/system/Tools/PortMaster"
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elif [ -d "/opt/tools/PortMaster/" ]; then
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controlfolder="/opt/tools/PortMaster"
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elif [ -d "$XDG_DATA_HOME/PortMaster/" ]; then
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controlfolder="$XDG_DATA_HOME/PortMaster"
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else
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controlfolder="/roms/ports/PortMaster"
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fi
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source "$controlfolder/control.txt"
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[ -f "${controlfolder}/mod_${CFW_NAME}.txt" ] && source "${controlfolder}/mod_${CFW_NAME}.txt"
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get_controls
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GAMEDIR="/${directory}/ports/netfishing"
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CONFDIR="$GAMEDIR/conf"
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PORTS_ROOT="${GAMEDIR%/netfishing}"
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SAVEDIR="$PORTS_ROOT/saves/netfishing"
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DATA_BOOTSTRAP_DIR="$CONFDIR/data/godot/app_userdata/NETFISHING"
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GAME_EXECUTABLE="$GAMEDIR/NETfishing.aarch64"
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GAME_LAUNCHER="$GAMEDIR/launch-netfishing.sh"
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GPTOKEYB_CONFIG="$GAMEDIR/netfishing.gptk"
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CONTROLLER_MAPPING_FILE="$CONFDIR/cache/controller_mapping.txt"
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WESTON_DIR="/tmp/netfishing-weston"
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WESTON_RUNTIME="weston_pkg_0.2"
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HARBOURMASTER="$controlfolder/harbourmaster"
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mkdir -p "$CONFDIR/data" "$CONFDIR/config" "$CONFDIR/cache" "$WESTON_DIR"
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chmod +x "$GAME_EXECUTABLE"
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# NETfishing uses a predictable save directory beside the port instead of
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# presenting a folder picker on a small screen. Preserve an established
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# data-root choice when upgrading an existing installation.
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NETFISHING_DATA_ENVIRONMENT=()
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if [ -f "$SAVEDIR/netfishing_data.json" ] || {
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[ ! -f "$DATA_BOOTSTRAP_DIR/data_root_bootstrap.json" ] &&
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[ ! -f "$DATA_BOOTSTRAP_DIR/data_root_bootstrap.json.backup" ]
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}; then
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mkdir -p "$SAVEDIR"
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NETFISHING_DATA_ENVIRONMENT+=(
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"NETFISHING_DATA_DIR=$SAVEDIR"
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"NETFISHING_CREATE_DATA_DIR=1"
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)
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fi
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> "$GAMEDIR/log.txt" && exec > >(tee "$GAMEDIR/log.txt") 2>&1
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if [ ! -f "$controlfolder/libs/${WESTON_RUNTIME}.squashfs" ]; then
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if [ ! -x "$HARBOURMASTER" ]; then
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pm_message "NETfishing requires the latest PortMaster and WestonPack runtime."
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sleep 5
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exit 1
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fi
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$ESUDO "$HARBOURMASTER" --quiet --no-check runtime_check "${WESTON_RUNTIME}.squashfs"
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fi
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if [ ! -f "$controlfolder/libs/${WESTON_RUNTIME}.squashfs" ]; then
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pm_message "WestonPack could not be installed. Check the network connection and PortMaster runtime manager."
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sleep 5
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exit 1
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fi
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if [[ "$PM_CAN_MOUNT" != "N" ]]; then
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$ESUDO umount "$WESTON_DIR" 2>/dev/null
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fi
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$ESUDO mount "$controlfolder/libs/${WESTON_RUNTIME}.squashfs" "$WESTON_DIR"
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cd "$GAMEDIR" || exit 1
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# Godot 4.7 identifies the muOS H700 virtual controller with a CRC-bearing
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# GUID and numbers its buttons without the volume keys exposed by SDL2. The
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# PortMaster SDL2 database entry therefore cannot drive Godot's gamepad layer.
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GODOT_MUOS_MAPPING="19004ca6010000000100000000010000,muOS-Keys,a:b0,b:b1,x:b3,y:b2,leftshoulder:b4,rightshoulder:b5,lefttrigger:b10,righttrigger:b11,guide:b8,start:b7,back:b6,dpup:h0.1,dpleft:h0.8,dpright:h0.2,dpdown:h0.4,leftx:a0,lefty:a1,leftstick:b9,rightx:a2,righty:a3,rightstick:b12,platform:Linux,"
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MUOS_SDL2_GUID="19000000010000000100000000010000"
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if [[ "$sdl_controllerconfig" == "${MUOS_SDL2_GUID},"* ]]; then
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netfishing_controllerconfig="$GODOT_MUOS_MAPPING"
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elif [ -n "$sdl_controllerconfig" ]; then
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netfishing_controllerconfig="$sdl_controllerconfig"
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else
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netfishing_controllerconfig="$GODOT_MUOS_MAPPING"
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fi
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printf '%s\n' "$netfishing_controllerconfig" > "$CONTROLLER_MAPPING_FILE"
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NETFISHING_GODOT_OPTIONS=()
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NETFISHING_GAME_ENVIRONMENT=()
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PERFORMANCE_PROFILE="${NETFISHING_PERFORMANCE_PROFILE:-}"
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PROFILE_PATH="$CONFDIR/performance_profile"
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if [[ -z "$PERFORMANCE_PROFILE" && -r "$PROFILE_PATH" ]]; then
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IFS= read -r PERFORMANCE_PROFILE < "$PROFILE_PATH" || true
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PERFORMANCE_PROFILE="${PERFORMANCE_PROFILE%$'\r'}"
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fi
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case "$PERFORMANCE_PROFILE" in
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normal)
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NETFISHING_GAME_ENVIRONMENT+=(
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"NETFISHING_PERFORMANCE_PROFILE=normal"
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)
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;;
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light|"")
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NETFISHING_GAME_ENVIRONMENT+=(
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"NETFISHING_PERFORMANCE_PROFILE=light"
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"NETFISHING_LOW_END=1"
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)
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NETFISHING_GODOT_OPTIONS+=(
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--single-window
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--disable-vsync
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--max-fps 30
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--audio-output-latency 40
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)
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;;
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*)
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echo "Unknown performance profile '$PERFORMANCE_PROFILE'; using light." >&2
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NETFISHING_GAME_ENVIRONMENT+=(
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"NETFISHING_PERFORMANCE_PROFILE=light"
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"NETFISHING_LOW_END=1"
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)
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NETFISHING_GODOT_OPTIONS+=(
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--single-window
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--disable-vsync
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--max-fps 30
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--audio-output-latency 40
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)
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;;
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esac
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# NETfishing reads gameplay input natively. The explicit no-op map prevents
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# GPTOKEYB from injecting duplicate keyboard or mouse input while retaining
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# its device-specific force-quit chord, including on ROCKNIX.
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$GPTOKEYB "NETfishing.aarch64" -c "$GPTOKEYB_CONFIG" &
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pm_platform_helper "$GAME_EXECUTABLE"
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$ESUDO env CRUSTY_RESOLUTION="${DISPLAY_WIDTH}x${DISPLAY_HEIGHT}" \
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"$WESTON_DIR/westonwrap.sh" headless noop kiosk crusty_x11egl \
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XDG_DATA_HOME="$CONFDIR/data" \
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XDG_CONFIG_HOME="$CONFDIR/config" \
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XDG_CACHE_HOME="$CONFDIR/cache" \
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GODOT_SILENCE_ROOT_WARNING=1 \
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"${NETFISHING_DATA_ENVIRONMENT[@]}" \
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"${NETFISHING_GAME_ENVIRONMENT[@]}" \
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"$GAME_LAUNCHER" \
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"$CONTROLLER_MAPPING_FILE" \
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"$GAME_EXECUTABLE" \
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"${NETFISHING_GODOT_OPTIONS[@]}" \
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--resolution "${DISPLAY_WIDTH}x${DISPLAY_HEIGHT}" \
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--fullscreen \
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--rendering-driver opengl3_es \
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--audio-driver ALSA
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$ESUDO "$WESTON_DIR/westonwrap.sh" cleanup
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if [[ "$PM_CAN_MOUNT" != "N" ]]; then
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$ESUDO umount "$WESTON_DIR" 2>/dev/null
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fi
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pm_finish
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