Hold net artwork and refresh contributor credits
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parent
24d91b37e5
commit
6d0e996583
13 changed files with 77 additions and 323 deletions
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@ -149,12 +149,6 @@ func _run() -> void:
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var chillnfill_credit := credits_page.get_node(
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"Paper/Margin/Layout/Columns/CreativeCredits/ChillnfillCredit"
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) as Label
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var adamantris_name := credits_page.get_node(
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"Paper/Margin/Layout/Columns/CreativeCredits/AdamantrisName"
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) as Label
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var adamantris_credit := credits_page.get_node(
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"Paper/Margin/Layout/Columns/CreativeCredits/AdamantrisCredit"
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) as Label
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var credits_paper := credits_page.get_node("Paper") as PanelContainer
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var audio_credits := credits_page.get_node(
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"Paper/Margin/Layout/Columns/AdditionalCredits/AudioCredits"
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@ -173,13 +167,12 @@ func _run() -> void:
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"in-game credits describe the supplied model families",
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)
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_expect(
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adamantris_name.text == "adamantris",
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"in-game credits name adamantris",
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"kat • animalese source recording" in audio_credits.text,
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"in-game credits name kat's animalese source contribution",
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)
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_expect(
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"hand-net model" in adamantris_credit.text.to_lower()
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and "texture artwork" in adamantris_credit.text.to_lower(),
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"in-game credits describe adamantris's hand-net contribution",
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"kim • animalese source recording" in audio_credits.text,
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"in-game credits name kim's animalese source contribution",
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)
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_expect(
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credits_paper.get_global_rect().encloses(
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