Hold net artwork and refresh contributor credits

This commit is contained in:
Alexander Sellite 2026-08-21 21:33:13 -04:00
parent 24d91b37e5
commit 6d0e996583
13 changed files with 77 additions and 323 deletions

View file

@ -149,12 +149,6 @@ func _run() -> void:
var chillnfill_credit := credits_page.get_node(
"Paper/Margin/Layout/Columns/CreativeCredits/ChillnfillCredit"
) as Label
var adamantris_name := credits_page.get_node(
"Paper/Margin/Layout/Columns/CreativeCredits/AdamantrisName"
) as Label
var adamantris_credit := credits_page.get_node(
"Paper/Margin/Layout/Columns/CreativeCredits/AdamantrisCredit"
) as Label
var credits_paper := credits_page.get_node("Paper") as PanelContainer
var audio_credits := credits_page.get_node(
"Paper/Margin/Layout/Columns/AdditionalCredits/AudioCredits"
@ -173,13 +167,12 @@ func _run() -> void:
"in-game credits describe the supplied model families",
)
_expect(
adamantris_name.text == "adamantris",
"in-game credits name adamantris",
"kat • animalese source recording" in audio_credits.text,
"in-game credits name kat's animalese source contribution",
)
_expect(
"hand-net model" in adamantris_credit.text.to_lower()
and "texture artwork" in adamantris_credit.text.to_lower(),
"in-game credits describe adamantris's hand-net contribution",
"kim • animalese source recording" in audio_credits.text,
"in-game credits name kim's animalese source contribution",
)
_expect(
credits_paper.get_global_rect().encloses(