Refine world setup copy and validation fixtures

This commit is contained in:
Alexander Sellite 2026-08-20 22:38:37 -04:00
parent 3d34ed0bee
commit 4731bfae61
4 changed files with 63 additions and 9 deletions

View file

@ -187,10 +187,10 @@ func _refresh_presentation() -> void:
_generated_button.set_pressed_no_signal(generated)
_starter_button.set_pressed_no_signal(not generated)
_world_description.text = (
"build a new island from terrain chunks. the same seed always "
+ "builds the same world."
"build a new island from terrain chunks.\n"
+ "the same seed always builds the same world."
if generated
else "play on the authored starter island."
else "play on the starter island."
)
_seed_section.visible = generated
_random_seed_button.set_pressed_no_signal(