feat: expand progression and multiplayer systems
Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
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97 changed files with 7869 additions and 982 deletions
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@ -284,10 +284,11 @@ func _validate_page() -> void:
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)
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fish_catch.ensure_identity()
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inventory.add_catch(fish_catch)
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collection.record_catch(fish_catch.fish_id, fish_catch.quality)
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page.call("_select_entry", &"bluegill", &"bluegill")
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await process_frame
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assert(not _detail_text(page).contains("number owned"))
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assert(_detail_text(page).contains("number caught\nunknown"))
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assert(_detail_text(page).contains("number caught\n1"))
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assert(_detail_text(page).contains("body of water\nfresh water"))
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assert(
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_detail_text(page).contains(
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@ -412,6 +413,8 @@ func _validate_page() -> void:
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assert(stats_view.visible)
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var stats_text: String = _descendant_label_text(stats_view)
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assert(stats_text.contains("catalog number"))
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assert(stats_text.contains("number caught"))
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assert(stats_text.contains("1"))
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assert(stats_text.contains("seasons"))
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assert(not stats_text.contains("number owned"))
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_validate_overlay_fonts(stats_view)
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