feat: expand progression and multiplayer systems
Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
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1db1a5b754
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97 changed files with 7869 additions and 982 deletions
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@ -28,6 +28,16 @@ func _run() -> void:
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defaults.size()
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== KeyboardMouseMappingManagerType.ROLE_ORDER.size()
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)
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assert(
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not manager.get_binding(
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KeyboardMouseMappingManagerType.ROLE_INTERACT
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).is_empty()
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)
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assert(
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manager.get_binding_label(
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KeyboardMouseMappingManagerType.ROLE_INTERACT
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) == "e"
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)
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assert(
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str(defaults[
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str(KeyboardMouseMappingManagerType.ROLE_PRIMARY_ACTION)
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@ -120,6 +130,11 @@ func _run() -> void:
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interact_key.pressed = true
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panel._input(interact_key)
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assert(_has_physical_key(&"interact", KEY_F))
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assert(
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manager.get_binding_label(
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KeyboardMouseMappingManagerType.ROLE_INTERACT
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) == "f"
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)
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assert(not panel.is_capturing())
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var settings_panel := SettingsPanelScene.instantiate() as SettingsPanel
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