feat: expand progression and multiplayer systems
Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
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97 changed files with 7869 additions and 982 deletions
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@ -189,6 +189,7 @@ func activate_process_root(path: String) -> bool:
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func path_for(store_owner: StringName) -> String:
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var relative: String = {
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&"player_save": "player/player_save.nfsave",
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&"save_slots": "player/save_slots.json",
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&"network_profile": "player/network_profile.json",
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&"player_appearance": "player/player_appearance.json",
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&"saved_servers": "social/saved_servers.json",
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@ -350,7 +351,7 @@ func _test_writable(path: String) -> bool:
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func _create_layout(path: String, id: String) -> bool:
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for relative: String in [
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"player", "social", "backups/saves", "backups/migrations",
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"player", "player/saves", "social", "backups/saves", "backups/migrations",
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"backups/conflicts", "identity-backups", "progression-backups",
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]:
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if DirAccess.make_dir_recursive_absolute(path.path_join(relative)) != OK:
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