feat: expand progression and multiplayer systems

Add named save slots, progression import/export, and a unified play flow. Add live friend requests, presence, invitations, and relationship controls without durable discovery-server social storage. Advance the network protocol with isolated channels, movement reconciliation, late-join recovery, fishing replication, and animation synchronization. Preserve per-species catch totals, refine generated-world startup and water recovery, and complete the related input and interface improvements.
This commit is contained in:
Alexander Sellite 2026-08-23 20:48:38 -04:00
parent 1db1a5b754
commit 3b84bfe3a0
97 changed files with 7869 additions and 982 deletions

View file

@ -46,7 +46,7 @@ class Barrier:
# Fight movement uses one shared baseline. Species and quality difficulty comes
# from barrier placement and health, while reel upgrades affect only the
# player's progress speed.
const CHASE_START_DELAY: float = 1.0
const CHASE_START_DELAY: float = 1.5
const CHASE_START_OFFSET: float = 0.04
const CHASE_SPEED: float = 0.07