feat: add rain puddles and stabilize shoreline water

This commit is contained in:
Alexander Sellite 2026-09-02 01:27:20 -04:00
parent eeef99793d
commit 3a61056ce5
49 changed files with 1033 additions and 1852 deletions

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@ -233,12 +233,10 @@ materials local to the scene.
### Shoreline presentation
The visible shoreline treatment is currently produced by the water materials.
The older smooth-ribbon baker and generated starter-island ribbon resource are
retained as development history/tooling, but the ribbon mesh is disabled and
is not part of the current rendered shoreline. Do not treat a ribbon rebuild
as a normal terrain-authoring requirement or re-enable the mesh as incidental
cleanup.
The visible shoreline treatment is produced entirely by the water materials.
It does not require supplemental shoreline meshes or generation tooling. Keep
shoreline foam and edge-effect work in the water materials rather than adding
terrain-authoring requirements.
### Facial-feature textures