straywild/network/network_chat_protocol.gd

133 lines
3.7 KiB
GDScript3
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class_name NetworkChatProtocol
extends RefCounted
const CAPABILITY: StringName = &"chat_v1"
const RELIABLE_CHANNEL: int = NetworkProtocol.CHAT_RELIABLE_CHANNEL
const MAX_VISIBLE_CHARACTERS: int = 256
const MAX_UTF8_BYTES: int = 1024
const MAX_HISTORY: int = 100
const LATE_JOIN_HISTORY: int = 50
const MAX_ID_LENGTH: int = 96
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static var _invisible_edge_pattern: RegEx = RegEx.create_from_string(
"^[\\s\\p{Z}\\p{Cf}\\x{2800}]+|[\\s\\p{Z}\\p{Cf}\\x{2800}]+$"
)
static var _visible_content_pattern: RegEx = RegEx.create_from_string(
"[^\\s\\p{Z}\\p{Cf}\\x{2800}]"
)
static var _roleplay_separator_pattern: RegEx = RegEx.create_from_string(
"^[\\s\\p{Z}\\p{Cf}\\x{2800}]"
)
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enum Kind { PLAYER, SYSTEM }
static func sanitize_body(value: Variant) -> String:
if typeof(value) != TYPE_STRING:
return ""
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var result: String = str(value).replace("\r", " ").replace("\n", " ")
result = result.replace("\t", " ")
result = _invisible_edge_pattern.sub(result, "", true)
if (
result.is_empty()
or _visible_content_pattern.search(result) == null
or result.length() > MAX_VISIBLE_CHARACTERS
):
return ""
if result.to_utf8_buffer().size() > MAX_UTF8_BYTES:
return ""
for index: int in result.length():
var codepoint: int = result.unicode_at(index)
if codepoint < 32 or codepoint == 127:
return ""
return result
static func is_roleplay_body(value: Variant) -> bool:
var body: String = sanitize_body(value)
if body.length() < 3 or body.left(3).to_lower() != "/me":
return false
return (
body.length() == 3
or _roleplay_separator_pattern.search(body.substr(3, 1)) != null
)
static func roleplay_action(value: Variant) -> String:
var body: String = sanitize_body(value)
if not is_roleplay_body(body):
return ""
return sanitize_body(body.substr(3))
static func valid_user_body(value: Variant) -> bool:
var body: String = sanitize_body(value)
return (
not body.is_empty()
and (
not is_roleplay_body(body)
or not roleplay_action(body).is_empty()
)
)
static func validate_request(data: Variant) -> bool:
return (
typeof(data) == TYPE_DICTIONARY
and _valid_id(data.get("request_id"))
and _valid_id(data.get("session_id"))
and valid_user_body(data.get("body"))
and NetworkIdentityCrypto.valid_fingerprint(
data.get("sender_fingerprint")
)
and typeof(data.get("sender_signature")) == TYPE_PACKED_BYTE_ARRAY
and PackedByteArray(data["sender_signature"]).size()
<= NetworkIdentityCrypto.MAX_SIGNATURE_BYTES
)
static func validate_message(data: Variant) -> bool:
return (
typeof(data) == TYPE_DICTIONARY
and _valid_id(data.get("message_id"))
and _valid_id(data.get("session_id"))
and typeof(data.get("sequence")) == TYPE_INT
and int(data["sequence"]) >= 0
and typeof(data.get("kind")) == TYPE_INT
and int(data["kind"]) in [Kind.PLAYER, Kind.SYSTEM]
and typeof(data.get("sender_peer_id")) == TYPE_INT
and typeof(data.get("sender_display_name")) == TYPE_STRING
and str(data["sender_display_name"]).length() <= 24
and (
(
int(data["kind"]) == Kind.SYSTEM
and not sanitize_body(data.get("body")).is_empty()
)
or (
int(data["kind"]) == Kind.PLAYER
and valid_user_body(data.get("body"))
)
)
and NetworkIdentityCrypto.valid_fingerprint(
data.get("sender_fingerprint")
)
and typeof(data.get("sender_signature")) == TYPE_PACKED_BYTE_ARRAY
)
static func signature_fields(data: Dictionary) -> Array:
return [
str(data.get("session_id", "")),
str(data.get("request_id", "")),
str(data.get("sender_fingerprint", "")),
sanitize_body(data.get("body")),
]
static func _valid_id(value: Variant) -> bool:
return (
typeof(value) == TYPE_STRING
and not str(value).is_empty()
and str(value).length() <= MAX_ID_LENGTH
)