straywild/world/generation/props/materials/leaf_light.tres

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[gd_resource type="StandardMaterial3D" format=3]
[resource]
resource_name = "leaf_variant_light"
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albedo_color = Color(0.3387566, 0.7186728, 0, 1)
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metallic = 0.0
roughness = 1.0
shading_mode = 1
texture_filter = 0