modern free and open source webfishing clone with intent to continue development featuring fishing, social interaction, support for mods and the worlds #1 pelican economy.
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2026-08-15 09:53:39 -04:00
addons/netfishing_shoreline_baker Polish world, shop, and artwork presentation 2026-08-13 14:53:39 -04:00
art Optimize facial customization for low-memory builds 2026-08-15 00:01:16 -04:00
audio Add daily dusk music cue 2026-08-09 12:44:45 -04:00
collection Add collectible fish quality tiers 2026-08-02 17:44:11 -04:00
docs Improve PortMaster performance and controls 2026-08-15 09:53:30 -04:00
drawing Clean repository-owned GDScript warnings 2026-08-09 13:31:30 -04:00
economy Add networked crab gathering prototype 2026-08-14 22:11:49 -04:00
fish Add networked crab gathering prototype 2026-08-14 22:11:49 -04:00
fishing Refactor fishing surfaces around authored water 2026-08-15 09:52:50 -04:00
gathering Add networked crab gathering prototype 2026-08-14 22:11:49 -04:00
inventory Expand fish and equipment catalogs 2026-08-14 16:31:28 -04:00
items Add networked crab gathering prototype 2026-08-14 22:11:49 -04:00
jobs Add networked crab gathering prototype 2026-08-14 22:11:49 -04:00
main Improve PortMaster performance and controls 2026-08-15 09:53:30 -04:00
network Improve controller freecam and network movement 2026-08-14 22:12:13 -04:00
player Improve controller freecam and network movement 2026-08-14 22:12:13 -04:00
progression Optimize facial customization for low-memory builds 2026-08-15 00:01:16 -04:00
save Expand bait progression and retune fishing 2026-08-08 00:34:06 -04:00
scripts Improve PortMaster performance and controls 2026-08-15 09:53:30 -04:00
server Add identity-backed server moderation 2026-08-11 22:58:33 -04:00
settings Clean repository-owned GDScript warnings 2026-08-09 13:31:30 -04:00
sound/dialogue Add character calls, settings controls, and gameplay fixes 2026-08-09 11:22:35 -04:00
tests Fix controller text entry without native keyboards 2026-08-15 09:53:39 -04:00
ui Fix controller text entry without native keyboards 2026-08-15 09:53:39 -04:00
world Improve PortMaster performance and controls 2026-08-15 09:53:30 -04:00
.editorconfig Initialize Godot project 2026-07-25 10:03:18 -04:00
.gitattributes Initialize Godot project 2026-07-25 10:03:18 -04:00
.gitignore Ignore Blender backup files 2026-08-09 12:48:06 -04:00
ASSET-LICENSE.md Consolidate project documentation and attribution 2026-08-12 22:12:11 -04:00
CONTRIBUTING.md Consolidate project documentation and attribution 2026-08-12 22:12:11 -04:00
CONTRIBUTOR-TERMS.md Consolidate project documentation and attribution 2026-08-12 22:12:11 -04:00
default_bus_layout.tres Add character calls, settings controls, and gameplay fixes 2026-08-09 11:22:35 -04:00
export_presets.cfg Prepare v0.8.1-alpha release 2026-08-15 00:14:54 -04:00
LICENSE License NETfishing code and define asset terms 2026-08-12 10:11:20 -04:00
project.godot Prepare v0.8.1-alpha release 2026-08-15 00:14:54 -04:00
README.md Document unsigned macOS installation 2026-08-14 22:12:18 -04:00
TRADEMARKS.md Consolidate project documentation and attribution 2026-08-12 22:12:11 -04:00

NETfishing

NETfishing is a multiplayer-first fishing game built with Godot 4.7. The current pre-alpha includes host-authoritative fishing and economy flows, freshwater and saltwater habitats, persistent player data, social features, customization, jobs, and a controller-aware interface.

The project is under active development. Interfaces, balance, content, and save migrations may continue to change before a stable release.

NETfishing is developed and published by Woofmeow, the independent team of co-owners publicly credited as Voyager and Endeavour.

Installing release builds

Download and extract the archive for your platform from the official release page, then run NETfishing from the extracted platform folder.

macOS

Current macOS builds are not signed or notarized. macOS may block the first launch because it cannot verify the developer. Control-click the NETfishing application, choose Open, then confirm Open. If that option is not available, attempt to open the application once, then use System Settings → Privacy & Security → Open Anyway.

Only bypass this warning for a NETfishing build downloaded from an official project release.

Requirements

  • Godot 4.7.x with the GL Compatibility renderer
  • Linux, Windows, or an Android development environment supported by Godot
  • Bash for the repository helper scripts

Open project.godot in Godot, or start the editor from the repository root:

godot --editor --path .

Run the game directly with:

godot --path .

Validation

The validation scripts isolate Godot's settings and application-data roots. Run the fast, deterministic suite before submitting a change:

scripts/run_validations.sh quick

Additional suites and individual commands are documented in the docs/DEVELOPMENT.md validation section.

Building

Export presets are maintained for Linux, Windows, and Android. Repository scripts expect the matching Godot export templates and platform toolchains to already be installed:

scripts/build_playtest.sh
scripts/build_android_debug.sh

Build outputs belong under the ignored builds/ directory. Release builds must follow the project's separate tagged-release checklist; these convenience scripts do not create or publish tags.

Project map

  • main/: composition root and application orchestration
  • world/: map, environment, water, and world presentation
  • player/, fishing/, fish/: player and fishing domain
  • network/: transport, identity, and host-authoritative services
  • inventory/, items/, economy/, progression/, jobs/: game state
  • save/, settings/: versioned persistence
  • ui/: gameplay and menu presentation
  • tests/: focused Godot validation scripts
  • scripts/: build, bake, and validation entry points

All maintained project guidance starts at the docs/ documentation index. Architecture, content policy, world and UI authoring, and testing are consolidated in docs/DEVELOPMENT.md.

Licensing

Material boundaries and binary-release requirements are recorded in that same docs/ATTRIBUTION.md reference.

Copyright © 2026 Woofmeow.