3474 lines
108 KiB
GDScript
3474 lines
108 KiB
GDScript
class_name PlayerMenu
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extends Control
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const INPUT_OWNER: StringName = &"player_menu"
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const CollectionLogType = preload("res://collection/collection_log.gd")
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const FishCatchType = preload("res://fish/fish_catch.gd")
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const FishDataType = preload("res://fish/fish_data.gd")
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const FishBuyerProfileType = preload("res://economy/fish_buyer_profile.gd")
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const FishSaleResultType = preload("res://economy/fish_sale_result.gd")
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const FishSaleServiceType = preload("res://economy/fish_sale_service.gd")
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const NetworkSessionType = preload("res://network/network_session.gd")
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const FishInventoryType = preload("res://inventory/fish_inventory.gd")
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const InventoryNotepadType = preload(
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"res://ui/components/inventory_notepad.gd"
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)
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const OrganizerTabType = preload("res://ui/components/organizer_tab.gd")
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const FishPoolType = preload("res://fish/fish_pool.gd")
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const FishingSpotType = preload("res://fishing/fishing_spot.gd")
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const PlayerType = preload("res://player/player.gd")
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const PlayerWalletType = preload("res://economy/player_wallet.gd")
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const ItemCatalogType = preload("res://items/item_catalog.gd")
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const ItemDataType = preload("res://items/item_data.gd")
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const OwnedItemType = preload("res://items/owned_item.gd")
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const PlayerBagType = preload("res://inventory/player_bag.gd")
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const PlayerHotbarType = preload("res://inventory/player_hotbar.gd")
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const PlayerCoolerCapacityType = preload(
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"res://progression/player_cooler_capacity.gd"
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)
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const FishBatchSelectionType = preload(
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"res://ui/fish_batch_selection.gd"
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)
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const BubbleButtonType = preload(
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"res://ui/components/bubble_menu/bubble_button.gd"
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)
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const BubbleClusterType = preload(
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"res://ui/components/bubble_menu/bubble_cluster.gd"
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)
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const BubbleContentShellType = preload(
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"res://ui/components/bubble_menu/bubble_content_shell.gd"
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)
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const BubbleStatusBubbleType = preload(
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"res://ui/components/bubble_menu/bubble_status_bubble.gd"
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)
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const NotepadInkActionType = preload(
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"res://ui/components/bubble_menu/notepad_ink_action.gd"
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)
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const NotepadInkChoiceType = preload(
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"res://ui/components/bubble_menu/notepad_ink_choice.gd"
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)
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const CoolerFishSpriteType = preload(
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"res://ui/components/bubble_menu/cooler_fish_sprite.gd"
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)
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const CoolerFishSpriteScene = preload(
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"res://ui/components/bubble_menu/cooler_fish_sprite.tscn"
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)
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const BagItemSpriteType = preload(
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"res://ui/components/bubble_menu/bag_item_sprite.gd"
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)
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const BagItemSpriteScene = preload(
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"res://ui/components/bubble_menu/bag_item_sprite.tscn"
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)
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const LogbookEntryType = preload(
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"res://ui/components/bubble_menu/logbook_entry.gd"
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)
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const LogbookEntryScene = preload(
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"res://ui/components/bubble_menu/logbook_entry.tscn"
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)
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const LOGBOOK_PAGE_DURATION: float = 0.18
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const DESKTOP_REFERENCE_SIZE := Vector2(1280.0, 720.0)
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const COMPACT_REFERENCE_SIZE := Vector2(640.0, 480.0)
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const COMPACT_HEIGHT_THRESHOLD: float = 560.0
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const NAVIGATION_PRESENTATION_SCALE: float = 0.60
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const NAVIGATION_CANONICAL_POSITION := Vector2(424.0, 44.0)
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const NAVIGATION_SELECTED_SCALE: float = 1.02
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const INVENTORY_TAB_LEFT_INSET: float = 96.0
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const COOLER_RARITY_COMMON := Color("e8eef0")
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const COOLER_RARITY_UNCOMMON := Color("64c87c")
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const COOLER_RARITY_RARE := Color("6098dd")
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const COOLER_RARITY_EPIC := Color("a979cf")
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const COOLER_RARITY_LEGENDARY := Color("db78a7")
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signal menu_visibility_changed(is_open: bool)
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signal inventory_hotbar_context_changed(show_hotbar: bool)
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signal menu_exit_started
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enum Section {
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COOLER,
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BAG,
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TACKLE_BOX,
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LOGBOOK,
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MAIL,
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PROFILE,
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PLAYERS,
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}
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enum BagView {
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EQUIPMENT,
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CONSUMABLES,
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}
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enum TackleView {
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BAIT,
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LURES,
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}
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enum SortMode {
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CATCH_ORDER,
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NAME,
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RARITY,
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}
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enum CloseReason {
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USER,
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BITE_STARTED,
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WATER_RECOVERY,
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GAME_MENU,
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SESSION_END,
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TEARDOWN,
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}
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const INVENTORY_MAIN_POSITION := Vector2(54.0, 166.0)
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const INVENTORY_MAIN_SIZE := Vector2(882.0, 484.0)
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const INVENTORY_PANEL_GAP := 16.0
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const INVENTORY_NOTEPAD_POSITION := Vector2(
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INVENTORY_MAIN_POSITION.x + INVENTORY_MAIN_SIZE.x + INVENTORY_PANEL_GAP,
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INVENTORY_MAIN_POSITION.y,
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)
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const INVENTORY_NOTEPAD_SIZE := Vector2(278.0, 484.0)
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const INVENTORY_HEADER_INSET := Vector2(24.0, 20.0)
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const INVENTORY_HEADER_HEIGHT := 40.0
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const INVENTORY_MAIN_CORNER_RADIUS: int = 58
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const INVENTORY_INNER_CORNER_RADIUS: int = 45
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@onready var _navigation_cluster: BubbleClusterType = %NavigationCluster
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@onready var _presentation_scale_root: Control = %PlayerMenuPresentationScaleRoot
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@onready var _cooler_page: Control = %CoolerPage
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@onready var _cooler_outer_wall: PanelContainer = %CoolerOuterWall
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@onready var _cooler_inner_liner: PanelContainer = %CoolerInnerLiner
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@onready var _cooler_water_surface: ColorRect = %WaterSurface
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@onready var _fish_field: Control = %FishField
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@onready var _cooler_empty: Label = %CoolerEmpty
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@onready var _cooler_sort_controls: HBoxContainer = %CoolerSortControls
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@onready var _cooler_sort_option: NotepadInkChoiceType = %CoolerSortOption
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@onready var _cooler_sort_direction: NotepadInkActionType = %CoolerSortDirection
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@onready var _detail_constellation: Control = %DetailConstellation
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@onready var _detail_bubble: Control = %DetailBubble
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@onready var _notepad_binding: Label = %BindingDecoration
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@onready var _notepad_title: Label = %NotepadTitle
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@onready var _notepad_rule: ColorRect = %NotepadRule
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@onready var _notepad_wallet_value: Label = %NotepadWalletValue
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@onready var _notepad_capacity_value: Label = %NotepadCapacityValue
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@onready var _cooler_detail_texture: TextureRect = %CoolerDetailTexture
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@onready var _cooler_detail_name: Label = %CoolerDetailName
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@onready var _cooler_detail_stats: Control = %CoolerDetailStats
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@onready var _cooler_weight_row: HBoxContainer = %CoolerWeightRow
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@onready var _cooler_weight_value: Label = %CoolerWeightValue
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@onready var _cooler_weight_unit: Label = %CoolerWeightUnit
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@onready var _cooler_offer_row: HBoxContainer = %CoolerOfferRow
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@onready var _cooler_offer_label: Label = %CoolerOfferLabel
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@onready var _cooler_offer_value: Label = %CoolerOfferValue
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@onready var _cooler_selection_summary: Control = %CoolerSelectionSummary
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@onready var _cooler_selection_empty: Label = %CoolerSelectionEmpty
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@onready var _cooler_selected_count_row: HBoxContainer = %CoolerSelectedCountRow
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@onready var _cooler_selected_count_value: Label = %CoolerSelectedCountValue
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@onready var _cooler_selected_count_label: Label = %CoolerSelectedCountLabel
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@onready var _cooler_combined_offer_row: HBoxContainer = %CoolerCombinedOfferRow
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@onready var _cooler_combined_offer_label: Label = %CoolerCombinedOfferLabel
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@onready var _cooler_combined_offer_value: Label = %CoolerCombinedOfferValue
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@onready var _favorite_bubble: NotepadInkActionType = %FavoriteBubble
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@onready var _sell_bubble: NotepadInkActionType = %SellBubble
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@onready var _bag_page: Control = %BagPage
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@onready var _tackle_box_page: Control = %TackleBoxPage
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@onready var _inventory_sub_tabs: HBoxContainer = %InventorySubTabs
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@onready var _cooler_sub_tab: Button = %CoolerSubTab
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@onready var _bag_sub_tab: Button = %BagSubTab
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@onready var _tackle_sub_tab: Button = %TackleSubTab
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@onready var _bag_filter_tabs: HBoxContainer = %BagFilterTabs
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@onready var _equipment_filter: Button = %EquipmentFilter
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@onready var _consumables_filter: Button = %ConsumablesFilter
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@onready var _tackle_main_panel: PanelContainer = %TackleMainPanel
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@onready var _tackle_detail_panel: PanelContainer = %TackleDetailPanel
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@onready var _bait_filter: Button = %BaitFilter
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@onready var _lures_filter: Button = %LuresFilter
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@onready var _tackle_empty: Label = %TackleEmpty
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@onready var _tackle_detail_text: Label = %TackleDetailText
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@onready var _tackle_item_list: VBoxContainer = %TackleItemList
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@onready var _bag_outer_wall: PanelContainer = %BagOuterWall
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@onready var _bag_inner_liner: PanelContainer = %BagInnerLiner
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@onready var _bag_scroll: ScrollContainer = %BagScroll
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@onready var _bag_host: Control = %BagHost
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@onready var _bag_item_field: Control = %BagItemField
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@onready var _bag_empty_state: Label = %BagEmptyState
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@onready var _bag_detail_constellation: Control = %BagDetailConstellation
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@onready var _bag_sprite_detail_bubble: Control = %BagDetailBubble
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@onready var _bag_sprite_detail_texture: TextureRect = %BagSpriteDetailTexture
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@onready var _bag_sprite_detail_name: Label = %BagSpriteDetailName
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@onready var _bag_sprite_detail_data: Label = %BagSpriteDetailData
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@onready var _logbook_page: Control = %LogbookPage
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@onready var _catalog_logbook: LogbookPage = %CatalogLogbook
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@onready var _mail_page: MailPage = %MailPage
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@onready var _profile_page: ProfilePage = %ProfilePage
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@onready var _players_page: PlayersPage = %PlayersPage
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@onready var _book_backing: PanelContainer = %BookBacking
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@onready var _book_spread: BoxContainer = %BookSpread
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@onready var _left_page: PanelContainer = %LeftPage
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@onready var _right_page: PanelContainer = %RightPage
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@onready var _book_gutter: ColorRect = %BookGutter
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@onready var _left_heading: Label = %LeftHeading
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@onready var _right_heading: Label = %RightHeading
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@onready var _left_entry_field: BoxContainer = %LeftEntryField
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@onready var _right_entry_field: BoxContainer = %RightEntryField
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@onready var _logbook_empty_state: Label = %LogbookEmptyState
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@onready var _logbook_previous: BubbleButtonType = %LogbookPrevious
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@onready var _logbook_next: BubbleButtonType = %LogbookNext
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@onready var _logbook_page_status: BubbleStatusBubbleType = %LogbookPageStatus
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@onready var _inventory_tab: BubbleButtonType = %InventoryTab
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@onready var _logbook_tab: BubbleButtonType = %LogbookTab
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@onready var _mail_tab: BubbleButtonType = %MailTab
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@onready var _profile_tab: BubbleButtonType = %ProfileTab
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@onready var _players_tab: BubbleButtonType = %PlayersTab
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@onready var _mail_unread_badge: Label = %MailUnreadBadge
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@onready var _close_button: BubbleButtonType = %CloseButton
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@onready var _content_shell: BubbleContentShellType = %MenuPanel
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@onready var _content_stage: Control = %Content
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@onready var _cooler_scroll: ScrollContainer = %CoolerScroll
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@onready var _cooler_host: Control = %CoolerHost
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@onready var _wallet_balance: Label = %WalletBalance
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@onready var _header: Control = %Header
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@onready var _separator: Control = %Separator
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@onready var _wallet_status: BubbleStatusBubbleType = %WalletStatus
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@onready var _capacity_status: BubbleStatusBubbleType = %CapacityStatus
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@onready var _held_value_status: BubbleStatusBubbleType = %HeldValueStatus
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@onready var _selection_status: BubbleStatusBubbleType = %SelectionStatus
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@onready var _offer_status: BubbleStatusBubbleType = %OfferStatus
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@onready var _inventory_section: Control = %InventorySection
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@onready var _bag_section: Control = %BagSection
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@onready var _logbook_section: Control = %LogbookSection
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@onready var _bag_empty: Label = %BagEmpty
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@onready var _bag_grid: GridContainer = %BagGrid
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@onready var _bag_list: Control = %BagList
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@onready var _bag_detail: Control = %BagDetail
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@onready var _bag_detail_texture: TextureRect = %BagDetailTexture
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@onready var _bag_detail_name: Label = %BagDetailName
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@onready var _bag_detail_data: Label = %BagDetailData
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@onready var _sort_option: OptionButton = %SortOption
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@onready var _sort_direction: Button = %SortDirection
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@onready var _held_value: Label = %HeldValue
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@onready var _cooler_count: Label = %CoolerCount
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@onready var _inventory_empty: Label = %InventoryEmpty
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@onready var _detail_texture: TextureRect = %DetailTexture
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@onready var _detail_name: Label = %DetailName
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@onready var _detail_data: Label = %DetailData
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@onready var _selection_summary: Label = %SelectionSummary
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@onready var _favorite_button: Button = %FavoriteButton
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@onready var _sell_button: Button = %SellButton
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@onready var _sale_unavailable: Label = %SaleUnavailable
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@onready var _transaction_feedback: Label = %TransactionFeedback
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@onready var _sale_confirmation: PanelContainer = %SaleConfirmation
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@onready var _confirmation_message: Label = %ConfirmationMessage
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@onready var _confirm_sale_button: Button = %ConfirmSaleButton
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@onready var _cancel_sale_button: Button = %CancelSaleButton
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@onready var _logbook_empty: Label = %LogbookEmpty
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@onready var _logbook_grid: GridContainer = %LogbookGrid
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var _compact_layout: bool = false
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var _player: PlayerType
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var _inventory: FishInventoryType
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var _collection_log: CollectionLogType
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var _wallet: PlayerWalletType
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var _sale_service: FishSaleServiceType
|
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var _network_session: NetworkSessionType
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var _network_sale_service: NetworkSaleService
|
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var _network_mail_service: NetworkMailService
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var _reservations: PlayerAssetReservationService
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var _network_profile_service: NetworkProfileService
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var _network_player_list: NetworkPlayerListService
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var _default_buyer: FishBuyerProfileType
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var _catalog: FishPoolType
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var _fishing_spot: FishingSpotType
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var _bag: PlayerBagType
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var _hotbar: PlayerHotbarType
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var _item_catalog: ItemCatalogType
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var _cooler_capacity: PlayerCoolerCapacityType
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var _current_section: Section = Section.COOLER
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var _last_inventory_section: Section = Section.COOLER
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var _bag_view: BagView = BagView.EQUIPMENT
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var _tackle_view: TackleView = TackleView.BAIT
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var _selected_tackle_item_id: StringName
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var _sort_mode: SortMode = SortMode.CATCH_ORDER
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var _sort_descending: bool = true
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var _fish_selection := FishBatchSelectionType.new()
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var _selected_bag_item_id: StringName
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var _prior_movement_enabled: bool = true
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var _prior_camera_input_enabled: bool = true
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var _prior_mouse_mode: Input.MouseMode = Input.MOUSE_MODE_VISIBLE
|
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var _control_snapshot_stored: bool = false
|
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var _mouse_snapshot_stored: bool = false
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var _menu_generation: int = 0
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var _confirmation_catch_ids: Array[StringName] = []
|
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var _confirmation_buyer: FishBuyerProfileType
|
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var _confirmation_buyer_id: StringName
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var _confirmation_generation: int = -1
|
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var _sale_in_progress: bool = false
|
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var _presentation_tween: Tween
|
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var _page_tween: Tween
|
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var _transition_generation: int = 0
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var _page_transition_generation: int = 0
|
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var _transitioning: bool = false
|
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var _page_transitioning: bool = false
|
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var _presentation_rest_position: Vector2 = Vector2.ZERO
|
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var _content_rest_position: Vector2 = Vector2.ZERO
|
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var _cooler_rest_position: Vector2 = Vector2.ZERO
|
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var _bag_rest_position: Vector2 = Vector2.ZERO
|
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var _tackle_rest_position: Vector2 = Vector2.ZERO
|
||
var _logbook_rest_position: Vector2 = Vector2.ZERO
|
||
var _mail_rest_position: Vector2 = Vector2.ZERO
|
||
var _profile_rest_position: Vector2 = Vector2.ZERO
|
||
var _page_outgoing_root: Control
|
||
var _page_incoming_root: Control
|
||
var _page_outgoing_content_root: Control
|
||
var _inventory_transition_group: Control
|
||
var _fish_nodes: Dictionary[StringName, CoolerFishSpriteType] = {}
|
||
var _sorted_catches: Array[FishCatchType] = []
|
||
var _bag_item_nodes: Dictionary[StringName, BagItemSpriteType] = {}
|
||
var _sorted_bag_items: Array[OwnedItemType] = []
|
||
var _bag_drag_active: bool = false
|
||
var _motion_elapsed: float = 0.0
|
||
var _logbook_species: Array[FishDataType] = []
|
||
var _logbook_current_page: int = 0
|
||
var _logbook_page_count: int = 1
|
||
var _logbook_page_transitioning: bool = false
|
||
var _logbook_page_generation: int = 0
|
||
var _logbook_page_tween: Tween
|
||
|
||
|
||
func _ready() -> void:
|
||
_configure_inventory_transition_group()
|
||
_inventory_sub_tabs.move_child(_tackle_sub_tab, 1)
|
||
_inventory_sub_tabs.move_child(_bag_sub_tab, 2)
|
||
_inventory_tab.pressed.connect(_show_last_inventory_section)
|
||
_cooler_sub_tab.pressed.connect(_show_section.bind(Section.COOLER))
|
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_bag_sub_tab.pressed.connect(_show_section.bind(Section.BAG))
|
||
_tackle_sub_tab.pressed.connect(_show_section.bind(Section.TACKLE_BOX))
|
||
_equipment_filter.pressed.connect(_set_bag_view.bind(BagView.EQUIPMENT))
|
||
_consumables_filter.pressed.connect(
|
||
_set_bag_view.bind(BagView.CONSUMABLES)
|
||
)
|
||
_bait_filter.pressed.connect(_set_tackle_view.bind(TackleView.BAIT))
|
||
_lures_filter.pressed.connect(_set_tackle_view.bind(TackleView.LURES))
|
||
_logbook_tab.pressed.connect(
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||
_show_section.bind(Section.LOGBOOK)
|
||
)
|
||
_mail_tab.pressed.connect(_show_section.bind(Section.MAIL))
|
||
_profile_tab.pressed.connect(_show_section.bind(Section.PROFILE))
|
||
_players_tab.pressed.connect(_show_section.bind(Section.PLAYERS))
|
||
_close_button.pressed.connect(close_menu)
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||
_sort_option.item_selected.connect(_on_sort_selected.bind(_sort_option))
|
||
_sort_direction.pressed.connect(_on_sort_direction_pressed)
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||
_cooler_sort_option.item_selected.connect(_on_cooler_sort_selected)
|
||
_cooler_sort_direction.pressed.connect(_on_sort_direction_pressed)
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||
_favorite_button.pressed.connect(_on_favorite_pressed)
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||
_sell_button.pressed.connect(_on_sell_pressed)
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||
_favorite_bubble.pressed.connect(_on_favorite_pressed)
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||
_sell_bubble.pressed.connect(_on_sell_pressed)
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||
_confirm_sale_button.pressed.connect(_on_confirm_sale_pressed)
|
||
_cancel_sale_button.pressed.connect(_close_sale_confirmation)
|
||
_configure_sale_confirmation_focus()
|
||
_sort_option.add_item("catch order", SortMode.CATCH_ORDER)
|
||
_sort_option.add_item("name", SortMode.NAME)
|
||
_sort_option.add_item("rarity", SortMode.RARITY)
|
||
_sort_option.select(SortMode.CATCH_ORDER)
|
||
_cooler_sort_option.add_item("catch order", SortMode.CATCH_ORDER)
|
||
_cooler_sort_option.add_item("name", SortMode.NAME)
|
||
_cooler_sort_option.add_item("rarity", SortMode.RARITY)
|
||
_cooler_sort_option.select(SortMode.CATCH_ORDER)
|
||
_update_sort_direction_text()
|
||
_navigation_cluster.configure([
|
||
_inventory_tab,
|
||
_logbook_tab,
|
||
_mail_tab,
|
||
_profile_tab,
|
||
_players_tab,
|
||
_close_button,
|
||
])
|
||
_configure_navigation_focus()
|
||
_apply_navigation_styles()
|
||
_apply_inventory_styles()
|
||
# Keep the exposed tab hitboxes above the full-page roots. The individual
|
||
# main panels retain a higher z-index and cover the tab bodies below y=166.
|
||
_inventory_sub_tabs.move_to_front()
|
||
_bag_filter_tabs.move_to_front()
|
||
_apply_cooler_control_styles()
|
||
_apply_cooler_wall_styles()
|
||
_apply_cooler_notepad_style()
|
||
_cooler_water_surface.resized.connect(_update_cooler_water_mask)
|
||
_fish_field.gui_input.connect(_on_fish_field_gui_input)
|
||
_apply_bag_styles()
|
||
_bag_item_field.gui_input.connect(_on_bag_field_gui_input)
|
||
_apply_mail_notification_style()
|
||
resized.connect(_update_shell_layout)
|
||
_show_section_immediate(_current_section)
|
||
call_deferred("_update_shell_layout")
|
||
call_deferred("_update_cooler_water_mask")
|
||
set_process(false)
|
||
|
||
|
||
func _configure_inventory_transition_group() -> void:
|
||
# Keep the organizer row and the panel that masks its lower flange under one
|
||
# alpha owner. Top-level page crossfades can then never expose a complete tab.
|
||
var original_layer_index: int = mini(
|
||
_inventory_sub_tabs.get_index(),
|
||
mini(
|
||
_cooler_page.get_index(),
|
||
mini(_bag_page.get_index(), _tackle_box_page.get_index()),
|
||
),
|
||
)
|
||
_inventory_transition_group = Control.new()
|
||
_inventory_transition_group.name = "InventoryTransitionGroup"
|
||
_inventory_transition_group.set_anchors_and_offsets_preset(
|
||
Control.PRESET_FULL_RECT
|
||
)
|
||
_inventory_transition_group.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||
_presentation_scale_root.add_child(_inventory_transition_group)
|
||
# Adding a runtime container normally places it after NavigationCluster in
|
||
# GUI picking order. Retain the pages' authored layer so their full-screen
|
||
# PASS roots cannot cover the top-level navigation hitboxes.
|
||
_presentation_scale_root.move_child(
|
||
_inventory_transition_group,
|
||
original_layer_index,
|
||
)
|
||
for control: Control in [
|
||
_inventory_sub_tabs,
|
||
_cooler_page,
|
||
_bag_page,
|
||
_tackle_box_page,
|
||
]:
|
||
control.reparent(_inventory_transition_group, true)
|
||
|
||
|
||
func _apply_mail_notification_style() -> void:
|
||
var background := StyleBoxFlat.new()
|
||
background.bg_color = Color(0.95, 0.88, 0.63, 0.98)
|
||
background.border_color = Color(0.20, 0.14, 0.08, 0.92)
|
||
background.set_border_width_all(2)
|
||
background.set_corner_radius_all(12)
|
||
background.content_margin_left = 5
|
||
background.content_margin_right = 5
|
||
background.content_margin_top = 2
|
||
background.content_margin_bottom = 2
|
||
_mail_unread_badge.add_theme_stylebox_override("normal", background)
|
||
_mail_unread_badge.add_theme_font_override(
|
||
"font", UtilityPageStyle.TuffyFont
|
||
)
|
||
|
||
|
||
func _update_cooler_water_mask() -> void:
|
||
var shader_material := _cooler_water_surface.material as ShaderMaterial
|
||
if shader_material == null:
|
||
return
|
||
shader_material.set_shader_parameter(
|
||
"rendered_size",
|
||
_cooler_water_surface.size,
|
||
)
|
||
|
||
|
||
func setup(
|
||
player: PlayerType,
|
||
inventory: FishInventoryType,
|
||
collection_log: CollectionLogType,
|
||
wallet: PlayerWalletType,
|
||
sale_service: FishSaleServiceType,
|
||
default_buyer: FishBuyerProfileType,
|
||
catalog: FishPoolType,
|
||
fishing_spot: FishingSpotType,
|
||
bag: PlayerBagType,
|
||
hotbar: PlayerHotbarType,
|
||
item_catalog: ItemCatalogType,
|
||
cooler_capacity: PlayerCoolerCapacityType,
|
||
network_session: NetworkSessionType,
|
||
network_sale_service: NetworkSaleService,
|
||
network_mail_service: NetworkMailService,
|
||
reservations: PlayerAssetReservationService,
|
||
network_profile_service: NetworkProfileService,
|
||
network_player_list: NetworkPlayerListService,
|
||
) -> void:
|
||
_player = player
|
||
_inventory = inventory
|
||
_collection_log = collection_log
|
||
_wallet = wallet
|
||
_sale_service = sale_service
|
||
_default_buyer = default_buyer
|
||
_catalog = catalog
|
||
_fishing_spot = fishing_spot
|
||
_bag = bag
|
||
_hotbar = hotbar
|
||
_item_catalog = item_catalog
|
||
_cooler_capacity = cooler_capacity
|
||
_network_session = network_session
|
||
_network_sale_service = network_sale_service
|
||
_network_mail_service = network_mail_service
|
||
_reservations = reservations
|
||
_network_profile_service = network_profile_service
|
||
_network_player_list = network_player_list
|
||
_mail_page.setup(
|
||
network_mail_service, reservations, inventory, wallet, bag, item_catalog
|
||
)
|
||
_profile_page.setup(network_profile_service)
|
||
_players_page.setup(network_player_list)
|
||
_catalog_logbook.setup(collection_log, inventory, catalog)
|
||
_network_mail_service.unread_count_changed.connect(
|
||
_on_mail_unread_count_changed
|
||
)
|
||
_on_mail_unread_count_changed(_network_mail_service.get_unread_count())
|
||
if (
|
||
_network_sale_service != null
|
||
and not _network_sale_service.local_sale_pending.is_connected(
|
||
_on_network_sale_pending
|
||
)
|
||
):
|
||
_network_sale_service.local_sale_pending.connect(
|
||
_on_network_sale_pending
|
||
)
|
||
_network_sale_service.local_sale_finished.connect(
|
||
_on_network_sale_finished
|
||
)
|
||
_fish_selection.clear()
|
||
if not _inventory.catches_changed.is_connected(_on_inventory_changed):
|
||
_inventory.catches_changed.connect(_on_inventory_changed)
|
||
if not _wallet.balance_changed.is_connected(_on_wallet_balance_changed):
|
||
_wallet.balance_changed.connect(_on_wallet_balance_changed)
|
||
if not _fishing_spot.bite_activated.is_connected(_on_bite_activated):
|
||
_fishing_spot.bite_activated.connect(_on_bite_activated)
|
||
if not _bag.contents_changed.is_connected(_on_bag_changed):
|
||
_bag.contents_changed.connect(_on_bag_changed)
|
||
if not _hotbar.slots_changed.is_connected(_on_hotbar_changed):
|
||
_hotbar.slots_changed.connect(_on_hotbar_changed)
|
||
if not _cooler_capacity.capacity_changed.is_connected(
|
||
_on_cooler_capacity_changed
|
||
):
|
||
_cooler_capacity.capacity_changed.connect(_on_cooler_capacity_changed)
|
||
_refresh_all()
|
||
|
||
|
||
func _input(event: InputEvent) -> void:
|
||
if event is InputEventKey and event.echo:
|
||
return
|
||
if _handle_direct_page_shortcut(event):
|
||
get_viewport().set_input_as_handled()
|
||
return
|
||
if visible:
|
||
if event.is_action_pressed("open_backpack"):
|
||
if not _transitioning and not _page_transitioning:
|
||
close_menu()
|
||
get_viewport().set_input_as_handled()
|
||
return
|
||
if (
|
||
event.is_action_pressed("open_backpack")
|
||
and _fishing_spot != null
|
||
and _fishing_spot.can_open_player_menu()
|
||
):
|
||
open_menu()
|
||
get_viewport().set_input_as_handled()
|
||
|
||
|
||
func _handle_direct_page_shortcut(event: InputEvent) -> bool:
|
||
var key_event := event as InputEventKey
|
||
if (
|
||
key_event == null
|
||
or not key_event.pressed
|
||
or _is_text_input_active()
|
||
or _shortcut_blocked_by_modal_state()
|
||
):
|
||
return false
|
||
var physical_key: Key = key_event.physical_keycode
|
||
var inventory_requested: bool = physical_key == KEY_I
|
||
var logbook_requested: bool = physical_key == KEY_L
|
||
var tackle_requested: bool = (
|
||
physical_key == KEY_V
|
||
or event.is_action_pressed("open_tacklebox")
|
||
)
|
||
if not inventory_requested and not tackle_requested and not logbook_requested:
|
||
return false
|
||
var requested_section: Section = (
|
||
Section.LOGBOOK
|
||
if logbook_requested
|
||
else (
|
||
Section.TACKLE_BOX
|
||
if tackle_requested
|
||
else _last_inventory_section
|
||
)
|
||
)
|
||
if visible:
|
||
if (
|
||
_current_section == requested_section
|
||
and not _transitioning
|
||
and not _page_transitioning
|
||
):
|
||
close_menu()
|
||
elif not _transitioning and not _page_transitioning:
|
||
_show_section(requested_section)
|
||
else:
|
||
if (
|
||
_fishing_spot == null
|
||
or not _fishing_spot.can_open_player_menu()
|
||
):
|
||
return false
|
||
_current_section = requested_section
|
||
open_menu()
|
||
return true
|
||
|
||
|
||
func _shortcut_blocked_by_modal_state() -> bool:
|
||
return (
|
||
_sale_confirmation.visible
|
||
or (
|
||
_current_section == Section.MAIL
|
||
and _mail_page.is_composing_letter()
|
||
)
|
||
or (
|
||
_current_section == Section.PROFILE
|
||
and _profile_page.has_modal_confirmation()
|
||
)
|
||
)
|
||
|
||
|
||
func _is_text_input_active() -> bool:
|
||
var focus_owner: Control = get_viewport().gui_get_focus_owner()
|
||
return (
|
||
focus_owner != null
|
||
and focus_owner.is_visible_in_tree()
|
||
and (focus_owner is LineEdit or focus_owner is TextEdit)
|
||
)
|
||
|
||
|
||
func consume_escape() -> bool:
|
||
if not visible:
|
||
return false
|
||
if _transitioning or _page_transitioning:
|
||
return true
|
||
if _sale_confirmation.visible:
|
||
_close_sale_confirmation()
|
||
elif _current_section == Section.MAIL and _mail_page.consume_escape():
|
||
pass
|
||
elif _current_section == Section.PROFILE and _profile_page.consume_escape():
|
||
pass
|
||
else:
|
||
close_menu()
|
||
return true
|
||
|
||
|
||
func open_menu() -> void:
|
||
if (
|
||
visible
|
||
or _player == null
|
||
or _fishing_spot == null
|
||
or not _fishing_spot.can_open_player_menu()
|
||
):
|
||
return
|
||
_menu_generation += 1
|
||
_transition_generation += 1
|
||
_cancel_presentation_tween()
|
||
_cancel_page_tween()
|
||
_prior_movement_enabled = _player.is_movement_enabled()
|
||
_prior_camera_input_enabled = _player.is_camera_input_enabled()
|
||
_prior_mouse_mode = Input.mouse_mode
|
||
_control_snapshot_stored = true
|
||
_mouse_snapshot_stored = true
|
||
_player.set_movement_enabled(false)
|
||
_player.set_camera_input_enabled(false)
|
||
_fishing_spot.set_local_menu_input_suppressed(INPUT_OWNER, true)
|
||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||
visible = true
|
||
_refresh_all()
|
||
_show_section_immediate(_current_section)
|
||
_update_shell_layout()
|
||
_begin_menu_entry()
|
||
menu_visibility_changed.emit(true)
|
||
|
||
|
||
func close_menu(
|
||
reason: CloseReason = CloseReason.USER,
|
||
restore_controls: bool = true,
|
||
) -> void:
|
||
if not visible:
|
||
return
|
||
if (
|
||
reason == CloseReason.USER
|
||
and _current_section == Section.PROFILE
|
||
and _profile_page.request_close_confirmation()
|
||
):
|
||
return
|
||
if _transitioning:
|
||
if reason != CloseReason.USER:
|
||
_finish_close(reason, restore_controls, _menu_generation)
|
||
return
|
||
get_viewport().gui_cancel_drag()
|
||
_close_sale_confirmation()
|
||
if reason in [
|
||
CloseReason.BITE_STARTED,
|
||
CloseReason.WATER_RECOVERY,
|
||
CloseReason.SESSION_END,
|
||
CloseReason.TEARDOWN,
|
||
]:
|
||
_fish_selection.clear()
|
||
menu_exit_started.emit()
|
||
_begin_menu_exit(reason, restore_controls)
|
||
|
||
|
||
func close_for_water_recovery() -> void:
|
||
_fish_selection.clear()
|
||
close_menu(CloseReason.WATER_RECOVERY, false)
|
||
|
||
|
||
func close_for_game_menu() -> void:
|
||
close_menu(CloseReason.GAME_MENU)
|
||
|
||
|
||
func close_for_session_end() -> void:
|
||
_fish_selection.clear()
|
||
close_menu(CloseReason.SESSION_END, false)
|
||
|
||
|
||
func _exit_tree() -> void:
|
||
_cancel_presentation_tween()
|
||
_cancel_page_tween()
|
||
if visible:
|
||
_finish_close(CloseReason.TEARDOWN, false, _menu_generation)
|
||
_fish_selection.clear()
|
||
_menu_generation += 1
|
||
|
||
|
||
func _restore_player_controls(generation: int) -> void:
|
||
if (
|
||
generation != _menu_generation
|
||
or not _control_snapshot_stored
|
||
):
|
||
return
|
||
if _player != null and is_instance_valid(_player):
|
||
_player.set_movement_enabled(_prior_movement_enabled)
|
||
_player.set_camera_input_enabled(_prior_camera_input_enabled)
|
||
_control_snapshot_stored = false
|
||
|
||
|
||
func _apply_mouse_close_policy(reason: CloseReason) -> void:
|
||
if not _mouse_snapshot_stored:
|
||
return
|
||
match reason:
|
||
CloseReason.USER, CloseReason.BITE_STARTED:
|
||
Input.mouse_mode = _prior_mouse_mode
|
||
CloseReason.GAME_MENU:
|
||
# The Game Menu immediately assumes visible pointer ownership.
|
||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||
CloseReason.WATER_RECOVERY:
|
||
# Recovery remains authoritative over local input.
|
||
pass
|
||
CloseReason.SESSION_END:
|
||
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
||
CloseReason.TEARDOWN:
|
||
pass
|
||
_mouse_snapshot_stored = false
|
||
|
||
|
||
func _on_bite_activated() -> void:
|
||
if visible:
|
||
close_menu(CloseReason.BITE_STARTED)
|
||
|
||
|
||
func _show_section(section: Section) -> void:
|
||
if (
|
||
section == _current_section
|
||
or _transitioning
|
||
or _page_transitioning
|
||
or _sale_confirmation.visible
|
||
or get_viewport().gui_is_dragging()
|
||
):
|
||
return
|
||
if (
|
||
_current_section == Section.PROFILE
|
||
and _profile_page.request_close_confirmation()
|
||
):
|
||
return
|
||
_begin_page_transition(section)
|
||
|
||
|
||
func _show_section_immediate(section: Section) -> void:
|
||
_current_section = section
|
||
if _is_inventory_section(section):
|
||
_last_inventory_section = section
|
||
if not is_node_ready():
|
||
return
|
||
_configure_navigation_focus()
|
||
_cooler_page.visible = section == Section.COOLER
|
||
_bag_page.visible = section == Section.BAG
|
||
_tackle_box_page.visible = section == Section.TACKLE_BOX
|
||
_inventory_sub_tabs.visible = _is_inventory_section(section)
|
||
_logbook_page.visible = section == Section.LOGBOOK
|
||
_mail_page.visible = section == Section.MAIL
|
||
_profile_page.visible = section == Section.PROFILE
|
||
_players_page.visible = section == Section.PLAYERS
|
||
_content_shell.visible = false
|
||
_inventory_section.visible = false
|
||
_bag_section.visible = false
|
||
_content_shell.set_background_visible(true)
|
||
_header.visible = section != Section.COOLER
|
||
_separator.visible = section != Section.COOLER
|
||
if section == Section.COOLER:
|
||
_refresh_inventory()
|
||
else:
|
||
_fish_selection.clear()
|
||
_close_detail_constellation()
|
||
if section != Section.BAG:
|
||
_close_bag_detail()
|
||
else:
|
||
_update_bag_detail()
|
||
_refresh_tackle_box()
|
||
if section != Section.LOGBOOK:
|
||
_cancel_logbook_page_transition(true)
|
||
_catalog_logbook.deactivate()
|
||
else:
|
||
_catalog_logbook.activate()
|
||
if section == Section.MAIL:
|
||
_mail_page.activate()
|
||
else:
|
||
_mail_page.deactivate()
|
||
if section == Section.PROFILE:
|
||
_profile_page.activate()
|
||
else:
|
||
_profile_page.deactivate()
|
||
if section == Section.PLAYERS:
|
||
_players_page.activate()
|
||
else:
|
||
_players_page.deactivate()
|
||
_inventory_tab.button_pressed = _is_inventory_section(section)
|
||
_cooler_sub_tab.set_selected(section == Section.COOLER)
|
||
_bag_sub_tab.set_selected(section == Section.BAG)
|
||
_tackle_sub_tab.set_selected(section == Section.TACKLE_BOX)
|
||
_refresh_inventory_organizer_tabs()
|
||
_logbook_tab.button_pressed = section == Section.LOGBOOK
|
||
_mail_tab.button_pressed = section == Section.MAIL
|
||
_profile_tab.button_pressed = section == Section.PROFILE
|
||
_players_tab.button_pressed = section == Section.PLAYERS
|
||
_update_navigation_selection()
|
||
_configure_active_page_focus()
|
||
inventory_hotbar_context_changed.emit(
|
||
section in [Section.COOLER, Section.BAG]
|
||
)
|
||
|
||
|
||
func _is_inventory_section(section: Section) -> bool:
|
||
return section in [Section.COOLER, Section.BAG, Section.TACKLE_BOX]
|
||
|
||
|
||
func _refresh_inventory_organizer_tabs() -> void:
|
||
for tab: OrganizerTabType in [
|
||
_cooler_sub_tab,
|
||
_tackle_sub_tab,
|
||
_bag_sub_tab,
|
||
]:
|
||
tab.refresh_state()
|
||
|
||
|
||
func _animate_inventory_tab_entry() -> void:
|
||
if not _is_inventory_section(_current_section):
|
||
return
|
||
var tabs: Array[OrganizerTabType] = [
|
||
_cooler_sub_tab,
|
||
_tackle_sub_tab,
|
||
_bag_sub_tab,
|
||
]
|
||
for index: int in tabs.size():
|
||
tabs[index].animate_entrance(float(index) * 0.025)
|
||
|
||
|
||
func _settle_inventory_tabs_for_close() -> void:
|
||
for tab: OrganizerTabType in [
|
||
_cooler_sub_tab,
|
||
_tackle_sub_tab,
|
||
_bag_sub_tab,
|
||
]:
|
||
tab.settle_for_close()
|
||
|
||
|
||
func _show_last_inventory_section() -> void:
|
||
_show_section(_last_inventory_section)
|
||
|
||
|
||
func _focus_current_section() -> void:
|
||
if _current_section == Section.COOLER:
|
||
_cooler_sub_tab.grab_focus()
|
||
elif _current_section == Section.BAG:
|
||
_bag_sub_tab.grab_focus()
|
||
elif _current_section == Section.TACKLE_BOX:
|
||
_tackle_sub_tab.grab_focus()
|
||
elif _current_section == Section.LOGBOOK:
|
||
_catalog_logbook.focus_initial()
|
||
elif _current_section == Section.MAIL:
|
||
_mail_tab.grab_focus()
|
||
elif _current_section == Section.PLAYERS:
|
||
_players_tab.grab_focus()
|
||
else:
|
||
_profile_tab.grab_focus()
|
||
|
||
|
||
func _process(delta: float) -> void:
|
||
if visible:
|
||
_motion_elapsed += delta
|
||
_navigation_cluster.advance_motion(delta)
|
||
_apply_navigation_selection_presentation()
|
||
for fish_node: CoolerFishSpriteType in _fish_nodes.values():
|
||
fish_node.advance_presentation(delta, _motion_elapsed)
|
||
var bag_motion_enabled: bool = (
|
||
not _bag_drag_active and not get_viewport().gui_is_dragging()
|
||
)
|
||
for item_node: BagItemSpriteType in _bag_item_nodes.values():
|
||
item_node.advance_presentation(
|
||
_motion_elapsed,
|
||
bag_motion_enabled,
|
||
)
|
||
|
||
|
||
func _configure_navigation_focus() -> void:
|
||
var navigation: Array[BubbleButtonType] = [
|
||
_inventory_tab,
|
||
_logbook_tab,
|
||
_mail_tab,
|
||
_profile_tab,
|
||
_players_tab,
|
||
_close_button,
|
||
]
|
||
for index: int in navigation.size():
|
||
var bubble: BubbleButtonType = navigation[index]
|
||
var previous: BubbleButtonType = navigation[
|
||
(index - 1 + navigation.size()) % navigation.size()
|
||
]
|
||
var next: BubbleButtonType = navigation[
|
||
(index + 1) % navigation.size()
|
||
]
|
||
bubble.focus_neighbor_left = bubble.get_path_to(previous)
|
||
bubble.focus_neighbor_right = bubble.get_path_to(next)
|
||
bubble.focus_neighbor_top = bubble.focus_neighbor_left
|
||
bubble.focus_neighbor_bottom = bubble.focus_neighbor_right
|
||
var inventory_tabs: Array[Button] = [
|
||
_cooler_sub_tab,
|
||
_tackle_sub_tab,
|
||
_bag_sub_tab,
|
||
]
|
||
for index: int in inventory_tabs.size():
|
||
var tab: Button = inventory_tabs[index]
|
||
tab.focus_neighbor_left = tab.get_path_to(
|
||
inventory_tabs[maxi(index - 1, 0)]
|
||
)
|
||
tab.focus_neighbor_right = tab.get_path_to(
|
||
inventory_tabs[mini(index + 1, inventory_tabs.size() - 1)]
|
||
)
|
||
tab.focus_neighbor_top = tab.get_path_to(_inventory_tab)
|
||
_inventory_tab.focus_neighbor_bottom = _inventory_tab.get_path_to(
|
||
_inventory_tab_for_section(_last_inventory_section)
|
||
)
|
||
_tackle_sub_tab.focus_neighbor_bottom = _tackle_sub_tab.get_path_to(
|
||
_bait_filter
|
||
)
|
||
|
||
|
||
func _inventory_tab_for_section(section: Section) -> Button:
|
||
match section:
|
||
Section.COOLER:
|
||
return _cooler_sub_tab
|
||
Section.BAG:
|
||
return _bag_sub_tab
|
||
_:
|
||
return _tackle_sub_tab
|
||
|
||
|
||
func _configure_sale_confirmation_focus() -> void:
|
||
_confirm_sale_button.focus_neighbor_left = (
|
||
_confirm_sale_button.get_path_to(_cancel_sale_button)
|
||
)
|
||
_confirm_sale_button.focus_neighbor_right = (
|
||
_confirm_sale_button.focus_neighbor_left
|
||
)
|
||
_confirm_sale_button.focus_neighbor_top = (
|
||
_confirm_sale_button.focus_neighbor_left
|
||
)
|
||
_confirm_sale_button.focus_neighbor_bottom = (
|
||
_confirm_sale_button.focus_neighbor_left
|
||
)
|
||
_cancel_sale_button.focus_neighbor_left = (
|
||
_cancel_sale_button.get_path_to(_confirm_sale_button)
|
||
)
|
||
_cancel_sale_button.focus_neighbor_right = (
|
||
_cancel_sale_button.focus_neighbor_left
|
||
)
|
||
_cancel_sale_button.focus_neighbor_top = (
|
||
_cancel_sale_button.focus_neighbor_left
|
||
)
|
||
_cancel_sale_button.focus_neighbor_bottom = (
|
||
_cancel_sale_button.focus_neighbor_left
|
||
)
|
||
if not _sale_confirmation.visible:
|
||
for button: Button in [_confirm_sale_button, _cancel_sale_button]:
|
||
button.focus_mode = Control.FOCUS_NONE
|
||
button.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||
|
||
|
||
func _configure_active_page_focus() -> void:
|
||
match _current_section:
|
||
Section.COOLER:
|
||
_configure_cooler_fish_focus()
|
||
Section.BAG:
|
||
_configure_bag_item_focus()
|
||
Section.TACKLE_BOX:
|
||
_bait_filter.grab_focus()
|
||
Section.LOGBOOK:
|
||
_catalog_logbook.focus_initial()
|
||
Section.MAIL:
|
||
_mail_page.activate()
|
||
Section.PROFILE:
|
||
_profile_page.activate()
|
||
|
||
|
||
func _apply_inventory_styles() -> void:
|
||
for button: Button in [
|
||
_equipment_filter,
|
||
_consumables_filter,
|
||
_bait_filter,
|
||
_lures_filter,
|
||
]:
|
||
UtilityPageStyle.apply_ocean_button(button)
|
||
for panel: PanelContainer in [_tackle_main_panel]:
|
||
var panel_style := UtilityPageStyle.panel_style()
|
||
panel_style.set_corner_radius_all(INVENTORY_MAIN_CORNER_RADIUS)
|
||
panel.add_theme_stylebox_override(
|
||
"panel",
|
||
panel_style,
|
||
)
|
||
for label: Label in [_tackle_empty]:
|
||
label.add_theme_font_override("font", UtilityPageStyle.TuffyFont)
|
||
label.add_theme_color_override(
|
||
"font_color",
|
||
UtilityPageStyle.OCEAN_TEXT_PRIMARY,
|
||
)
|
||
|
||
|
||
func _set_bag_view(view: BagView) -> void:
|
||
if _bag_view == view:
|
||
return
|
||
_bag_view = view
|
||
_selected_bag_item_id = StringName()
|
||
_refresh_bag()
|
||
|
||
|
||
func _set_tackle_view(view: TackleView) -> void:
|
||
_tackle_view = view
|
||
_selected_tackle_item_id = StringName()
|
||
_refresh_tackle_box()
|
||
|
||
|
||
func _refresh_tackle_box() -> void:
|
||
if not is_node_ready():
|
||
return
|
||
_bait_filter.button_pressed = _tackle_view == TackleView.BAIT
|
||
_lures_filter.button_pressed = _tackle_view == TackleView.LURES
|
||
for child: Node in _tackle_item_list.get_children():
|
||
child.queue_free()
|
||
var matching_items: Array[OwnedItemType] = []
|
||
if _bag != null and _item_catalog != null:
|
||
for owned: OwnedItemType in _bag.get_all_items():
|
||
var item: ItemDataType = _item_catalog.get_item_by_id(
|
||
owned.item_id
|
||
)
|
||
if item == null:
|
||
continue
|
||
if (
|
||
_tackle_view == TackleView.BAIT
|
||
and item.category == ItemDataType.Category.BAIT
|
||
):
|
||
matching_items.append(owned)
|
||
elif (
|
||
_tackle_view == TackleView.LURES
|
||
and item.category == ItemDataType.Category.LURE
|
||
):
|
||
matching_items.append(owned)
|
||
matching_items.sort_custom(_sort_bag_items)
|
||
for owned: OwnedItemType in matching_items:
|
||
var item: ItemDataType = _item_catalog.get_item_by_id(owned.item_id)
|
||
var row := Button.new()
|
||
row.text = "%s ×%d" % [item.display_name, owned.quantity]
|
||
row.icon = item.icon
|
||
row.alignment = HORIZONTAL_ALIGNMENT_LEFT
|
||
row.toggle_mode = true
|
||
row.button_pressed = owned.item_id == _selected_tackle_item_id
|
||
UtilityPageStyle.apply_ocean_button(row)
|
||
row.pressed.connect(_select_tackle_item.bind(owned.item_id))
|
||
_tackle_item_list.add_child(row)
|
||
_tackle_empty.text = (
|
||
"No bait collected."
|
||
if _tackle_view == TackleView.BAIT
|
||
else "No lures collected."
|
||
)
|
||
_tackle_empty.visible = matching_items.is_empty()
|
||
_update_tackle_detail()
|
||
|
||
|
||
func _select_tackle_item(item_id: StringName) -> void:
|
||
_selected_tackle_item_id = item_id
|
||
_refresh_tackle_box()
|
||
|
||
|
||
func _update_tackle_detail() -> void:
|
||
var item: ItemDataType = (
|
||
_item_catalog.get_item_by_id(_selected_tackle_item_id)
|
||
if _item_catalog != null and not _selected_tackle_item_id.is_empty()
|
||
else null
|
||
)
|
||
if item == null:
|
||
_tackle_detail_text.text = (
|
||
"Select bait for details."
|
||
if _tackle_view == TackleView.BAIT
|
||
else "Select a lure for details."
|
||
)
|
||
return
|
||
var quantity: int = _bag.get_quantity(item.item_id) if _bag != null else 0
|
||
var assigned_slot: int = -1
|
||
if _hotbar != null:
|
||
for slot_index: int in range(PlayerHotbarType.SLOT_COUNT):
|
||
if _hotbar.get_item_id(slot_index) == item.item_id:
|
||
assigned_slot = slot_index
|
||
break
|
||
var state_text: String = (
|
||
"hotbar slot %d" % (assigned_slot + 1)
|
||
if assigned_slot >= 0
|
||
else "not assigned"
|
||
)
|
||
_tackle_detail_text.text = (
|
||
"%s\n\nType: %s\nQuantity: %d\n%s\n\n%s"
|
||
% [
|
||
item.display_name,
|
||
item.get_category_name(),
|
||
quantity,
|
||
state_text,
|
||
item.description,
|
||
]
|
||
)
|
||
|
||
|
||
func _apply_cooler_control_styles() -> void:
|
||
var profile: BubbleMenuProfile = _inventory_tab.profile
|
||
if profile == null:
|
||
return
|
||
_sort_option.add_theme_stylebox_override(
|
||
"normal",
|
||
profile.make_normal_style(),
|
||
)
|
||
_sort_option.add_theme_stylebox_override(
|
||
"hover",
|
||
profile.make_hover_style(),
|
||
)
|
||
_sort_option.add_theme_stylebox_override(
|
||
"focus",
|
||
profile.make_hover_style(),
|
||
)
|
||
_sort_option.add_theme_stylebox_override(
|
||
"pressed",
|
||
profile.make_pressed_style(),
|
||
)
|
||
_sort_option.add_theme_color_override("font_color", profile.text_color)
|
||
_sort_option.add_theme_color_override(
|
||
"font_hover_color",
|
||
profile.text_hover_color,
|
||
)
|
||
_sort_option.add_theme_color_override(
|
||
"font_focus_color",
|
||
profile.text_hover_color,
|
||
)
|
||
func _apply_cooler_wall_styles() -> void:
|
||
var outer := StyleBoxFlat.new()
|
||
outer.bg_color = Color(0.76, 0.9, 0.96, 1.0)
|
||
outer.border_color = Color(0.91, 0.98, 1.0, 1.0)
|
||
outer.set_border_width_all(7)
|
||
outer.set_corner_radius_all(INVENTORY_MAIN_CORNER_RADIUS)
|
||
_cooler_outer_wall.add_theme_stylebox_override("panel", outer)
|
||
var inner := StyleBoxFlat.new()
|
||
inner.bg_color = Color(0.018, 0.16, 0.25, 1.0)
|
||
inner.border_color = Color(0.56, 0.78, 0.86, 1.0)
|
||
inner.set_border_width_all(5)
|
||
inner.set_corner_radius_all(INVENTORY_INNER_CORNER_RADIUS)
|
||
_cooler_inner_liner.add_theme_stylebox_override("panel", inner)
|
||
var scroll_bar := _cooler_scroll.get_v_scroll_bar()
|
||
var scroll_grabber := StyleBoxFlat.new()
|
||
scroll_grabber.bg_color = Color(0.56, 0.78, 0.86, 0.58)
|
||
scroll_grabber.set_corner_radius_all(6)
|
||
scroll_bar.add_theme_stylebox_override("grabber", scroll_grabber)
|
||
scroll_bar.add_theme_stylebox_override("grabber_highlight", scroll_grabber)
|
||
scroll_bar.add_theme_stylebox_override("grabber_pressed", scroll_grabber)
|
||
var scroll_track := StyleBoxFlat.new()
|
||
scroll_track.bg_color = Color(0.02, 0.1, 0.14, 0.28)
|
||
scroll_track.set_corner_radius_all(6)
|
||
scroll_bar.add_theme_stylebox_override("scroll", scroll_track)
|
||
|
||
|
||
func _apply_cooler_notepad_style() -> void:
|
||
_detail_bubble.add_theme_stylebox_override(
|
||
"panel",
|
||
InventoryNotepadType.make_paper_style(false),
|
||
)
|
||
InventoryNotepadType.apply_handwritten_to(_detail_constellation)
|
||
|
||
|
||
func _apply_navigation_styles() -> void:
|
||
var profile: BubbleMenuProfile = _inventory_tab.profile
|
||
if profile == null:
|
||
return
|
||
var normal := _make_navigation_style(profile.normal_fill, 2, 0.24)
|
||
var hover := _make_navigation_style(
|
||
profile.hover_fill.lightened(0.025),
|
||
4,
|
||
0.34,
|
||
)
|
||
var pressed := _make_navigation_style(
|
||
profile.pressed_fill.lightened(0.055),
|
||
5,
|
||
0.40,
|
||
)
|
||
var disabled := _make_navigation_style(profile.disabled_fill, 1, 0.14)
|
||
for bubble: BubbleButtonType in [
|
||
_inventory_tab,
|
||
_logbook_tab,
|
||
_mail_tab,
|
||
_profile_tab,
|
||
_players_tab,
|
||
_close_button,
|
||
]:
|
||
bubble.add_theme_stylebox_override("normal", normal)
|
||
bubble.add_theme_stylebox_override("hover", hover)
|
||
bubble.add_theme_stylebox_override("focus", hover)
|
||
bubble.add_theme_stylebox_override("pressed", pressed)
|
||
bubble.add_theme_stylebox_override("disabled", disabled)
|
||
|
||
|
||
func _make_navigation_style(
|
||
fill: Color,
|
||
shadow_size: int,
|
||
shadow_alpha: float,
|
||
) -> StyleBoxFlat:
|
||
var style := StyleBoxFlat.new()
|
||
style.bg_color = fill
|
||
style.set_corner_radius_all(128)
|
||
style.set_border_width_all(0)
|
||
style.shadow_color = Color(0.015, 0.06, 0.09, shadow_alpha)
|
||
style.shadow_size = shadow_size
|
||
style.shadow_offset = Vector2(0.0, 2.0)
|
||
return style
|
||
|
||
|
||
func _apply_navigation_selection_presentation() -> void:
|
||
for bubble: BubbleButtonType in [
|
||
_inventory_tab,
|
||
_logbook_tab,
|
||
_mail_tab,
|
||
_profile_tab,
|
||
_players_tab,
|
||
]:
|
||
if not bubble.button_pressed:
|
||
continue
|
||
bubble.scale *= NAVIGATION_SELECTED_SCALE
|
||
|
||
|
||
func _apply_bag_styles() -> void:
|
||
var outer := StyleBoxFlat.new()
|
||
outer.bg_color = UtilityPageStyle.OCEAN_PANEL_DEEP
|
||
outer.set_border_width_all(0)
|
||
outer.set_corner_radius_all(INVENTORY_MAIN_CORNER_RADIUS)
|
||
_bag_outer_wall.add_theme_stylebox_override("panel", outer)
|
||
var inner := StyleBoxFlat.new()
|
||
inner.bg_color = UtilityPageStyle.OCEAN_PANEL_MID
|
||
inner.set_border_width_all(0)
|
||
inner.set_corner_radius_all(INVENTORY_INNER_CORNER_RADIUS)
|
||
_bag_inner_liner.add_theme_stylebox_override("panel", inner)
|
||
func _apply_logbook_styles() -> void:
|
||
var backing := StyleBoxFlat.new()
|
||
backing.bg_color = Color(0.54, 0.42, 0.27, 1.0)
|
||
backing.border_color = Color(0.72, 0.59, 0.39, 1.0)
|
||
backing.set_border_width_all(6)
|
||
backing.corner_radius_top_left = 42
|
||
backing.corner_radius_top_right = 34
|
||
backing.corner_radius_bottom_right = 46
|
||
backing.corner_radius_bottom_left = 36
|
||
_book_backing.add_theme_stylebox_override("panel", backing)
|
||
var left_paper := StyleBoxFlat.new()
|
||
left_paper.bg_color = Color(0.95, 0.91, 0.79, 1.0)
|
||
left_paper.border_color = Color(0.80, 0.70, 0.52, 1.0)
|
||
left_paper.set_border_width_all(3)
|
||
left_paper.corner_radius_top_left = 30
|
||
left_paper.corner_radius_bottom_left = 38
|
||
left_paper.corner_radius_top_right = 8
|
||
left_paper.corner_radius_bottom_right = 6
|
||
_left_page.add_theme_stylebox_override("panel", left_paper)
|
||
var right_paper := StyleBoxFlat.new()
|
||
right_paper.bg_color = Color(0.925, 0.875, 0.74, 1.0)
|
||
right_paper.border_color = Color(0.77, 0.66, 0.48, 1.0)
|
||
right_paper.set_border_width_all(3)
|
||
right_paper.corner_radius_top_left = 8
|
||
right_paper.corner_radius_bottom_left = 6
|
||
right_paper.corner_radius_top_right = 34
|
||
right_paper.corner_radius_bottom_right = 40
|
||
_right_page.add_theme_stylebox_override("panel", right_paper)
|
||
for label: Label in [_left_heading, _right_heading, _logbook_empty_state]:
|
||
label.add_theme_color_override(
|
||
"font_color",
|
||
Color(0.22, 0.16, 0.09, 1.0),
|
||
)
|
||
var page_profile: BubbleMenuProfile = _logbook_previous.profile
|
||
if page_profile != null:
|
||
var disabled_style: StyleBoxFlat = page_profile.make_normal_style()
|
||
disabled_style.bg_color.a = 0.82
|
||
disabled_style.border_color.a = 0.72
|
||
for control: BubbleButtonType in [
|
||
_logbook_previous,
|
||
_logbook_next,
|
||
]:
|
||
control.add_theme_stylebox_override(
|
||
"disabled",
|
||
disabled_style.duplicate(),
|
||
)
|
||
control.add_theme_color_override(
|
||
"font_disabled_color",
|
||
Color(0.035, 0.145, 0.22, 0.68),
|
||
)
|
||
_logbook_page_status.set_content("pages", "1 / 1")
|
||
|
||
|
||
func _update_navigation_selection() -> void:
|
||
_set_navigation_target(_current_section)
|
||
|
||
|
||
func _on_mail_unread_count_changed(count: int) -> void:
|
||
_mail_unread_badge.visible = count > 0
|
||
_mail_unread_badge.text = "99+" if count > 99 else str(count)
|
||
|
||
|
||
func _set_navigation_target(section: Section) -> void:
|
||
_inventory_tab.button_pressed = _is_inventory_section(section)
|
||
_logbook_tab.button_pressed = section == Section.LOGBOOK
|
||
_mail_tab.button_pressed = section == Section.MAIL
|
||
_profile_tab.button_pressed = section == Section.PROFILE
|
||
_players_tab.button_pressed = section == Section.PLAYERS
|
||
|
||
|
||
func _update_shell_layout() -> void:
|
||
if not is_node_ready():
|
||
return
|
||
var compact: bool = false
|
||
_compact_layout = compact
|
||
var reference_size := DESKTOP_REFERENCE_SIZE
|
||
_presentation_scale_root.size = reference_size
|
||
if not _transitioning:
|
||
_presentation_scale_root.scale = Vector2.ONE
|
||
_presentation_scale_root.position = Vector2.ZERO
|
||
_presentation_scale_root.pivot_offset = reference_size * 0.5
|
||
_content_shell.position = Vector2(14.0, 92.0) if compact else Vector2(42.0, 104.0)
|
||
_content_shell.size = Vector2(612.0, 286.0) if compact else Vector2(1196.0, 478.0)
|
||
_presentation_rest_position = _content_shell.position
|
||
var navigation_size := (
|
||
Vector2(840.0, 75.0) if compact else Vector2(840.0, 100.0)
|
||
)
|
||
_navigation_cluster.position = NAVIGATION_CANONICAL_POSITION
|
||
_navigation_cluster.size = navigation_size
|
||
_navigation_cluster.scale = (
|
||
Vector2.ONE * NAVIGATION_PRESENTATION_SCALE
|
||
)
|
||
_navigation_cluster.apply_layout(navigation_size, compact)
|
||
_cooler_page.size = reference_size
|
||
_cooler_page.position = Vector2.ZERO
|
||
_cooler_rest_position = Vector2.ZERO
|
||
# The Bag shell has the widest 88 px upper-left curve. Eight more pixels
|
||
# place every tab flange behind a straight section of the shared panel.
|
||
_inventory_sub_tabs.position = (
|
||
INVENTORY_MAIN_POSITION
|
||
+ Vector2(INVENTORY_TAB_LEFT_INSET, -30.0)
|
||
)
|
||
_layout_cooler_fish(false)
|
||
_cooler_outer_wall.position = INVENTORY_MAIN_POSITION
|
||
_cooler_outer_wall.size = INVENTORY_MAIN_SIZE
|
||
_detail_constellation.position = INVENTORY_NOTEPAD_POSITION
|
||
_detail_constellation.size = INVENTORY_NOTEPAD_SIZE
|
||
_notepad_binding.position = Vector2(44.0, 1.0) if compact else Vector2(28.0, 4.0)
|
||
_notepad_binding.size = Vector2(218.0, 20.0) if compact else Vector2(232.0, 27.0)
|
||
_notepad_binding.add_theme_font_size_override("font_size", 13 if compact else 20)
|
||
_notepad_title.position = Vector2(10.0, 14.0) if compact else Vector2(20.0, 31.0)
|
||
_notepad_title.size = Vector2(286.0, 18.0) if compact else Vector2(248.0, 28.0)
|
||
_notepad_title.add_theme_font_size_override("font_size", 14 if compact else 20)
|
||
_notepad_rule.position = Vector2(10.0, 49.0) if compact else Vector2(18.0, 87.0)
|
||
_notepad_rule.size = Vector2(286.0, 2.0) if compact else Vector2(252.0, 2.0)
|
||
_cooler_sort_controls.position = (
|
||
Vector2(10.0, 51.0) if compact else Vector2(18.0, 98.0)
|
||
)
|
||
_cooler_sort_controls.size = (
|
||
Vector2(286.0, 31.0) if compact else Vector2(252.0, 38.0)
|
||
)
|
||
_cooler_sort_controls.get_child(0).visible = false
|
||
_cooler_sort_option.custom_minimum_size = (
|
||
Vector2(140.0, 31.0) if compact else Vector2(123.0, 38.0)
|
||
)
|
||
_cooler_sort_direction.custom_minimum_size = (
|
||
Vector2(140.0, 31.0) if compact else Vector2(123.0, 38.0)
|
||
)
|
||
_cooler_sort_option.set_choice_font_size(12 if compact else 15)
|
||
_cooler_sort_direction.add_theme_font_size_override(
|
||
"font_size",
|
||
12 if compact else 14,
|
||
)
|
||
_notepad_wallet_value.position = (
|
||
Vector2(10.0, 33.0) if compact else Vector2(18.0, 61.0)
|
||
)
|
||
_notepad_wallet_value.size = (
|
||
Vector2(138.0, 17.0) if compact else Vector2(120.0, 23.0)
|
||
)
|
||
_notepad_capacity_value.position = (
|
||
Vector2(154.0, 33.0) if compact else Vector2(146.0, 61.0)
|
||
)
|
||
_notepad_capacity_value.size = (
|
||
Vector2(142.0, 17.0) if compact else Vector2(124.0, 23.0)
|
||
)
|
||
for status_value: Label in [
|
||
_notepad_wallet_value,
|
||
_notepad_capacity_value,
|
||
]:
|
||
status_value.add_theme_font_size_override(
|
||
"font_size",
|
||
10 if compact else 14,
|
||
)
|
||
_cooler_detail_texture.position = (
|
||
Vector2(5.0, 84.0) if compact else Vector2(80.0, 137.0)
|
||
)
|
||
_cooler_detail_texture.size = (
|
||
Vector2(74.0, 58.0) if compact else Vector2(128.0, 100.0)
|
||
)
|
||
_cooler_detail_name.position = (
|
||
Vector2(82.0, 82.0) if compact else Vector2(18.0, 241.0)
|
||
)
|
||
_cooler_detail_name.size = (
|
||
Vector2(214.0, 26.0) if compact else Vector2(252.0, 32.0)
|
||
)
|
||
_cooler_detail_name.add_theme_font_size_override(
|
||
"font_size", 18 if compact else 25,
|
||
)
|
||
_cooler_detail_stats.position = (
|
||
Vector2(82.0, 109.0) if compact else Vector2(18.0, 274.0)
|
||
)
|
||
_cooler_detail_stats.size = (
|
||
Vector2(214.0, 39.0) if compact else Vector2(252.0, 65.0)
|
||
)
|
||
_layout_cooler_detail_text(compact)
|
||
_cooler_selection_summary.position = (
|
||
Vector2(10.0, 151.0) if compact else Vector2(18.0, 346.0)
|
||
)
|
||
_cooler_selection_summary.size = (
|
||
Vector2(130.0, 35.0) if compact else Vector2(252.0, 40.0)
|
||
)
|
||
_layout_cooler_selection_text(compact)
|
||
_favorite_bubble.custom_minimum_size = (
|
||
Vector2(72.0, 42.0) if compact else Vector2(108.0, 50.0)
|
||
)
|
||
_sell_bubble.custom_minimum_size = (
|
||
Vector2(74.0, 42.0) if compact else Vector2(118.0, 50.0)
|
||
)
|
||
_favorite_bubble.position = (
|
||
Vector2(144.0, 148.0) if compact else Vector2(26.0, 378.0)
|
||
)
|
||
_favorite_bubble.size = (
|
||
Vector2(72.0, 42.0) if compact else Vector2(108.0, 50.0)
|
||
)
|
||
_sell_bubble.position = (
|
||
Vector2(222.0, 148.0) if compact else Vector2(144.0, 378.0)
|
||
)
|
||
_sell_bubble.size = (
|
||
Vector2(74.0, 42.0) if compact else Vector2(118.0, 50.0)
|
||
)
|
||
_favorite_bubble.add_theme_font_size_override(
|
||
"font_size", 11 if compact else 17,
|
||
)
|
||
_sell_bubble.add_theme_font_size_override(
|
||
"font_size", 11 if compact else 17,
|
||
)
|
||
_update_sort_direction_text()
|
||
_bag_page.size = reference_size
|
||
_bag_page.position = Vector2.ZERO
|
||
_bag_rest_position = Vector2.ZERO
|
||
_tackle_box_page.size = reference_size
|
||
_tackle_box_page.position = Vector2.ZERO
|
||
_tackle_rest_position = Vector2.ZERO
|
||
_bag_outer_wall.position = INVENTORY_MAIN_POSITION
|
||
_bag_outer_wall.size = INVENTORY_MAIN_SIZE
|
||
_bag_filter_tabs.position = (
|
||
INVENTORY_MAIN_POSITION + INVENTORY_HEADER_INSET
|
||
)
|
||
_bag_filter_tabs.size = Vector2(320.0, INVENTORY_HEADER_HEIGHT)
|
||
_bag_host.custom_minimum_size = (
|
||
Vector2(520.0, 152.0) if compact else Vector2(788.0, 358.0)
|
||
)
|
||
_bag_scroll.vertical_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
|
||
_bag_detail_constellation.position = INVENTORY_NOTEPAD_POSITION
|
||
_bag_detail_constellation.size = INVENTORY_NOTEPAD_SIZE
|
||
_bag_sprite_detail_texture.custom_minimum_size = (
|
||
Vector2(72.0, 48.0) if compact else Vector2(100.0, 72.0)
|
||
)
|
||
_bag_sprite_detail_name.add_theme_font_size_override(
|
||
"font_size",
|
||
18 if compact else 22,
|
||
)
|
||
_bag_sprite_detail_data.add_theme_font_size_override(
|
||
"font_size",
|
||
12 if compact else 15,
|
||
)
|
||
_tackle_main_panel.position = INVENTORY_MAIN_POSITION
|
||
_tackle_main_panel.size = INVENTORY_MAIN_SIZE
|
||
_tackle_detail_panel.position = INVENTORY_NOTEPAD_POSITION
|
||
_tackle_detail_panel.size = INVENTORY_NOTEPAD_SIZE
|
||
_logbook_page.size = reference_size
|
||
_logbook_page.position = Vector2.ZERO
|
||
_logbook_rest_position = Vector2.ZERO
|
||
_mail_page.set_anchors_preset(Control.PRESET_TOP_LEFT)
|
||
_mail_page.size = reference_size
|
||
_mail_page.position = Vector2.ZERO
|
||
_mail_rest_position = Vector2.ZERO
|
||
_profile_page.set_anchors_preset(Control.PRESET_TOP_LEFT)
|
||
_profile_page.position = Vector2(42.0, 104.0)
|
||
_profile_page.size = Vector2(1196.0, 608.0)
|
||
_profile_rest_position = _profile_page.position
|
||
_players_page.set_anchors_preset(Control.PRESET_TOP_LEFT)
|
||
_players_page.position = Vector2.ZERO
|
||
_players_page.size = reference_size
|
||
_sale_confirmation.position = (
|
||
Vector2(70.0, 128.0) if compact else Vector2(320.0, 200.0)
|
||
)
|
||
_sale_confirmation.size = (
|
||
Vector2(500.0, 250.0) if compact else Vector2(640.0, 320.0)
|
||
)
|
||
_cooler_host.custom_minimum_size = Vector2(
|
||
520.0 if compact else 800.0,
|
||
512.0 if compact else 420.0,
|
||
)
|
||
_bag_grid.columns = 2 if compact else 3
|
||
_bag_list.custom_minimum_size.x = 300.0 if compact else 360.0
|
||
_bag_detail.custom_minimum_size.x = 176.0 if compact else 220.0
|
||
_content_stage.custom_minimum_size.y = 220.0 if compact else 260.0
|
||
_content_rest_position = _content_stage.position
|
||
if not _transitioning:
|
||
_content_shell.position = _presentation_rest_position
|
||
_cooler_page.position = _cooler_rest_position
|
||
_bag_page.position = _bag_rest_position
|
||
_tackle_box_page.position = _tackle_rest_position
|
||
_logbook_page.position = _logbook_rest_position
|
||
_mail_page.position = _mail_rest_position
|
||
_profile_page.position = _profile_rest_position
|
||
_players_page.position = Vector2.ZERO
|
||
_cooler_page.modulate.a = 1.0
|
||
_bag_page.modulate.a = 1.0
|
||
_tackle_box_page.modulate.a = 1.0
|
||
_logbook_page.modulate.a = 1.0
|
||
_mail_page.modulate.a = 1.0
|
||
_profile_page.modulate.a = 1.0
|
||
_players_page.modulate.a = 1.0
|
||
if not _page_transitioning:
|
||
_content_stage.position = _content_rest_position
|
||
_layout_cooler_fish(false)
|
||
_layout_bag_items()
|
||
|
||
|
||
func _layout_cooler_detail_text(compact: bool) -> void:
|
||
var weight_row_height: float = 17.0 if compact else 24.0
|
||
_cooler_weight_row.position = Vector2.ZERO
|
||
_cooler_weight_row.size = Vector2(
|
||
_cooler_detail_stats.size.x,
|
||
weight_row_height,
|
||
)
|
||
_cooler_offer_row.position = Vector2(
|
||
0.0,
|
||
17.0 if compact else 27.0,
|
||
)
|
||
_cooler_offer_row.size = Vector2(
|
||
_cooler_detail_stats.size.x,
|
||
22.0 if compact else 30.0,
|
||
)
|
||
_cooler_weight_value.add_theme_font_size_override(
|
||
"font_size",
|
||
9 if compact else 12,
|
||
)
|
||
_cooler_weight_unit.add_theme_font_size_override(
|
||
"font_size",
|
||
10 if compact else 14,
|
||
)
|
||
_cooler_offer_label.add_theme_font_size_override(
|
||
"font_size",
|
||
13 if compact else 18,
|
||
)
|
||
_cooler_offer_value.add_theme_font_size_override(
|
||
"font_size",
|
||
10 if compact else 15,
|
||
)
|
||
|
||
|
||
func _layout_cooler_selection_text(compact: bool) -> void:
|
||
var row_height: float = 17.5 if compact else 20.0
|
||
for numeric_label: Label in [
|
||
_cooler_selected_count_value,
|
||
_cooler_combined_offer_value,
|
||
]:
|
||
numeric_label.add_theme_font_size_override(
|
||
"font_size",
|
||
10 if compact else 14,
|
||
)
|
||
for word_label: Label in [
|
||
_cooler_selection_empty,
|
||
_cooler_selected_count_label,
|
||
_cooler_combined_offer_label,
|
||
]:
|
||
word_label.add_theme_font_size_override(
|
||
"font_size",
|
||
12 if compact else 18,
|
||
)
|
||
_cooler_selected_count_row.position = Vector2.ZERO
|
||
_cooler_selected_count_row.size = Vector2(
|
||
_cooler_selection_summary.size.x,
|
||
row_height,
|
||
)
|
||
_cooler_combined_offer_row.position = Vector2(0.0, row_height)
|
||
_cooler_combined_offer_row.size = Vector2(
|
||
_cooler_selection_summary.size.x,
|
||
row_height,
|
||
)
|
||
|
||
|
||
func _begin_menu_entry() -> void:
|
||
_transitioning = true
|
||
_set_shell_interactive(false)
|
||
_reset_page_transition_visuals()
|
||
_animate_inventory_tab_entry()
|
||
set_process(true)
|
||
var generation: int = _transition_generation
|
||
_presentation_scale_root.pivot_offset = (
|
||
_presentation_scale_root.size * 0.5
|
||
)
|
||
_presentation_scale_root.modulate.a = 0.0
|
||
_presentation_scale_root.scale = (
|
||
Vector2.ONE * UIMotion.PLAYER_MENU_ENTER_SCALE
|
||
)
|
||
_presentation_tween = create_tween().set_parallel(true)
|
||
_presentation_tween.tween_property(
|
||
_presentation_scale_root,
|
||
"modulate:a",
|
||
1.0,
|
||
UIMotion.PLAYER_MENU_ENTER_DURATION,
|
||
).set_trans(Tween.TRANS_QUAD).set_ease(Tween.EASE_OUT)
|
||
_presentation_tween.tween_property(
|
||
_presentation_scale_root,
|
||
"scale",
|
||
Vector2.ONE,
|
||
UIMotion.PLAYER_MENU_ENTER_DURATION,
|
||
).set_trans(Tween.TRANS_QUAD).set_ease(Tween.EASE_OUT)
|
||
_presentation_tween.chain().tween_callback(
|
||
_finish_menu_entry.bind(generation)
|
||
)
|
||
|
||
|
||
func _finish_menu_entry(generation: int) -> void:
|
||
if generation != _transition_generation or not visible:
|
||
return
|
||
_presentation_tween = null
|
||
_transitioning = false
|
||
_set_shell_interactive(true)
|
||
_focus_current_section()
|
||
|
||
|
||
func _begin_menu_exit(reason: CloseReason, restore_controls: bool) -> void:
|
||
if reason != CloseReason.USER:
|
||
_finish_close(reason, restore_controls, _menu_generation)
|
||
return
|
||
_transition_generation += 1
|
||
_cancel_presentation_tween()
|
||
_transitioning = true
|
||
_set_shell_interactive(false)
|
||
_settle_inventory_tabs_for_close()
|
||
if _current_section == Section.LOGBOOK:
|
||
_catalog_logbook.deactivate()
|
||
get_viewport().gui_release_focus()
|
||
var generation: int = _transition_generation
|
||
var closing_generation: int = _menu_generation
|
||
_presentation_tween = create_tween().set_parallel(true)
|
||
_presentation_tween.tween_property(
|
||
_presentation_scale_root,
|
||
"modulate:a",
|
||
0.0,
|
||
UIMotion.PLAYER_MENU_EXIT_DURATION,
|
||
).set_trans(Tween.TRANS_QUAD).set_ease(Tween.EASE_IN)
|
||
_presentation_tween.tween_property(
|
||
_presentation_scale_root,
|
||
"scale",
|
||
Vector2.ONE * UIMotion.PLAYER_MENU_EXIT_SCALE,
|
||
UIMotion.PLAYER_MENU_EXIT_DURATION,
|
||
).set_trans(Tween.TRANS_QUAD).set_ease(Tween.EASE_IN)
|
||
_presentation_tween.chain().tween_callback(
|
||
_finish_menu_exit.bind(
|
||
generation,
|
||
reason,
|
||
restore_controls,
|
||
closing_generation,
|
||
)
|
||
)
|
||
|
||
|
||
func _finish_menu_exit(
|
||
generation: int,
|
||
reason: CloseReason,
|
||
restore_controls: bool,
|
||
closing_generation: int,
|
||
) -> void:
|
||
if generation != _transition_generation or not visible:
|
||
return
|
||
_presentation_tween = null
|
||
_finish_close(reason, restore_controls, closing_generation)
|
||
|
||
|
||
func _finish_close(
|
||
reason: CloseReason,
|
||
restore_controls: bool,
|
||
closing_generation: int,
|
||
) -> void:
|
||
_cancel_presentation_tween()
|
||
_cancel_page_tween()
|
||
_cancel_logbook_page_transition(true)
|
||
_transitioning = false
|
||
_page_transitioning = false
|
||
_bag_drag_active = false
|
||
_reset_page_transition_visuals()
|
||
_presentation_scale_root.modulate.a = 1.0
|
||
_presentation_scale_root.scale = Vector2.ONE
|
||
visible = false
|
||
set_process(false)
|
||
get_viewport().gui_release_focus()
|
||
if _fishing_spot != null and is_instance_valid(_fishing_spot):
|
||
_fishing_spot.set_local_menu_input_suppressed(INPUT_OWNER, false)
|
||
if restore_controls:
|
||
_restore_player_controls(closing_generation)
|
||
else:
|
||
_control_snapshot_stored = false
|
||
_apply_mouse_close_policy(reason)
|
||
_menu_generation += 1
|
||
_transition_generation += 1
|
||
menu_visibility_changed.emit(false)
|
||
|
||
|
||
func _get_section_root(section: Section) -> Control:
|
||
match section:
|
||
Section.COOLER:
|
||
return _cooler_page
|
||
Section.BAG:
|
||
return _bag_page
|
||
Section.TACKLE_BOX:
|
||
return _tackle_box_page
|
||
Section.LOGBOOK:
|
||
return _logbook_page
|
||
Section.MAIL:
|
||
return _mail_page
|
||
Section.PROFILE:
|
||
return _profile_page
|
||
_:
|
||
return _players_page
|
||
|
||
|
||
func _get_section_rest_position(section: Section) -> Vector2:
|
||
match section:
|
||
Section.COOLER:
|
||
return _cooler_rest_position
|
||
Section.BAG:
|
||
return _bag_rest_position
|
||
Section.TACKLE_BOX:
|
||
return _tackle_rest_position
|
||
Section.LOGBOOK:
|
||
return _logbook_rest_position
|
||
Section.MAIL:
|
||
return _mail_rest_position
|
||
Section.PROFILE:
|
||
return _profile_rest_position
|
||
_:
|
||
return Vector2.ZERO
|
||
|
||
|
||
func _begin_page_transition(section: Section) -> void:
|
||
_cancel_logbook_page_transition(true)
|
||
_page_transition_generation += 1
|
||
_cancel_page_tween()
|
||
_page_transitioning = true
|
||
_set_content_interactive(false)
|
||
get_viewport().gui_release_focus()
|
||
var outgoing_section: Section = _current_section
|
||
var outgoing_inventory: bool = _is_inventory_section(outgoing_section)
|
||
var incoming_inventory: bool = _is_inventory_section(section)
|
||
if outgoing_inventory and not incoming_inventory:
|
||
_settle_inventory_tabs_for_close()
|
||
_set_navigation_target(section)
|
||
var generation: int = _page_transition_generation
|
||
_page_outgoing_content_root = _get_section_root(outgoing_section)
|
||
_page_outgoing_root = (
|
||
_inventory_transition_group
|
||
if outgoing_inventory and not incoming_inventory
|
||
else _page_outgoing_content_root
|
||
)
|
||
_page_incoming_root = (
|
||
_inventory_transition_group
|
||
if incoming_inventory and not outgoing_inventory
|
||
else _get_section_root(section)
|
||
)
|
||
var outgoing_rest: Vector2 = _get_section_rest_position(outgoing_section)
|
||
var incoming_rest: Vector2 = _get_section_rest_position(section)
|
||
_show_section_immediate(section)
|
||
if outgoing_inventory and not incoming_inventory:
|
||
# Immediate page selection hides Inventory. Restore the outgoing content
|
||
# beneath its still-opaque masking group for the coordinated fade-out.
|
||
_page_outgoing_content_root.visible = true
|
||
_inventory_sub_tabs.visible = true
|
||
_inventory_transition_group.visible = true
|
||
_page_outgoing_root.visible = true
|
||
_page_incoming_root.visible = true
|
||
_page_outgoing_root.position = outgoing_rest
|
||
_page_incoming_root.position = incoming_rest
|
||
_page_outgoing_root.modulate.a = 1.0
|
||
_page_incoming_root.modulate.a = 0.0
|
||
if incoming_inventory and not outgoing_inventory:
|
||
_animate_inventory_tab_entry()
|
||
var duration: float = (
|
||
UIMotion.PLAYER_MENU_INVENTORY_DURATION
|
||
if outgoing_inventory and incoming_inventory
|
||
else UIMotion.PLAYER_MENU_PAGE_DURATION
|
||
)
|
||
_page_tween = create_tween().set_parallel(true)
|
||
_page_tween.tween_property(
|
||
_page_outgoing_root,
|
||
"modulate:a",
|
||
0.0,
|
||
duration,
|
||
).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)
|
||
_page_tween.tween_property(
|
||
_page_incoming_root,
|
||
"modulate:a",
|
||
1.0,
|
||
duration,
|
||
).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)
|
||
_page_tween.finished.connect(
|
||
_finish_page_transition.bind(generation),
|
||
CONNECT_ONE_SHOT
|
||
)
|
||
|
||
|
||
func _finish_page_transition(generation: int) -> void:
|
||
if generation != _page_transition_generation or not visible:
|
||
return
|
||
_page_tween = null
|
||
_page_transitioning = false
|
||
if (
|
||
_page_outgoing_root != null
|
||
and _page_outgoing_root != _page_incoming_root
|
||
and _page_outgoing_root != _inventory_transition_group
|
||
):
|
||
_page_outgoing_root.visible = false
|
||
if (
|
||
_page_outgoing_content_root != null
|
||
and not _is_inventory_section(_current_section)
|
||
):
|
||
_page_outgoing_content_root.visible = false
|
||
_inventory_sub_tabs.visible = _is_inventory_section(_current_section)
|
||
_inventory_sub_tabs.modulate.a = 1.0
|
||
_reset_page_transition_visuals()
|
||
_set_content_interactive(true)
|
||
_focus_current_section()
|
||
|
||
|
||
func _set_shell_interactive(interactive: bool) -> void:
|
||
_set_content_interactive(interactive)
|
||
for bubble: BubbleButtonType in [
|
||
_inventory_tab,
|
||
_logbook_tab,
|
||
_mail_tab,
|
||
_profile_tab,
|
||
_players_tab,
|
||
_close_button,
|
||
]:
|
||
bubble.focus_mode = Control.FOCUS_ALL if interactive else Control.FOCUS_NONE
|
||
bubble.mouse_filter = (
|
||
Control.MOUSE_FILTER_STOP
|
||
if interactive
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
|
||
|
||
func _set_content_interactive(interactive: bool) -> void:
|
||
_content_stage.mouse_filter = (
|
||
Control.MOUSE_FILTER_PASS
|
||
if interactive
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
_cooler_page.mouse_filter = (
|
||
Control.MOUSE_FILTER_PASS
|
||
if interactive and _current_section == Section.COOLER
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
_bag_page.mouse_filter = (
|
||
Control.MOUSE_FILTER_PASS
|
||
if interactive and _current_section == Section.BAG
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
_tackle_box_page.mouse_filter = (
|
||
Control.MOUSE_FILTER_PASS
|
||
if interactive and _current_section == Section.TACKLE_BOX
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
for tab: Button in [
|
||
_cooler_sub_tab, _bag_sub_tab, _tackle_sub_tab,
|
||
]:
|
||
var tab_interactive: bool = (
|
||
interactive and _is_inventory_section(_current_section)
|
||
)
|
||
tab.focus_mode = (
|
||
Control.FOCUS_ALL if tab_interactive else Control.FOCUS_NONE
|
||
)
|
||
tab.mouse_filter = (
|
||
Control.MOUSE_FILTER_STOP
|
||
if tab_interactive and not tab.button_pressed
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
_logbook_page.mouse_filter = (
|
||
Control.MOUSE_FILTER_PASS
|
||
if interactive and _current_section == Section.LOGBOOK
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
_catalog_logbook.set_interactive(
|
||
interactive and _current_section == Section.LOGBOOK
|
||
)
|
||
_mail_page.set_interactive(
|
||
interactive and _current_section == Section.MAIL
|
||
)
|
||
_profile_page.set_interactive(
|
||
interactive and _current_section == Section.PROFILE
|
||
)
|
||
var cooler_interactive: bool = (
|
||
interactive and _current_section == Section.COOLER
|
||
)
|
||
_cooler_sort_option.disabled = not cooler_interactive
|
||
_cooler_sort_direction.disabled = not cooler_interactive
|
||
_cooler_sort_option.refresh_ink_state()
|
||
_cooler_sort_direction.refresh_ink_state()
|
||
for fish_node: CoolerFishSpriteType in _fish_nodes.values():
|
||
fish_node.focus_mode = (
|
||
Control.FOCUS_ALL
|
||
if cooler_interactive
|
||
else Control.FOCUS_NONE
|
||
)
|
||
fish_node.mouse_filter = (
|
||
Control.MOUSE_FILTER_STOP
|
||
if cooler_interactive
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
var detail_interactive: bool = (
|
||
cooler_interactive and _detail_constellation.visible
|
||
)
|
||
for action: NotepadInkActionType in [_favorite_bubble, _sell_bubble]:
|
||
var action_interactive: bool = detail_interactive and not action.disabled
|
||
action.focus_mode = (
|
||
Control.FOCUS_ALL
|
||
if action_interactive
|
||
else Control.FOCUS_NONE
|
||
)
|
||
action.mouse_filter = (
|
||
Control.MOUSE_FILTER_STOP
|
||
if action_interactive
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
action.refresh_ink_state()
|
||
var bag_interactive: bool = (
|
||
interactive
|
||
and _current_section == Section.BAG
|
||
and not _bag_drag_active
|
||
)
|
||
for item_node: BagItemSpriteType in _bag_item_nodes.values():
|
||
item_node.focus_mode = (
|
||
Control.FOCUS_ALL if bag_interactive else Control.FOCUS_NONE
|
||
)
|
||
item_node.mouse_filter = (
|
||
Control.MOUSE_FILTER_STOP
|
||
if bag_interactive
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
|
||
|
||
func _cancel_presentation_tween() -> void:
|
||
if _presentation_tween != null:
|
||
_presentation_tween.kill()
|
||
_presentation_tween = null
|
||
|
||
|
||
func _cancel_page_tween() -> void:
|
||
if _page_tween != null:
|
||
_page_tween.kill()
|
||
_page_tween = null
|
||
_reset_page_transition_visuals()
|
||
|
||
|
||
func _reset_page_transition_visuals() -> void:
|
||
for section: Section in [
|
||
Section.COOLER,
|
||
Section.BAG,
|
||
Section.TACKLE_BOX,
|
||
Section.LOGBOOK,
|
||
Section.MAIL,
|
||
Section.PROFILE,
|
||
Section.PLAYERS,
|
||
]:
|
||
var page: Control = _get_section_root(section)
|
||
page.position = _get_section_rest_position(section)
|
||
page.modulate.a = 1.0
|
||
if _inventory_transition_group != null:
|
||
_inventory_transition_group.modulate.a = 1.0
|
||
_inventory_transition_group.visible = true
|
||
_inventory_sub_tabs.modulate.a = 1.0
|
||
_page_outgoing_root = null
|
||
_page_incoming_root = null
|
||
_page_outgoing_content_root = null
|
||
|
||
|
||
func _on_sort_selected(index: int, source: OptionButton) -> void:
|
||
var selected_id: int = source.get_item_id(index)
|
||
if selected_id < SortMode.CATCH_ORDER or selected_id > SortMode.RARITY:
|
||
return
|
||
_sort_mode = selected_id as SortMode
|
||
_sort_option.select(_sort_mode)
|
||
_cooler_sort_option.select(_sort_mode)
|
||
_refresh_inventory()
|
||
|
||
|
||
func _on_cooler_sort_selected(sort_id: int) -> void:
|
||
_sort_mode = sort_id
|
||
_sort_option.select(_sort_mode)
|
||
_cooler_sort_option.select(_sort_mode)
|
||
_refresh_inventory()
|
||
|
||
|
||
func _on_sort_direction_pressed() -> void:
|
||
_sort_descending = not _sort_descending
|
||
_update_sort_direction_text()
|
||
_refresh_inventory()
|
||
|
||
|
||
func _update_sort_direction_text() -> void:
|
||
var direction_text: String
|
||
match _sort_mode:
|
||
SortMode.CATCH_ORDER:
|
||
if _compact_layout:
|
||
direction_text = "newest" if _sort_descending else "oldest"
|
||
else:
|
||
direction_text = (
|
||
"newest first" if _sort_descending else "oldest first"
|
||
)
|
||
SortMode.NAME:
|
||
direction_text = "z–a" if _sort_descending else "a–z"
|
||
SortMode.RARITY:
|
||
if _compact_layout:
|
||
direction_text = "high–low" if _sort_descending else "low–high"
|
||
else:
|
||
direction_text = (
|
||
"high to low" if _sort_descending else "low to high"
|
||
)
|
||
_sort_direction.text = direction_text
|
||
_cooler_sort_direction.text = direction_text
|
||
|
||
|
||
func _refresh_all() -> void:
|
||
_refresh_economy_summary()
|
||
_refresh_inventory()
|
||
_refresh_bag()
|
||
|
||
|
||
func _on_bag_changed() -> void:
|
||
_refresh_bag()
|
||
_refresh_tackle_box()
|
||
|
||
|
||
func _on_hotbar_changed() -> void:
|
||
_update_bag_detail()
|
||
_update_tackle_detail()
|
||
|
||
|
||
func _refresh_bag() -> void:
|
||
if not is_node_ready():
|
||
return
|
||
var owned_items: Array[OwnedItemType] = (
|
||
_bag.get_all_items() if _bag != null else []
|
||
)
|
||
var filtered_items: Array[OwnedItemType] = []
|
||
for owned: OwnedItemType in owned_items:
|
||
var item: ItemDataType = (
|
||
_item_catalog.get_item_by_id(owned.item_id)
|
||
if _item_catalog != null
|
||
else null
|
||
)
|
||
if item == null:
|
||
continue
|
||
var is_consumable: bool = (
|
||
item.category == ItemDataType.Category.CONSUMABLE
|
||
)
|
||
if (
|
||
(_bag_view == BagView.CONSUMABLES and is_consumable)
|
||
or (
|
||
_bag_view == BagView.EQUIPMENT
|
||
and not is_consumable
|
||
and item.category != ItemDataType.Category.BAIT
|
||
and item.category != ItemDataType.Category.LURE
|
||
)
|
||
):
|
||
filtered_items.append(owned)
|
||
owned_items = filtered_items
|
||
owned_items.sort_custom(_sort_bag_items)
|
||
_sorted_bag_items = owned_items
|
||
_equipment_filter.button_pressed = _bag_view == BagView.EQUIPMENT
|
||
_consumables_filter.button_pressed = (
|
||
_bag_view == BagView.CONSUMABLES
|
||
)
|
||
_bag_empty.visible = owned_items.is_empty()
|
||
_bag_empty_state.visible = owned_items.is_empty()
|
||
_bag_empty_state.text = (
|
||
"No equipment in your Bag."
|
||
if _bag_view == BagView.EQUIPMENT
|
||
else "No consumables in your Bag."
|
||
)
|
||
if (
|
||
not _selected_bag_item_id.is_empty()
|
||
and (_bag == null or not _bag.owns_item(_selected_bag_item_id))
|
||
):
|
||
_selected_bag_item_id = StringName()
|
||
_sync_bag_item_nodes(owned_items)
|
||
_update_bag_detail()
|
||
|
||
|
||
func _sync_bag_item_nodes(owned_items: Array[OwnedItemType]) -> void:
|
||
var retained: Dictionary[StringName, bool] = {}
|
||
for owned: OwnedItemType in owned_items:
|
||
var item: ItemDataType = _item_catalog.get_item_by_id(owned.item_id)
|
||
if item == null:
|
||
continue
|
||
retained[owned.item_id] = true
|
||
var item_node := _bag_item_nodes.get(
|
||
owned.item_id
|
||
) as BagItemSpriteType
|
||
if item_node == null:
|
||
item_node = BagItemSpriteScene.instantiate()
|
||
_bag_item_field.add_child(item_node)
|
||
_bag_item_nodes[owned.item_id] = item_node
|
||
item_node.pressed.connect(
|
||
_select_bag_item.bind(owned.item_id)
|
||
)
|
||
item_node.focus_entered.connect(
|
||
_select_bag_item.bind(owned.item_id)
|
||
)
|
||
item_node.drag_started.connect(_on_bag_drag_started)
|
||
item_node.drag_finished.connect(_on_bag_drag_finished)
|
||
var identity_hash: int = absi(String(owned.item_id).hash())
|
||
item_node.configure_item(
|
||
item.item_id,
|
||
item.display_name,
|
||
item.icon,
|
||
owned.quantity,
|
||
item.hotbar_allowed,
|
||
float(identity_hash % 628) / 100.0,
|
||
0.97 + float(identity_hash % 7) * 0.01,
|
||
)
|
||
item_node.tooltip_text = (
|
||
"drag to a hotbar slot."
|
||
if item.hotbar_allowed
|
||
else "this item cannot be assigned to the hotbar."
|
||
)
|
||
item_node.disabled = false
|
||
item_node.set_selected(item.item_id == _selected_bag_item_id)
|
||
for item_id: StringName in _bag_item_nodes.keys():
|
||
if retained.has(item_id):
|
||
continue
|
||
var removed := _bag_item_nodes[item_id] as BagItemSpriteType
|
||
_bag_item_nodes.erase(item_id)
|
||
_release_focus_from(removed, _bag_sub_tab)
|
||
removed.queue_free()
|
||
_layout_bag_items()
|
||
_configure_bag_item_focus()
|
||
|
||
|
||
func _layout_bag_items() -> void:
|
||
if not is_node_ready() or _sorted_bag_items.is_empty():
|
||
return
|
||
_bag_scroll.vertical_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
|
||
var columns: int = 3
|
||
var cell_size := (
|
||
Vector2(166.0, 72.0)
|
||
if _compact_layout
|
||
else Vector2(246.0, 154.0)
|
||
)
|
||
var item_size := (
|
||
Vector2(86.0, 62.0)
|
||
if _compact_layout
|
||
else Vector2(138.0, 102.0)
|
||
)
|
||
var origin := (
|
||
Vector2(16.0, 4.0)
|
||
if _compact_layout
|
||
else Vector2(54.0, 44.0)
|
||
)
|
||
_bag_item_field.custom_minimum_size = (
|
||
Vector2(520.0, 140.0)
|
||
if _compact_layout
|
||
else Vector2(820.0, 240.0)
|
||
)
|
||
for index: int in _sorted_bag_items.size():
|
||
var owned: OwnedItemType = _sorted_bag_items[index]
|
||
var item_node := _bag_item_nodes.get(
|
||
owned.item_id
|
||
) as BagItemSpriteType
|
||
if item_node == null:
|
||
continue
|
||
var identity_hash: int = absi(String(owned.item_id).hash())
|
||
var column: int = index % columns
|
||
var row: int = floori(float(index) / float(columns))
|
||
var stable_offset := Vector2(
|
||
float(identity_hash % 13) - 6.0,
|
||
float(floori(float(identity_hash) / 19.0) % 11) - 5.0,
|
||
)
|
||
var lane_offset: float = 18.0 if row % 2 == 1 else 0.0
|
||
item_node.custom_minimum_size = item_size
|
||
item_node.size = item_size
|
||
item_node.position = (
|
||
origin
|
||
+ Vector2(
|
||
float(column) * cell_size.x + lane_offset,
|
||
float(row) * cell_size.y,
|
||
)
|
||
+ stable_offset
|
||
)
|
||
|
||
|
||
func _configure_bag_item_focus() -> void:
|
||
if _current_section != Section.BAG:
|
||
return
|
||
var controls: Array[BagItemSpriteType] = []
|
||
for owned: OwnedItemType in _sorted_bag_items:
|
||
var item_node := _bag_item_nodes.get(
|
||
owned.item_id
|
||
) as BagItemSpriteType
|
||
if item_node != null:
|
||
controls.append(item_node)
|
||
if controls.is_empty():
|
||
_bag_sub_tab.focus_neighbor_bottom = NodePath()
|
||
return
|
||
_bag_sub_tab.focus_neighbor_bottom = _bag_sub_tab.get_path_to(
|
||
controls.front()
|
||
)
|
||
for index: int in controls.size():
|
||
var control: BagItemSpriteType = controls[index]
|
||
var column: int = index % 3
|
||
var row: int = floori(float(index) / 3.0)
|
||
var left_index: int = row * 3 + maxi(column - 1, 0)
|
||
var right_index: int = mini(index + 1, controls.size() - 1)
|
||
control.focus_neighbor_left = control.get_path_to(
|
||
controls[left_index]
|
||
)
|
||
control.focus_neighbor_right = control.get_path_to(
|
||
controls[right_index]
|
||
)
|
||
control.focus_neighbor_top = (
|
||
control.get_path_to(_bag_sub_tab)
|
||
if index < 3
|
||
else control.get_path_to(controls[index - 3])
|
||
)
|
||
control.focus_neighbor_bottom = control.get_path_to(
|
||
controls[mini(index + 3, controls.size() - 1)]
|
||
)
|
||
|
||
|
||
func _sort_bag_items(a: OwnedItemType, b: OwnedItemType) -> bool:
|
||
var item_a: ItemDataType = _item_catalog.get_item_by_id(a.item_id)
|
||
var item_b: ItemDataType = _item_catalog.get_item_by_id(b.item_id)
|
||
if item_a == null:
|
||
return false
|
||
if item_b == null:
|
||
return true
|
||
if item_a.category != item_b.category:
|
||
return item_a.category < item_b.category
|
||
return item_a.display_name.naturalnocasecmp_to(item_b.display_name) < 0
|
||
|
||
|
||
func _select_bag_item(item_id: StringName) -> void:
|
||
if _bag_drag_active or get_viewport().gui_is_dragging():
|
||
return
|
||
_selected_bag_item_id = item_id
|
||
for candidate_id: StringName in _bag_item_nodes:
|
||
var item_node := _bag_item_nodes[candidate_id] as BagItemSpriteType
|
||
item_node.set_selected(candidate_id == item_id)
|
||
_update_bag_detail()
|
||
|
||
|
||
func _update_bag_detail() -> void:
|
||
var item: ItemDataType = (
|
||
_item_catalog.get_item_by_id(_selected_bag_item_id)
|
||
if _item_catalog != null and not _selected_bag_item_id.is_empty()
|
||
else null
|
||
)
|
||
var quantity: int = (
|
||
_bag.get_quantity(_selected_bag_item_id)
|
||
if _bag != null and item != null
|
||
else 0
|
||
)
|
||
var hotbar_assignment: String = "not assigned"
|
||
if item != null and _hotbar != null:
|
||
for slot_index: int in range(PlayerHotbarType.SLOT_COUNT):
|
||
if _hotbar.get_item_id(slot_index) == item.item_id:
|
||
hotbar_assignment = "hotbar slot %d" % (slot_index + 1)
|
||
break
|
||
var item_state: String = ""
|
||
if item != null:
|
||
if item.equippable:
|
||
item_state = "equippable"
|
||
elif item.usable:
|
||
item_state = "usable"
|
||
_bag_detail_texture.texture = item.icon if item != null else null
|
||
_bag_detail_name.text = item.display_name if item != null else ""
|
||
_bag_detail_data.text = (
|
||
"%s\nquantity: %d\n%s\n%s\n%s"
|
||
% [
|
||
item.get_category_name(),
|
||
quantity,
|
||
item_state,
|
||
hotbar_assignment,
|
||
item.description,
|
||
]
|
||
if item != null
|
||
else "select a bag item for details."
|
||
)
|
||
_bag_sprite_detail_texture.texture = item.icon if item != null else null
|
||
_bag_sprite_detail_name.text = (
|
||
item.display_name if item != null else ""
|
||
)
|
||
_bag_sprite_detail_data.text = (
|
||
"%s • quantity: %d\n%s • %s\n%s"
|
||
% [
|
||
item.get_category_name(),
|
||
quantity,
|
||
item_state,
|
||
hotbar_assignment,
|
||
item.description,
|
||
]
|
||
if item != null
|
||
else "select an item for details."
|
||
)
|
||
_bag_detail_constellation.visible = (
|
||
_current_section == Section.BAG
|
||
)
|
||
|
||
|
||
func _close_bag_detail() -> void:
|
||
_bag_detail_constellation.visible = false
|
||
|
||
|
||
func _on_bag_field_gui_input(event: InputEvent) -> void:
|
||
if (
|
||
event is InputEventMouseButton
|
||
and event.button_index == MOUSE_BUTTON_LEFT
|
||
and event.pressed
|
||
and not get_viewport().gui_is_dragging()
|
||
):
|
||
_selected_bag_item_id = StringName()
|
||
for item_node: BagItemSpriteType in _bag_item_nodes.values():
|
||
item_node.set_selected(false)
|
||
_update_bag_detail()
|
||
|
||
|
||
func _on_bag_drag_started() -> void:
|
||
_bag_drag_active = true
|
||
_close_bag_detail()
|
||
_set_content_interactive(false)
|
||
|
||
|
||
func _on_bag_drag_finished() -> void:
|
||
_bag_drag_active = false
|
||
if visible and _current_section == Section.BAG:
|
||
_set_content_interactive(
|
||
not _transitioning and not _page_transitioning
|
||
)
|
||
|
||
|
||
func _on_inventory_changed() -> void:
|
||
_refresh_economy_summary()
|
||
_revalidate_confirmation()
|
||
_refresh_inventory()
|
||
|
||
|
||
func _on_wallet_balance_changed(
|
||
_new_balance: int,
|
||
_delta: int,
|
||
) -> void:
|
||
_refresh_economy_summary()
|
||
|
||
|
||
func _refresh_economy_summary() -> void:
|
||
if not is_node_ready():
|
||
return
|
||
var balance: int = _wallet.get_balance() if _wallet != null else 0
|
||
var held_total: int = (
|
||
_inventory.get_total_sale_value()
|
||
if _inventory != null
|
||
else 0
|
||
)
|
||
_wallet_balance.text = "wallet: $%d" % balance
|
||
_wallet_status.set_content("wallet", "$%d" % balance)
|
||
_notepad_wallet_value.text = "$%d" % balance
|
||
_capacity_status.set_content("cooler", "%d / %d" % [
|
||
_inventory.get_all_catches().size() if _inventory != null else 0,
|
||
_cooler_capacity.get_capacity() if _cooler_capacity != null else 0,
|
||
])
|
||
_notepad_capacity_value.text = "%d / %d" % [
|
||
_inventory.get_all_catches().size() if _inventory != null else 0,
|
||
_cooler_capacity.get_capacity() if _cooler_capacity != null else 0,
|
||
]
|
||
_held_value_status.set_content("held value", "$%d" % held_total)
|
||
_held_value.text = "held fish base value: $%d" % held_total
|
||
_cooler_count.text = "%d / %d" % [
|
||
_inventory.get_all_catches().size() if _inventory != null else 0,
|
||
_cooler_capacity.get_capacity() if _cooler_capacity != null else 0,
|
||
]
|
||
|
||
|
||
func _on_cooler_capacity_changed(_level: int, _capacity: int) -> void:
|
||
_refresh_economy_summary()
|
||
|
||
|
||
func _refresh_inventory() -> void:
|
||
if not is_node_ready():
|
||
return
|
||
var catches: Array[FishCatchType] = []
|
||
if _inventory != null:
|
||
for fish_catch: FishCatchType in _inventory.get_all_catches():
|
||
if fish_catch != null and fish_catch.is_valid():
|
||
catches.append(fish_catch)
|
||
catches.sort_custom(_compare_catches)
|
||
_sorted_catches = catches
|
||
_inventory_empty.visible = catches.is_empty()
|
||
_cooler_empty.visible = catches.is_empty()
|
||
var visible_ids: Array[StringName] = []
|
||
for fish_catch: FishCatchType in catches:
|
||
visible_ids.append(fish_catch.catch_id)
|
||
_fish_selection.set_visible_order(visible_ids)
|
||
|
||
_sync_cooler_fish_nodes(catches)
|
||
var selected: FishCatchType = (
|
||
_inventory.get_catch(_fish_selection.get_focused_id())
|
||
if _inventory != null
|
||
else null
|
||
)
|
||
_update_sale_summary()
|
||
_update_inventory_detail(selected)
|
||
_update_sort_direction_text()
|
||
|
||
|
||
func _sync_cooler_fish_nodes(catches: Array[FishCatchType]) -> void:
|
||
var retained: Dictionary[StringName, bool] = {}
|
||
for fish_catch: FishCatchType in catches:
|
||
retained[fish_catch.catch_id] = true
|
||
var fish_node := _fish_nodes.get(
|
||
fish_catch.catch_id
|
||
) as CoolerFishSpriteType
|
||
var is_new: bool = fish_node == null
|
||
if is_new:
|
||
fish_node = CoolerFishSpriteScene.instantiate()
|
||
_fish_field.add_child(fish_node)
|
||
_fish_nodes[fish_catch.catch_id] = fish_node
|
||
fish_node.set_meta("new_cooler_fish", true)
|
||
fish_node.pressed.connect(
|
||
_on_catch_card_pressed.bind(fish_catch.catch_id)
|
||
)
|
||
var identity_hash: int = absi(String(fish_catch.catch_id).hash())
|
||
fish_node.configure(
|
||
fish_catch.catch_id,
|
||
fish_catch.fish.display_texture,
|
||
float(identity_hash % 628) / 100.0,
|
||
0.96 + float(identity_hash % 9) * 0.01,
|
||
_get_cooler_rarity_color(fish_catch.fish.rarity),
|
||
)
|
||
fish_node.set_item_state(
|
||
_fish_selection.is_selected(fish_catch.catch_id),
|
||
fish_catch.catch_id == _fish_selection.get_focused_id(),
|
||
fish_catch.is_favorited,
|
||
)
|
||
for catch_id: StringName in _fish_nodes.keys():
|
||
if retained.has(catch_id):
|
||
continue
|
||
var removed := _fish_nodes[catch_id] as CoolerFishSpriteType
|
||
_fish_nodes.erase(catch_id)
|
||
_release_focus_from(removed, _inventory_tab)
|
||
removed.queue_free()
|
||
_layout_cooler_fish(true)
|
||
_configure_cooler_fish_focus()
|
||
|
||
|
||
func _get_cooler_rarity_color(rarity: int) -> Color:
|
||
match rarity:
|
||
FishDataType.Rarity.UNCOMMON:
|
||
return COOLER_RARITY_UNCOMMON
|
||
FishDataType.Rarity.RARE:
|
||
return COOLER_RARITY_RARE
|
||
FishDataType.Rarity.EPIC:
|
||
return COOLER_RARITY_EPIC
|
||
FishDataType.Rarity.LEGENDARY:
|
||
return COOLER_RARITY_LEGENDARY
|
||
_:
|
||
return COOLER_RARITY_COMMON
|
||
|
||
|
||
func _layout_cooler_fish(animate: bool = true) -> void:
|
||
if not is_node_ready():
|
||
return
|
||
var columns: int = 3 if _compact_layout else 9
|
||
var cell_size := (
|
||
Vector2(68.0, 58.0) if _compact_layout else Vector2(84.0, 80.0)
|
||
)
|
||
var fish_size := (
|
||
Vector2(52.0, 52.0) if _compact_layout else Vector2(72.0, 72.0)
|
||
)
|
||
var visible_field_size := (
|
||
Vector2(218.0, 124.0)
|
||
if _compact_layout
|
||
else Vector2(800.0, 280.0)
|
||
)
|
||
var side_margin: float = 2.0 if _compact_layout else 8.0
|
||
var top_margin: float = 4.0 if _compact_layout else 6.0
|
||
var required_rows: int = ceili(
|
||
float(_sorted_catches.size()) / float(columns)
|
||
) if not _sorted_catches.is_empty() else 0
|
||
var required_height: float = (
|
||
top_margin * 2.0 + float(required_rows) * cell_size.y
|
||
)
|
||
var content_size := Vector2(
|
||
visible_field_size.x,
|
||
maxf(visible_field_size.y, required_height),
|
||
)
|
||
_cooler_host.custom_minimum_size = content_size
|
||
_fish_field.custom_minimum_size = content_size
|
||
_cooler_scroll.vertical_scroll_mode = ScrollContainer.SCROLL_MODE_AUTO
|
||
for index: int in _sorted_catches.size():
|
||
var fish_catch: FishCatchType = _sorted_catches[index]
|
||
var fish_node := _fish_nodes.get(
|
||
fish_catch.catch_id
|
||
) as CoolerFishSpriteType
|
||
if fish_node == null:
|
||
continue
|
||
var identity_hash: int = absi(String(fish_catch.catch_id).hash())
|
||
var column: int = index % columns
|
||
var row: int = floori(float(index) / float(columns))
|
||
var offset_span: int = 5 if _compact_layout else 7
|
||
var offset_center: float = 2.0 if _compact_layout else 3.0
|
||
var stable_offset := Vector2(
|
||
float(identity_hash % offset_span) - offset_center,
|
||
float(floori(float(identity_hash) / 17.0) % offset_span) - offset_center,
|
||
)
|
||
var lane_offset: float = 5.0 if row % 2 == 1 else 0.0
|
||
var target := Vector2(
|
||
side_margin + float(column) * cell_size.x + lane_offset,
|
||
top_margin + float(row) * cell_size.y,
|
||
) + stable_offset
|
||
fish_node.custom_minimum_size = fish_size
|
||
fish_node.size = fish_size
|
||
var immediate: bool = (
|
||
not animate or fish_node.has_meta("new_cooler_fish")
|
||
)
|
||
fish_node.set_target_position(target, immediate)
|
||
if fish_node.has_meta("new_cooler_fish"):
|
||
fish_node.remove_meta("new_cooler_fish")
|
||
|
||
|
||
func _configure_cooler_fish_focus() -> void:
|
||
if _current_section != Section.COOLER:
|
||
return
|
||
var controls: Array[CoolerFishSpriteType] = []
|
||
for fish_catch: FishCatchType in _sorted_catches:
|
||
var fish_node := _fish_nodes.get(
|
||
fish_catch.catch_id
|
||
) as CoolerFishSpriteType
|
||
if fish_node != null:
|
||
controls.append(fish_node)
|
||
var columns: int = 3 if _compact_layout else 9
|
||
if controls.is_empty():
|
||
_cooler_sub_tab.focus_neighbor_bottom = NodePath()
|
||
return
|
||
_cooler_sub_tab.focus_neighbor_bottom = _cooler_sub_tab.get_path_to(
|
||
controls.front()
|
||
)
|
||
for index: int in controls.size():
|
||
var control: CoolerFishSpriteType = controls[index]
|
||
control.focus_neighbor_left = control.get_path_to(
|
||
controls[maxi(index - 1, 0)]
|
||
)
|
||
control.focus_neighbor_right = control.get_path_to(
|
||
controls[mini(index + 1, controls.size() - 1)]
|
||
)
|
||
control.focus_neighbor_top = (
|
||
control.get_path_to(_cooler_sub_tab)
|
||
if index < columns
|
||
else control.get_path_to(controls[index - columns])
|
||
)
|
||
control.focus_neighbor_bottom = (
|
||
control.get_path_to(_favorite_bubble)
|
||
if (
|
||
not _favorite_bubble.disabled
|
||
and index + columns >= controls.size()
|
||
)
|
||
else control.get_path_to(
|
||
controls[mini(index + columns, controls.size() - 1)]
|
||
)
|
||
)
|
||
var focused_node := _fish_nodes.get(
|
||
_fish_selection.get_focused_id()
|
||
) as CoolerFishSpriteType
|
||
if focused_node == null:
|
||
focused_node = controls.front()
|
||
_favorite_bubble.focus_neighbor_left = (
|
||
_favorite_bubble.get_path_to(focused_node)
|
||
)
|
||
_favorite_bubble.focus_neighbor_right = (
|
||
_favorite_bubble.get_path_to(_sell_bubble)
|
||
)
|
||
_favorite_bubble.focus_neighbor_top = (
|
||
_favorite_bubble.get_path_to(focused_node)
|
||
)
|
||
_sell_bubble.focus_neighbor_left = (
|
||
_sell_bubble.get_path_to(_favorite_bubble)
|
||
)
|
||
_sell_bubble.focus_neighbor_right = (
|
||
_sell_bubble.get_path_to(_close_button)
|
||
)
|
||
_sell_bubble.focus_neighbor_top = _sell_bubble.get_path_to(focused_node)
|
||
|
||
|
||
func _compare_catches(left: FishCatchType, right: FishCatchType) -> bool:
|
||
var comparison: int = 0
|
||
match _sort_mode:
|
||
SortMode.CATCH_ORDER:
|
||
comparison = left.catch_sequence - right.catch_sequence
|
||
SortMode.NAME:
|
||
comparison = left.fish.display_name.naturalnocasecmp_to(
|
||
right.fish.display_name
|
||
)
|
||
SortMode.RARITY:
|
||
comparison = left.fish.rarity - right.fish.rarity
|
||
if comparison == 0:
|
||
comparison = left.catch_sequence - right.catch_sequence
|
||
return comparison > 0 if _sort_descending else comparison < 0
|
||
|
||
|
||
func _on_catch_card_pressed(catch_id: StringName) -> void:
|
||
if _inventory == null:
|
||
return
|
||
var selected: FishCatchType = _inventory.get_catch(catch_id)
|
||
if selected == null:
|
||
return
|
||
_fish_selection.apply_click(
|
||
catch_id,
|
||
Input.is_key_pressed(KEY_CTRL),
|
||
Input.is_key_pressed(KEY_SHIFT)
|
||
)
|
||
_transaction_feedback.text = ""
|
||
_refresh_inventory()
|
||
|
||
|
||
func _on_fish_field_gui_input(event: InputEvent) -> void:
|
||
if (
|
||
event is InputEventMouseButton
|
||
and event.button_index == MOUSE_BUTTON_LEFT
|
||
and event.pressed
|
||
and not get_viewport().gui_is_dragging()
|
||
):
|
||
_fish_selection.clear()
|
||
_transaction_feedback.text = ""
|
||
_refresh_inventory()
|
||
|
||
|
||
func _close_detail_constellation() -> void:
|
||
_detail_constellation.visible = _current_section == Section.COOLER
|
||
_cooler_detail_texture.texture = null
|
||
_cooler_detail_texture.visible = false
|
||
_cooler_detail_name.text = "select a fish"
|
||
_clear_cooler_detail_stats()
|
||
_set_cooler_selection_summary_empty()
|
||
_favorite_bubble.disabled = true
|
||
_favorite_bubble.text = "favorite"
|
||
_favorite_bubble.persistent_mark = false
|
||
_sell_bubble.disabled = true
|
||
_sell_bubble.text = "sell fish"
|
||
_sell_bubble.persistent_mark = false
|
||
_favorite_bubble.focus_mode = Control.FOCUS_NONE
|
||
_sell_bubble.focus_mode = Control.FOCUS_NONE
|
||
_favorite_bubble.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||
_sell_bubble.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||
_favorite_bubble.refresh_ink_state()
|
||
_sell_bubble.refresh_ink_state()
|
||
_configure_cooler_fish_focus()
|
||
|
||
|
||
func _clear_cooler_detail_stats() -> void:
|
||
for label: Label in [
|
||
_cooler_weight_value,
|
||
_cooler_weight_unit,
|
||
_cooler_offer_label,
|
||
_cooler_offer_value,
|
||
]:
|
||
label.text = ""
|
||
|
||
|
||
func _set_cooler_selection_summary_empty() -> void:
|
||
_cooler_selection_empty.visible = true
|
||
_cooler_selected_count_row.visible = false
|
||
_cooler_combined_offer_row.visible = false
|
||
for label: Label in [
|
||
_cooler_selected_count_value,
|
||
_cooler_selected_count_label,
|
||
_cooler_combined_offer_label,
|
||
_cooler_combined_offer_value,
|
||
]:
|
||
label.visible = false
|
||
label.text = ""
|
||
|
||
|
||
func _set_cooler_selection_summary(
|
||
selected_count: int,
|
||
offer_value: int,
|
||
) -> void:
|
||
_cooler_selection_empty.visible = false
|
||
_cooler_selected_count_row.visible = true
|
||
_cooler_combined_offer_row.visible = true
|
||
_cooler_selected_count_value.visible = true
|
||
_cooler_selected_count_label.visible = true
|
||
_cooler_combined_offer_label.visible = true
|
||
_cooler_combined_offer_value.visible = offer_value >= 0
|
||
_cooler_selected_count_value.text = str(selected_count)
|
||
_cooler_selected_count_label.text = "fish selected"
|
||
if offer_value >= 0:
|
||
_cooler_combined_offer_label.text = "combined offer"
|
||
_cooler_combined_offer_value.text = "$%d" % offer_value
|
||
else:
|
||
_cooler_combined_offer_label.text = "offer unavailable"
|
||
_cooler_combined_offer_value.text = ""
|
||
|
||
|
||
func _update_inventory_detail(fish_catch: FishCatchType) -> void:
|
||
if fish_catch == null:
|
||
_cooler_detail_texture.texture = null
|
||
_cooler_detail_texture.visible = false
|
||
_cooler_detail_name.text = "select a fish"
|
||
_clear_cooler_detail_stats()
|
||
_favorite_button.disabled = true
|
||
_favorite_button.text = "favorite"
|
||
_favorite_bubble.disabled = true
|
||
_favorite_bubble.text = "favorite"
|
||
_favorite_bubble.persistent_mark = false
|
||
_detail_constellation.visible = _current_section == Section.COOLER
|
||
_favorite_bubble.focus_mode = Control.FOCUS_NONE
|
||
_sell_bubble.focus_mode = Control.FOCUS_NONE
|
||
_favorite_bubble.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||
_sell_bubble.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||
_favorite_bubble.refresh_ink_state()
|
||
_sell_bubble.refresh_ink_state()
|
||
_configure_cooler_fish_focus()
|
||
return
|
||
_cooler_detail_texture.texture = fish_catch.fish.display_texture
|
||
_cooler_detail_texture.visible = fish_catch.fish.display_texture != null
|
||
_cooler_detail_name.text = fish_catch.fish.display_name
|
||
var individual_preview: FishSaleResultType = (
|
||
_sale_service.preview_batch([fish_catch.catch_id], _default_buyer)
|
||
if _sale_service != null
|
||
else null
|
||
)
|
||
var buyer_offer: int = (
|
||
individual_preview.payout
|
||
if individual_preview != null
|
||
else -1
|
||
)
|
||
_cooler_weight_value.text = "%.2f" % fish_catch.weight_lb
|
||
if (
|
||
_reservations != null
|
||
and _reservations.is_fish_reserved(fish_catch.catch_id)
|
||
):
|
||
_cooler_detail_name.text += " • reserved in mail"
|
||
_cooler_weight_unit.text = "lb • %s" % fish_catch.fish.get_rarity_name()
|
||
if buyer_offer >= 0 and _default_buyer != null:
|
||
_cooler_offer_label.text = "%s offer" % _default_buyer.display_name
|
||
_cooler_offer_value.text = "$%d" % buyer_offer
|
||
else:
|
||
_cooler_offer_label.text = "buyer unavailable"
|
||
_cooler_offer_value.text = ""
|
||
_favorite_button.disabled = false
|
||
_favorite_button.text = (
|
||
"unfavorite" if fish_catch.is_favorited else "favorite"
|
||
)
|
||
_favorite_bubble.disabled = false
|
||
_favorite_bubble.text = _favorite_button.text
|
||
_favorite_bubble.persistent_mark = fish_catch.is_favorited
|
||
_favorite_bubble.refresh_ink_state()
|
||
_detail_constellation.visible = _current_section == Section.COOLER
|
||
_cooler_sort_controls.visible = true
|
||
var detail_interactive: bool = (
|
||
_detail_constellation.visible
|
||
and not _transitioning
|
||
and not _page_transitioning
|
||
)
|
||
for action: NotepadInkActionType in [_favorite_bubble, _sell_bubble]:
|
||
var action_interactive: bool = detail_interactive and not action.disabled
|
||
action.focus_mode = (
|
||
Control.FOCUS_ALL
|
||
if action_interactive
|
||
else Control.FOCUS_NONE
|
||
)
|
||
action.mouse_filter = (
|
||
Control.MOUSE_FILTER_STOP
|
||
if action_interactive
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
action.refresh_ink_state()
|
||
_configure_cooler_fish_focus()
|
||
|
||
|
||
func _update_sale_summary() -> void:
|
||
var selected_ids: Array[StringName] = _fish_selection.get_selected_ids()
|
||
var selected_count: int = selected_ids.size()
|
||
_sell_button.text = (
|
||
"sell fish"
|
||
if selected_count == 1
|
||
else "sell %d fish" % selected_count
|
||
)
|
||
_sell_bubble.text = _sell_button.text
|
||
if selected_count == 0:
|
||
_selection_summary.text = "no fish selected"
|
||
_selection_status.set_content("selected", "none")
|
||
_offer_status.set_content("pelican offer", "—")
|
||
_sell_button.text = "sell fish"
|
||
_sell_button.disabled = true
|
||
_sell_bubble.disabled = true
|
||
_sell_bubble.text = "sell fish"
|
||
_sell_bubble.persistent_mark = false
|
||
_sell_bubble.refresh_ink_state()
|
||
_set_cooler_selection_summary_empty()
|
||
_sale_unavailable.text = ""
|
||
_sale_unavailable.visible = false
|
||
return
|
||
if (
|
||
_sale_in_progress
|
||
or (
|
||
_network_sale_service != null
|
||
and _network_sale_service.is_local_sale_pending()
|
||
)
|
||
):
|
||
_selection_summary.text = (
|
||
"1 fish selected"
|
||
if selected_count == 1
|
||
else "%d fish selected" % selected_count
|
||
)
|
||
_selection_status.set_content("selected", str(selected_count))
|
||
_offer_status.set_content("pelican offer", "pending")
|
||
_sell_button.disabled = true
|
||
_sell_bubble.disabled = true
|
||
_sale_unavailable.text = "Selling…"
|
||
_sale_unavailable.visible = true
|
||
return
|
||
if (
|
||
_network_sale_service == null
|
||
or not _network_sale_service.can_request_sale()
|
||
):
|
||
_selection_summary.text = (
|
||
"1 fish selected"
|
||
if selected_count == 1
|
||
else "%d fish selected" % selected_count
|
||
)
|
||
_selection_status.set_content("selected", str(selected_count))
|
||
_offer_status.set_content("pelican offer", "unavailable")
|
||
_sell_button.disabled = true
|
||
_sell_bubble.disabled = true
|
||
_sell_bubble.persistent_mark = false
|
||
_sell_bubble.refresh_ink_state()
|
||
_sale_unavailable.text = (
|
||
"Selling is not supported by this server."
|
||
)
|
||
_sale_unavailable.visible = true
|
||
return
|
||
var preview: FishSaleResultType = (
|
||
_sale_service.preview_batch(selected_ids, _default_buyer)
|
||
if _sale_service != null
|
||
else null
|
||
)
|
||
var count_text: String = (
|
||
"1 fish selected"
|
||
if selected_count == 1
|
||
else "%d fish selected" % selected_count
|
||
)
|
||
_selection_summary.text = count_text
|
||
_selection_status.set_content("selected", str(selected_count))
|
||
if (
|
||
preview != null
|
||
and preview.payout >= 0
|
||
and _default_buyer != null
|
||
and (
|
||
preview.is_success()
|
||
or preview.status == FishSaleResultType.Status.FAVORITED
|
||
)
|
||
):
|
||
_selection_summary.text += "\n%s total offer: $%d" % [
|
||
_default_buyer.display_name,
|
||
preview.payout,
|
||
]
|
||
_set_cooler_selection_summary(selected_count, preview.payout)
|
||
_offer_status.set_content("pelican offer", "$%d" % preview.payout)
|
||
else:
|
||
_set_cooler_selection_summary(selected_count, -1)
|
||
_offer_status.set_content("pelican offer", "unavailable")
|
||
_sell_button.disabled = preview == null or not preview.is_success()
|
||
_sell_bubble.disabled = _sell_button.disabled
|
||
_sell_bubble.persistent_mark = false
|
||
_sell_bubble.refresh_ink_state()
|
||
if preview != null and preview.status == FishSaleResultType.Status.FAVORITED:
|
||
_sale_unavailable.text = (
|
||
"favorited fish cannot be sold. "
|
||
+ "remove them from the selection first."
|
||
)
|
||
elif preview != null and not preview.is_success():
|
||
_sale_unavailable.text = preview.get_message()
|
||
else:
|
||
_sale_unavailable.text = ""
|
||
_sale_unavailable.visible = not _sale_unavailable.text.is_empty()
|
||
|
||
|
||
func _on_favorite_pressed() -> void:
|
||
var focused_id: StringName = _fish_selection.get_focused_id()
|
||
if _inventory == null or focused_id.is_empty():
|
||
return
|
||
var fish_catch: FishCatchType = _inventory.get_catch_by_id(
|
||
focused_id
|
||
)
|
||
if fish_catch == null:
|
||
_refresh_inventory()
|
||
return
|
||
if _inventory.set_catch_favorited(
|
||
fish_catch.catch_id,
|
||
not fish_catch.is_favorited
|
||
):
|
||
_transaction_feedback.text = (
|
||
"%s %s."
|
||
% [
|
||
fish_catch.fish.display_name,
|
||
"favorited" if fish_catch.is_favorited else "unfavorited",
|
||
]
|
||
)
|
||
|
||
|
||
func _on_sell_pressed() -> void:
|
||
if (
|
||
_sale_in_progress
|
||
or (
|
||
_network_sale_service != null
|
||
and _network_sale_service.is_local_sale_pending()
|
||
)
|
||
):
|
||
_transaction_feedback.text = "Selling…"
|
||
return
|
||
if (
|
||
_network_sale_service == null
|
||
or not _network_sale_service.can_request_sale()
|
||
):
|
||
_transaction_feedback.text = (
|
||
"Selling is not supported by this server."
|
||
)
|
||
return
|
||
var selected_ids: Array[StringName] = _fish_selection.get_selected_ids()
|
||
if (
|
||
_inventory == null
|
||
or _sale_service == null
|
||
or _default_buyer == null
|
||
or selected_ids.is_empty()
|
||
):
|
||
return
|
||
var preview: FishSaleResultType = _sale_service.preview_batch(
|
||
selected_ids,
|
||
_default_buyer
|
||
)
|
||
if not preview.is_success():
|
||
_transaction_feedback.text = (
|
||
"favorited fish cannot be sold. "
|
||
+ "remove them from the selection first."
|
||
if preview.status == FishSaleResultType.Status.FAVORITED
|
||
else preview.get_message()
|
||
)
|
||
_refresh_inventory()
|
||
return
|
||
_confirmation_catch_ids = selected_ids.duplicate()
|
||
_confirmation_buyer = _default_buyer
|
||
_confirmation_buyer_id = _default_buyer.id
|
||
_confirmation_generation = _menu_generation
|
||
var fish_label: String = "fish"
|
||
_confirmation_message.text = (
|
||
"sell %d %s to the %s for $%d?\ncombined base value: $%d"
|
||
% [
|
||
preview.fish_count,
|
||
fish_label,
|
||
_get_buyer_display_group(_default_buyer),
|
||
preview.payout,
|
||
preview.base_value,
|
||
]
|
||
)
|
||
_sale_confirmation.visible = true
|
||
_set_shell_interactive(false)
|
||
for button: Button in [_confirm_sale_button, _cancel_sale_button]:
|
||
button.focus_mode = Control.FOCUS_ALL
|
||
button.mouse_filter = Control.MOUSE_FILTER_STOP
|
||
_confirm_sale_button.disabled = false
|
||
_cancel_sale_button.grab_focus()
|
||
|
||
|
||
func _on_confirm_sale_pressed() -> void:
|
||
if (
|
||
_sale_in_progress
|
||
or _network_sale_service == null
|
||
or not _network_sale_service.can_request_sale()
|
||
or _sale_service == null
|
||
or _confirmation_catch_ids.is_empty()
|
||
or _confirmation_buyer == null
|
||
or _confirmation_buyer.id != _confirmation_buyer_id
|
||
or _confirmation_generation != _menu_generation
|
||
):
|
||
return
|
||
_sale_in_progress = true
|
||
var requested_catch_ids: Array[StringName] = (
|
||
_confirmation_catch_ids.duplicate()
|
||
)
|
||
var transaction_generation: int = _menu_generation
|
||
_confirm_sale_button.disabled = true
|
||
_close_sale_confirmation()
|
||
var request_id: String = _network_sale_service.request_local_sale(
|
||
requested_catch_ids
|
||
)
|
||
if request_id.is_empty():
|
||
_sale_in_progress = false
|
||
return
|
||
if (
|
||
_network_sale_service.is_local_sale_pending()
|
||
and transaction_generation == _menu_generation
|
||
and visible
|
||
):
|
||
_transaction_feedback.text = "Selling…"
|
||
|
||
|
||
func _can_use_shared_world_actions() -> bool:
|
||
return (
|
||
_network_sale_service != null
|
||
and _network_sale_service.can_request_sale()
|
||
)
|
||
|
||
|
||
func _on_network_sale_pending(_request_id: String) -> void:
|
||
_sale_in_progress = true
|
||
if visible:
|
||
_transaction_feedback.text = "Selling…"
|
||
_update_sale_summary()
|
||
|
||
|
||
func _on_network_sale_finished(
|
||
_request_id: String,
|
||
accepted: bool,
|
||
message: String,
|
||
catch_ids: Array[StringName],
|
||
payout: int,
|
||
) -> void:
|
||
_sale_in_progress = false
|
||
if accepted:
|
||
_fish_selection.remove_ids(catch_ids)
|
||
if not visible:
|
||
return
|
||
_transaction_feedback.text = (
|
||
"Sale complete. $%d received." % payout
|
||
if accepted
|
||
else message
|
||
)
|
||
_refresh_all()
|
||
if _current_section == Section.COOLER:
|
||
call_deferred("_restore_inventory_tab_focus")
|
||
|
||
|
||
func _restore_inventory_tab_focus() -> void:
|
||
if (
|
||
visible
|
||
and _current_section == Section.COOLER
|
||
and _inventory_tab.focus_mode != Control.FOCUS_NONE
|
||
and _inventory_tab.is_visible_in_tree()
|
||
):
|
||
_inventory_tab.grab_focus()
|
||
|
||
|
||
func _close_sale_confirmation() -> void:
|
||
var was_visible: bool = _sale_confirmation.visible
|
||
_confirmation_catch_ids.clear()
|
||
_confirmation_buyer = null
|
||
_confirmation_buyer_id = StringName()
|
||
_confirmation_generation = -1
|
||
_sale_confirmation.visible = false
|
||
_confirmation_message.text = ""
|
||
_confirm_sale_button.disabled = false
|
||
for button: Button in [_confirm_sale_button, _cancel_sale_button]:
|
||
button.focus_mode = Control.FOCUS_NONE
|
||
button.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||
if (
|
||
was_visible
|
||
and visible
|
||
and not _transitioning
|
||
and not _page_transitioning
|
||
):
|
||
_set_shell_interactive(true)
|
||
_focus_current_section()
|
||
|
||
|
||
func _revalidate_confirmation() -> void:
|
||
if not _sale_confirmation.visible:
|
||
return
|
||
if (
|
||
_confirmation_generation != _menu_generation
|
||
or _confirmation_catch_ids.is_empty()
|
||
or _sale_service == null
|
||
or _confirmation_buyer == null
|
||
or _confirmation_buyer.id != _confirmation_buyer_id
|
||
):
|
||
_close_sale_confirmation()
|
||
_transaction_feedback.text = "sale selection is no longer available."
|
||
return
|
||
var preview: FishSaleResultType = _sale_service.preview_batch(
|
||
_confirmation_catch_ids,
|
||
_confirmation_buyer
|
||
)
|
||
if (
|
||
not preview.is_success()
|
||
or (
|
||
_confirmation_buyer == null
|
||
or _confirmation_buyer.id != _confirmation_buyer_id
|
||
or not _confirmation_buyer.is_valid()
|
||
)
|
||
):
|
||
_close_sale_confirmation()
|
||
_transaction_feedback.text = (
|
||
"favorited fish cannot be sold. "
|
||
+ "remove them from the selection first."
|
||
if preview.status == FishSaleResultType.Status.FAVORITED
|
||
else preview.get_message()
|
||
)
|
||
|
||
|
||
func _get_buyer_display_group(
|
||
buyer: FishBuyerProfileType,
|
||
) -> String:
|
||
if buyer == null:
|
||
return "buyer"
|
||
if not buyer.animal_name_plural.is_empty():
|
||
return buyer.animal_name_plural
|
||
if not buyer.display_name.is_empty():
|
||
return buyer.display_name
|
||
return "buyer"
|
||
|
||
|
||
func _refresh_logbook() -> void:
|
||
if not is_node_ready():
|
||
return
|
||
var valid_species: Array[FishDataType] = []
|
||
if _catalog != null:
|
||
for fish: FishDataType in _catalog.candidates:
|
||
if fish != null and not fish.id.is_empty():
|
||
valid_species.append(fish)
|
||
_logbook_species = valid_species
|
||
_logbook_empty.visible = valid_species.is_empty()
|
||
_logbook_empty.text = (
|
||
"no fish catalog configured."
|
||
if valid_species.is_empty()
|
||
else "no species discovered yet."
|
||
)
|
||
_logbook_empty_state.visible = valid_species.is_empty()
|
||
_logbook_empty_state.text = (
|
||
"no fish catalog configured"
|
||
if valid_species.is_empty()
|
||
else ""
|
||
)
|
||
_refresh_logbook_page(false)
|
||
|
||
|
||
func _refresh_logbook_page(keep_transition_state: bool = true) -> void:
|
||
if not is_node_ready():
|
||
return
|
||
var entries_per_spread: int = 2 if _compact_layout else 4
|
||
_logbook_page_count = maxi(
|
||
1,
|
||
ceili(float(_logbook_species.size()) / float(entries_per_spread)),
|
||
)
|
||
_logbook_current_page = clampi(
|
||
_logbook_current_page,
|
||
0,
|
||
_logbook_page_count - 1,
|
||
)
|
||
_clear_logbook_entries()
|
||
var start_index: int = _logbook_current_page * entries_per_spread
|
||
var end_index: int = mini(
|
||
start_index + entries_per_spread,
|
||
_logbook_species.size(),
|
||
)
|
||
var visible_species: Array[FishDataType] = []
|
||
for index: int in range(start_index, end_index):
|
||
visible_species.append(_logbook_species[index])
|
||
if _compact_layout:
|
||
for fish: FishDataType in visible_species:
|
||
_left_entry_field.add_child(_create_logbook_entry(fish))
|
||
else:
|
||
var left_count: int = mini(2, visible_species.size())
|
||
for index: int in visible_species.size():
|
||
var destination: BoxContainer = (
|
||
_left_entry_field
|
||
if index < left_count
|
||
else _right_entry_field
|
||
)
|
||
destination.add_child(_create_logbook_entry(
|
||
visible_species[index]
|
||
))
|
||
_logbook_page_status.set_content(
|
||
"pages",
|
||
"%d / %d" % [_logbook_current_page + 1, _logbook_page_count],
|
||
)
|
||
_logbook_page_status.visible = _logbook_page_count > 1
|
||
_update_logbook_page_control_state(
|
||
keep_transition_state
|
||
and visible
|
||
and _current_section == Section.LOGBOOK
|
||
and not _transitioning
|
||
and not _page_transitioning
|
||
and not _logbook_page_transitioning
|
||
)
|
||
_configure_logbook_focus()
|
||
|
||
|
||
func _create_logbook_entry(fish: FishDataType) -> LogbookEntryType:
|
||
var discovered: bool = (
|
||
_collection_log != null
|
||
and _collection_log.has_discovered(fish.id)
|
||
)
|
||
var entry := LogbookEntryScene.instantiate() as LogbookEntryType
|
||
entry.set_meta("fish_id", fish.id)
|
||
entry.configure(
|
||
fish.display_texture,
|
||
fish.display_name,
|
||
fish.get_rarity_name(),
|
||
_inventory.get_count(fish.id) if _inventory != null else 0,
|
||
discovered,
|
||
)
|
||
entry.apply_compact_layout(_compact_layout)
|
||
return entry
|
||
|
||
|
||
func _clear_logbook_entries() -> void:
|
||
for field: BoxContainer in [_left_entry_field, _right_entry_field]:
|
||
for child: Node in field.get_children():
|
||
_release_focus_from(child, _logbook_tab)
|
||
field.remove_child(child)
|
||
child.queue_free()
|
||
|
||
|
||
func _release_focus_from(node: Node, fallback: Control) -> void:
|
||
var focus_owner: Control = get_viewport().gui_get_focus_owner()
|
||
if (
|
||
focus_owner == null
|
||
or (
|
||
focus_owner != node
|
||
and not node.is_ancestor_of(focus_owner)
|
||
)
|
||
):
|
||
return
|
||
get_viewport().gui_release_focus()
|
||
if (
|
||
visible
|
||
and not _transitioning
|
||
and not _page_transitioning
|
||
and fallback != null
|
||
and fallback.focus_mode != Control.FOCUS_NONE
|
||
):
|
||
fallback.call_deferred("grab_focus")
|
||
|
||
|
||
func _request_logbook_page(direction: int) -> void:
|
||
if (
|
||
_current_section != Section.LOGBOOK
|
||
or _logbook_page_transitioning
|
||
or _transitioning
|
||
or _page_transitioning
|
||
):
|
||
return
|
||
var target_page: int = clampi(
|
||
_logbook_current_page + direction,
|
||
0,
|
||
_logbook_page_count - 1,
|
||
)
|
||
if target_page == _logbook_current_page:
|
||
return
|
||
_logbook_page_generation += 1
|
||
_logbook_page_transitioning = true
|
||
_update_logbook_page_control_state(false)
|
||
var generation: int = _logbook_page_generation
|
||
var travel: float = -12.0 if direction > 0 else 12.0
|
||
_logbook_page_tween = create_tween()
|
||
_logbook_page_tween.tween_property(
|
||
_book_spread,
|
||
"modulate:a",
|
||
0.0,
|
||
LOGBOOK_PAGE_DURATION * 0.5,
|
||
).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)
|
||
_logbook_page_tween.parallel().tween_property(
|
||
_book_spread,
|
||
"position:x",
|
||
travel,
|
||
LOGBOOK_PAGE_DURATION * 0.5,
|
||
).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)
|
||
_logbook_page_tween.tween_callback(
|
||
_swap_logbook_page.bind(target_page, travel, generation)
|
||
)
|
||
_logbook_page_tween.tween_property(
|
||
_book_spread,
|
||
"modulate:a",
|
||
1.0,
|
||
LOGBOOK_PAGE_DURATION * 0.5,
|
||
).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)
|
||
_logbook_page_tween.parallel().tween_property(
|
||
_book_spread,
|
||
"position:x",
|
||
0.0,
|
||
LOGBOOK_PAGE_DURATION * 0.5,
|
||
).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_IN_OUT)
|
||
_logbook_page_tween.finished.connect(
|
||
_finish_logbook_page_transition.bind(generation),
|
||
CONNECT_ONE_SHOT,
|
||
)
|
||
|
||
|
||
func _swap_logbook_page(
|
||
target_page: int,
|
||
travel: float,
|
||
generation: int,
|
||
) -> void:
|
||
if (
|
||
generation != _logbook_page_generation
|
||
or not visible
|
||
or _current_section != Section.LOGBOOK
|
||
):
|
||
return
|
||
_logbook_current_page = target_page
|
||
_refresh_logbook_page(false)
|
||
_book_spread.position.x = -travel
|
||
_book_spread.modulate.a = 0.0
|
||
|
||
|
||
func _finish_logbook_page_transition(generation: int) -> void:
|
||
if generation != _logbook_page_generation:
|
||
return
|
||
_logbook_page_tween = null
|
||
_logbook_page_transitioning = false
|
||
_book_spread.position.x = 0.0
|
||
_book_spread.modulate.a = 1.0
|
||
_update_logbook_page_control_state(
|
||
visible and _current_section == Section.LOGBOOK
|
||
)
|
||
_configure_logbook_focus()
|
||
if _logbook_next.visible and not _logbook_next.disabled:
|
||
_logbook_next.grab_focus()
|
||
elif _logbook_previous.visible and not _logbook_previous.disabled:
|
||
_logbook_previous.grab_focus()
|
||
|
||
|
||
func _cancel_logbook_page_transition(reset_visuals: bool) -> void:
|
||
_logbook_page_generation += 1
|
||
if _logbook_page_tween != null:
|
||
_logbook_page_tween.kill()
|
||
_logbook_page_tween = null
|
||
_logbook_page_transitioning = false
|
||
if reset_visuals and is_instance_valid(_book_spread):
|
||
_book_spread.position.x = 0.0
|
||
_book_spread.modulate.a = 1.0
|
||
|
||
|
||
func _update_logbook_page_control_state(interactive: bool) -> void:
|
||
var has_multiple_pages: bool = _logbook_page_count > 1
|
||
_logbook_previous.visible = has_multiple_pages
|
||
_logbook_next.visible = has_multiple_pages
|
||
_logbook_previous.disabled = (
|
||
not interactive or _logbook_current_page <= 0
|
||
)
|
||
_logbook_next.disabled = (
|
||
not interactive
|
||
or _logbook_current_page >= _logbook_page_count - 1
|
||
)
|
||
for control: BubbleButtonType in [_logbook_previous, _logbook_next]:
|
||
control.focus_mode = (
|
||
Control.FOCUS_ALL
|
||
if control.visible and not control.disabled
|
||
else Control.FOCUS_NONE
|
||
)
|
||
control.mouse_filter = (
|
||
Control.MOUSE_FILTER_STOP
|
||
if control.visible and not control.disabled
|
||
else Control.MOUSE_FILTER_IGNORE
|
||
)
|
||
|
||
|
||
func _configure_logbook_focus() -> void:
|
||
if _current_section != Section.LOGBOOK:
|
||
return
|
||
_logbook_tab.focus_neighbor_bottom = _logbook_tab.focus_neighbor_right
|
||
if _logbook_page_count <= 1:
|
||
return
|
||
var first_control: BubbleButtonType = (
|
||
_logbook_previous
|
||
if not _logbook_previous.disabled
|
||
else _logbook_next
|
||
)
|
||
_logbook_tab.focus_neighbor_bottom = _logbook_tab.get_path_to(
|
||
first_control
|
||
)
|
||
for control: BubbleButtonType in [_logbook_previous, _logbook_next]:
|
||
control.focus_neighbor_top = control.get_path_to(_logbook_tab)
|
||
control.focus_neighbor_bottom = control.focus_neighbor_top
|
||
control.focus_neighbor_left = control.get_path_to(
|
||
_logbook_previous
|
||
)
|
||
control.focus_neighbor_right = control.get_path_to(_logbook_next)
|
||
|
||
|
||
func _advance_logbook_page_controls(delta: float) -> void:
|
||
for control: BubbleButtonType in [_logbook_previous, _logbook_next]:
|
||
if not control.visible:
|
||
continue
|
||
control.advance_emphasis(delta)
|
||
control.apply_presentation(
|
||
control.calculate_target(_motion_elapsed, 1.0, 1.0),
|
||
control.calculate_visual_scale(_motion_elapsed, 1.0),
|
||
minf(1.0, delta * 10.0),
|
||
)
|
||
|
||
|
||
func _create_texture_frame(
|
||
texture: Texture2D,
|
||
minimum_size: Vector2,
|
||
) -> TextureRect:
|
||
var texture_frame := TextureRect.new()
|
||
texture_frame.custom_minimum_size = minimum_size
|
||
texture_frame.texture = texture
|
||
texture_frame.expand_mode = TextureRect.EXPAND_IGNORE_SIZE
|
||
texture_frame.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
|
||
texture_frame.texture_filter = CanvasItem.TEXTURE_FILTER_NEAREST
|
||
texture_frame.mouse_filter = Control.MOUSE_FILTER_IGNORE
|
||
if texture == null:
|
||
texture_frame.tooltip_text = "display texture unavailable"
|
||
return texture_frame
|
||
|
||
|
||
func _clear_container(container: Container) -> void:
|
||
for child: Node in container.get_children():
|
||
container.remove_child(child)
|
||
child.queue_free()
|