netfishing/player/animalese_voice_profiles.gd

81 lines
2.5 KiB
GDScript

class_name AnimaleseVoiceProfiles
extends RefCounted
const DEFAULT_ID: String = "natural"
const DEFAULT_SPEED_ID: String = "normal"
const DEFAULT_CALL_ID: String = "meow"
const CALL_AUDIO_DIRECTORY: String = "res://sound/dialogue/calls"
const OPTIONS: Array[Dictionary] = [
{"id": "tiny", "label": "tiny", "pitch": 1.24},
{"id": "bright", "label": "bright", "pitch": 1.10},
{"id": "natural", "label": "natural", "pitch": 1.0},
{"id": "mellow", "label": "mellow", "pitch": 0.89},
{"id": "deep", "label": "deep", "pitch": 0.77},
]
const SPEED_OPTIONS: Array[Dictionary] = [
{"id": "slow", "label": "slow", "characters_per_second": 20.0},
{"id": "relaxed", "label": "relaxed", "characters_per_second": 24.0},
{"id": "normal", "label": "normal", "characters_per_second": 28.0},
{"id": "quick", "label": "quick", "characters_per_second": 34.0},
{"id": "rapid", "label": "rapid", "characters_per_second": 40.0},
]
const CALL_OPTIONS: Array[Dictionary] = [
{"id": "meow", "label": "meow"},
{"id": "bark", "label": "bark"},
]
static func is_valid(voice_id: String) -> bool:
for option: Dictionary in OPTIONS:
if str(option.get("id", "")) == voice_id:
return true
return false
static func sanitized_id(voice_id: String) -> String:
return voice_id if is_valid(voice_id) else DEFAULT_ID
static func pitch_for(voice_id: String) -> float:
var resolved_id := sanitized_id(voice_id)
for option: Dictionary in OPTIONS:
if str(option.get("id", "")) == resolved_id:
return float(option.get("pitch", 1.0))
return 1.0
static func is_valid_speed(speed_id: String) -> bool:
for option: Dictionary in SPEED_OPTIONS:
if str(option.get("id", "")) == speed_id:
return true
return false
static func sanitized_speed_id(speed_id: String) -> String:
return speed_id if is_valid_speed(speed_id) else DEFAULT_SPEED_ID
static func speed_for(speed_id: String) -> float:
var resolved_id := sanitized_speed_id(speed_id)
for option: Dictionary in SPEED_OPTIONS:
if str(option.get("id", "")) == resolved_id:
return float(option.get("characters_per_second", 28.0))
return 28.0
static func is_valid_call(call_id: String) -> bool:
for option: Dictionary in CALL_OPTIONS:
if str(option.get("id", "")) == call_id:
return true
return false
static func sanitized_call_id(call_id: String) -> String:
return call_id if is_valid_call(call_id) else DEFAULT_CALL_ID
static func call_audio_path(call_id: String) -> String:
return "%s/%s.wav" % [
CALL_AUDIO_DIRECTORY,
sanitized_call_id(call_id),
]